- Graphics_I
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Member for 12 years, 7 months, and 26 days
Last active Tue, Jul, 10 2012 07:47:47
- 2 Followers
- 1,251 Total Posts
- 39 Thanks
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Dec 6, 2011Graphics_I posted a message on Artisans Update, No Ethereal Items?, Book of Cain Preview, New Official Fanart, Meteor Runestone EffectsSorry CherubDown. I guess I'm not as funny as I thought I wasPosted in: News
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Dec 5, 2011Graphics_I posted a message on Artisans Update, No Ethereal Items?, Book of Cain Preview, New Official Fanart, Meteor Runestone EffectsHow can this be? Didn't you say runestones were removed yesterday CherubDown?Posted in: News
KIDDING! <3 -
Dec 5, 2011Graphics_I posted a message on Unattuned Runestones Scrapped?, Channeled Skills Issue, Facebook Sweepstakes, DiabloWiki UpdatesOh brother. Not another 'if you don't agree with me then your wrong' poster.Posted in: News
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Nov 8, 2011Graphics_I posted a message on Is It Soon Soon™?Does anyone have any idea why Blizzard seem to like releasing their games on Tuesdays? Is their an explanation behind it or is it just a trend they have set for themselves?Posted in: News
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Nov 3, 2011Graphics_I posted a message on Diablo III for Most Anticipated Game of 2012I think Halo will win, but it would be sweet if diablo 3 got up there. I remember waiting for my CE half-life 2. That shit was ball breaking intense!Posted in: News
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Oct 29, 2011Graphics_I posted a message on To Pillar or Not to PillarLooks like crap. The monk will be my first character and this is a skill I will not be using if its in the game.Posted in: News
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Oct 12, 2011Graphics_I posted a message on Wear It Proud, Son!Great article Magistrate. Stoked theres something special for hardcore players, even if it is only some bones.Posted in: News
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Oct 6, 2011Graphics_I posted a message on Diablo III in SpaceAt first I was going to have a big qq about it but then I realised that I'm going to be exploding palming the shit out of everything, so it won't really matter to me.Posted in: News
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Sep 29, 2011Graphics_I posted a message on BlizzCon: Foo Fighters and MediaHow long do the sets by bands at Blizzcon usually last?Posted in: News
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Lashing tail kick to knock back and stay out of melee range. Then crippling wave to slow. Deadly reach to damage whilst out of melee range. Serenity to protect from damage whilst going in to melee range to unleash way of the hundred fists. Finally finishing with inner sanctuary to wait for cooldowns to reset and hopefully run away from the barb whilst fury depletes.
Lashing tail kick - The Monk unleashes a deadly roundhouse kick, dealing Physical damage and causing knockback.
Crippling wave -A series of large, sweeping attacks that debilitate enemies and cause a percentage of weapon damage. First Hit: Enemies are dazed, reducing movement speed. Second and Third Hit: Refreshes the duration of the daze effect.
Deadly reach - The Monk projects lines of pure force that allow him to hit several enemies a short distance away, dealing a percentage of weapon damage.
Serenity - The Monk creates a shield that protects him from all incoming damage. Lasts X seconds.
Way of the hundred fists - A series of punches strike enemies in front of the Monk, causing a percentage of weapon damage.
Inner sanctuary - Creates a protected region on the ground for X seconds that cannot be passed through.
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I'm mortally devastated that I didn't use my first post to respond to this!
Also, second post!
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When I first started playing WOW, I used my brothers account. Then once I finally bought my own account It was easily enough for me to transfer my character from my brothers account to my account.
Furthermore, as a lot of my friends are not gamers, I know they are not going to want play to level 60. Thus, if I have two level 60's I can sell them one of my characters for $1 so that they can play with me. This is assuming that there isn't a flat flee and I could charge something minimal like $1.
Well, I guess what I'm really describing is a character transfer system :\. But hey, where can you draw the line.