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    posted a message on Health Potions and 6 Skills
    Quote from Junotekh

    I get your point and feel the same, but having skills/pots from 1-7 is not very convenient either, my hands ain't big enough to cover all those keys. 1-5 is fine and i can manage lifting my hand for a pot ^^

    You don't have to use buttons 1-5 tho. I already have my buttons mapped on my client, hehe...

    (Yes there are 7, 5 slots and left+right click in case anyone is wondering why I have 7 listed.)

    1: Left Mouse
    2: Right Mouse
    3: Mouse Button 4
    4: Mouse Button 5
    5: Q
    6: W
    7: E

    Would love health pots to be, well any of the like 5 buttons near my left hand, maybe R, D or F.

    Edit: Actually I'd love health pots to be mouse wheel down.
    Posted in: Diablo III General Discussion
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    posted a message on Health Potions and 6 Skills
    Quote from Runner55

    Quote from Junotekh

    You're assumed to not keep your left click attack >.>
    Either that or there'll be a general health pot hotkey I'm sure.

    If there is then it's not implemented yet.

    In terms of not keeping left click my normal attack I suppose thats fair, but its always bothered me having something on left attack that costs resources and sometimes I cannot use that skill (yes I realize it will cast a normal attack if I don't have the hatred, if I run out I will effectively have to not attack for a short time if I want to save up for enough hatred for a more expensive skill then whats in my left attack, since realistically this will probably be my lowest cost attack.) I just don't see the reasoning not to have an extra skill slot, or a specific potion slot.
    Posted in: Diablo III General Discussion
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    posted a message on Health Potions and 6 Skills
    I noticed while I was watching the streaming videos last night that the barb had his potions set into skill slot 6, and found it odd because if we have 6 skills but require one of our hot-keyed skill slots for potions then wouldn't that mean that we only effectively 5 skills, assuming we want to keep our regular attack mapped to left click?
    Posted in: Diablo III General Discussion
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    posted a message on Combo Kill Bonus
    I think it's awesome. I also hadn't seen it until I watched some streams last night. I was so pumped when I saw it !
    Posted in: Diablo III General Discussion
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    posted a message on Button Re-Mapping
    Quote from Runner55

    The answer to all of that is yes.

    That is wonderful. =D Thanks for the response.
    Posted in: Diablo III General Discussion
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    posted a message on Button Re-Mapping
    Quick question for those who have the client, can skills be remapped to mouse button 4 and 5, and/or mouse wheel scrolling?

    Ty in advance!
    Posted in: Diablo III General Discussion
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    posted a message on warning about the beta download...
    Quote from trapsplz

    They wont have to find your bnet account info :P if you downloaded and ran the Beta profile tool program you've already "bound" your networkcard's MAC adress to that profile, and they could just match it up with info of who has connected too the client downloader.

    I doubt they'll do that thou, but if your paranoid i'd dl the client on another pc than the one you ran the profile tool on :) Or atleast plug in another networkcard

    I downloaded the sc2 client early. I got into the sc2 beta in like phase 3.
    Posted in: Diablo III General Discussion
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    posted a message on warning about the beta download...
    Blizzard won't care if you have the client realistically. If anything the people who do have it are likely to be the ones who would play d3 the most, and wouldn't need to download the client bogging down their servers when the beta is actually released. They didn't care with sc2, I don't see why they'd care with d3.

    Blizzard is smart, and realizes the people who download the client now really aren't doing anything wrong and are just super excited about the game, so much so they are willing to download a 2gb file just to see a menu and be ready to go in the off chance they get into the beta.

    Edit: I fail at English.
    Posted in: Diablo III General Discussion
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    posted a message on Dungeons & Caves Should Be Dark To Have That Evil Feel To It And Be Scary At The Same Time.
    Quote from Venator Noctis


    /snip
    there are specific areas where it's much, much darker, and the light radius comes into play. But it's used as a tool to create that visual distinction, and not a rule that applies to the entire game.
    /snip


    He clearly states in his post there WILL be darker areas where light comes into play, I'm glad that it's used to create atmosphere when appropriate, and not every single cave. It makes sense that some caves and dungeons would be well lit.
    Posted in: Diablo III General Discussion
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    posted a message on How much nostalgia should we expect?
    Quote from Groanan


    /snip

    They removed everything that separated new players from veterans, took out all requirements of forethought, and removed any need for hospitable social relations with fellow players (no hostile feature, no more bartering, no more giving away free loot - even the AH is anonymous so who cares who is selling/buying).

