uhm kinda sucks
iLvl 63 should be max 0.5% in a1.
so theres still a chance, but now it might be even more efficient to farm a1, you dont have to go any def etc
this sucks....
why would anybody go farther than a1/ a2 now, besides the challenge?
in a1 you never fucking die, it shouldnt be rewarded that you suck and cant progress cuz you're bad
plus now BOTS will have a very easy time
maybe i will make one myself now, everybody will have one anyways -.-
- CGnome
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Member for 12 years, 8 months, and 12 days
Last active Sat, Apr, 13 2013 15:57:33
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May 26, 2012CGnome posted a message on Witch Doctor Video and Build Diversity, Arena Area Previews, Account Security, Blue Postsok seriously what is special about this?Posted in: News
probably 1200+ dps 1h weapon and shit, every other class with that gear needs maybe 5-10 more seconds for him
WD still dies in 2 hits from almost everything in a2
(little spiders, naga etc)
but yeah lets nerf him cuz he can deal good dps for 20 sec Oo -
May 4, 2012CGnome posted a message on Official BradyGames Diablo 3 Strategy Guide Preview (Inferno Monster Stats, Monster Affixes, Achievements)looks promising, nice numbersPosted in: News
i'm pretty sure with tank build and endgame equip those 170k hits will go down to 10-20k, meaning you will survive 2-5 hits, which is fine imho
in the end inferno will all come down to cc, stuns, kiting etc
with high lifeleach you can maybe even tank those mofos ^^ -
Feb 19, 2012CGnome posted a message on Beta Patch 13still getting 315300 error when i try to loginPosted in: News
"username password dont match"
although i can login into battle.net just fine... :/ -
Jan 19, 2012CGnome posted a message on System ChangesOur hope is that by embracing our iterative design process in which we question ourselves and our decisions, Diablo III won't just live up to our expectations, but will continue to do so in a decade when it's released.Posted in: News
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Oct 28, 2011CGnome posted a message on Diablo 2 Patch 1.13dim pretty sure duping will be impossible in d3 just like in wowPosted in: News
ever seen any dupes in wow?
i guess items 'll just get a unique id or something - To post a comment, please login or register a new account.
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iLvl 63 should be max 0.5% in a1.
so theres still a chance, but now it might be even more efficient to farm a1, you dont have to go any def etc
this sucks....
why would anybody go farther than a1/ a2 now, besides the challenge?
in a1 you never fucking die, it shouldnt be rewarded that you suck and cant progress cuz you're bad
plus now BOTS will have a very easy time
maybe i will make one myself now, everybody will have one anyways -.-
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probably 1200+ dps 1h weapon and shit, every other class with that gear needs maybe 5-10 more seconds for him
WD still dies in 2 hits from almost everything in a2
(little spiders, naga etc)
but yeah lets nerf him cuz he can deal good dps for 20 sec Oo
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as a melee class you have to draw back to recover, while you do that, you deal 0 ( ZERO ) dmg .
The more you have to do this the more worthless you will be
Plus you have to sacrifice stats/skills to survive longer on the front, which means less dmg output.
i would add that you wont be as quick attacking stuff, but what i've seen so far the monk is pretty much always on the front ( teleport strike ) and the barb can jump or pull stuff, so this shouldnt be an issue in d3
my first points, well we'll see
with endgear maybe melee > ranged
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i'm pretty sure with tank build and endgame equip those 170k hits will go down to 10-20k, meaning you will survive 2-5 hits, which is fine imho
in the end inferno will all come down to cc, stuns, kiting etc
with high lifeleach you can maybe even tank those mofos ^^
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how long will it take to clear a difficulty with a good team? My guess would be couple of hours.
so you could already have cleared hell on the first day.
after you've cleared hell you're what? lvl 40+ ?
maybe 50+ after a few runs.
i'm guessing it will take less than 48 hours for someone to hit 60.
maybe you can even do it in a day (24 hours).
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1. big hit box: is fine. better too big than too small, plus there is a MOVE option in the game options
2. hostile option : wtf! wasn't used anyways by 90% of players ( or people just left when some1 turned it on )
3. no pvp at release: doesn't matter will come sooner or later, until then pve will keep us entertained i'm sure
4. max lvl 60 (no ladder) : max lvl 60 is fine. i don't wanna level for months....
ladder was for people without jobs and/or need for sleep
5. no stat or skill points : stat point auto distribution is fine and skill points where the suq in d2, you had like 2-3 skills that you were using (rest was for synergies), now you have 6 !
6. battle.net 2.0 is fine. you're getting old ^^
7. 4 players a game: is fine too, 8 were too many anyways
8 graphics : .... ok please go play battlefield or something if you care about graphics... real gamers played on 640 x 480 to gain that extra fps
9 : rmah: will be there anyways now you don't have to go to ebay. you're sounding more and more like a noob ^^
10.: skill interface : it's just in the beginning a little annoying (< lvl 10) . later you can drag and drop shit etc.. -> is fine
11:; dialogs: dialogs are great, shared magic find is great ( no more leachers like you ) chat system does what it's supposed to do, we don't need another facebook inside diablo or something Oo
12 : no mod support : i'm an SE myself and i think this is fine. you can just play the game and don't have to look for new mods every few weeks / days.
cheers
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oh noes... now the game is boring again
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"username password dont match"
although i can login into battle.net just fine... :/
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ever seen any dupes in wow?
i guess items 'll just get a unique id or something
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