    Having to move items while risking them, having to carefully select what stats/skills to choose, having to find someone and haggle to do a trade, having to be careful when new players join a game, having to quickly click items when a boss dies - all of these things required training, planning, skill, experience, and when successful, meant more than if they were a given.

    I think they gave us too much of what we wanted and turned the game into Diablo II for dummies.


    Couldn't disagree more. All the stuff you named were all the reasons I eventually stopped enjoying diablo II. First of all generally speaking being hospitable and polite is good practice no matter where you are, whether it is simple to be nice, or because you are trying to get free stuff is irrelevant. Also, it IS still possible to give away or receive free items from people you've befriended in game. If someone joins the game and hostiles me, I quit and join another one, that requires absolutely no skill whatsoever, and is just lame.

    Removed the need for forethought? You have to pick the 6 skills you want that fit your play style and grow in power with you, allowing you to constantly modify and adjust your character to both the situation and your preferred play style. I'd say that's a hell of a lot more forethought than googling 'hammerdin' or 'mf sorc'.

    After the game had been out for a few years, whenever I'd reinstall to play, I would start a new character, play for 3 days while being botted through Baal runs right to level 85, get free loot since its everywhere and anyone with half a brain can get it since people quit so often all you need to do is join a 'Free items here' game and get a few Shakos (or whatever) and you're set, and then quit the game for another year or two. Not fun.

    Move items while risking them ? How is that an enjoyable feature? It's a poorly implemented system that was just annoying and bad. You basically had to wait for a friend to log on so you could make a transfer game and spend 10 minutes logging in and out of alts to get everything done. If you disconnect, or your buddy does, bye bye all your gear. Great feature.

    Carefully selecting skills ? Really ? By carefully you mean going to google and typing 'Hammerdin' and then saving all your points until level 24 while being rushed through everything. And if you accidentally put a point in the wrong spot because a misclick, delete the character and make it again. I'm pretty sure that every character I've made in the last 3 or 4 years hasn't actually killed ANYTHING until about level 35 when I'd start attacking stuff during botted baal runs. Like you could actually easily hit 85 without ever once attacking something, that clearly requires absolutely no skill whatsoever.

    Quickly clicking items when a boss dies.. so whoever is melee with the best ping gets all the loot. Yep that requires skill and precision. I'd usually get my ranged classes to stop DPSing for the last 10% of the fight while I spam clicked to get gear. Awesome and totally enjoyable feature.

    Back on topic..

    I'm sure there will be tons of references to both games, from small NPC comments that make me smile to full Lorebook descriptions that will vividly remind me of playing D1 on my first computer in the basement when I was still under like 4 feet tall.

    Totally off-topic ..

    Hunter ! I watch your SC2 vids all the time, fellow Canadian. =D
    Posted in: Diablo III General Discussion
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    posted a message on Which will win
    I think the Wizard will do the most damage. I'll be playing a DH though so hopefully I can prove myself wrong.
    Posted in: Diablo III General Discussion
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    posted a message on Mana -> Juju, Mojo, or Voodoo
    Quote from OmniNom

    You do know that "Mana" is a sort of tribal religious concept of a mystic force that resides in people and animals right? It originates from Pacific Island tribes.

    The use of mana for the Witch Doctor is totally fitting. The usage of Mana as a general spell-casting essence is what you're basing this on, and that usage is not at all true to it's origins.

    QFT
    Posted in: Diablo III General Discussion
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    posted a message on Rate the Avatar above! (1-10)
    Love calvin and hobbes.

    9/10
    Posted in: Off-Topic
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    posted a message on Rate the Avatar above! (1-10)
    Pretty funny, and clever. But an awkward looking picture.

    7/10
    Posted in: Off-Topic
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    posted a message on Ultimate Random Chat Thread [URT] v4
    Quote from Slayerviper

    Quote from proletaria


    I think people in the middle ages were more open-minded than that. Give them some credit.

    How about the dark ages then? My history knowledge is lacking but didn't religion (in that period of time) shape what a lot of people thought since the ability to read wasn't as common for the masses?

    Yep and refused to teach them the stuff that we knew was true but didn't agree with the religious practices. We had to learn the world was round twice, once before Christ, when the Romans used astronomy to determine it, and once again during the renaissance because the church burned most of the knowledge we'd gained and set the scientific progress of humankind back almost 1500 years, imagine where we'd be now if that had never happened. Yay.
    Posted in: Off-Topic
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