The posted the update on Home page 20 mins ago. Check it out: http://us.battle.net/d3/en/blog/4475014/Skill_and_Rune_Changes-2_18_2012#blog
Inferno just lost more reasons to play in now that you're given all skill augmentations while leveling up.
However this does fix the dead zone after 30 problem.
- Landon1989
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Magic Finding in Inferno.
And playing with my friends!
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Inferno just lost more reasons to play in now that you're given all skill augmentations while leveling up.
However this does fix the dead zone after 30 problem.
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I also have a unique DH build, which is basically a trapper/immobilize/stun PvP build that I made. I hope it works out though, I'll just have to wait for the game cuz I just can't tell.
http://us.battle.net...djXk!cgU!YcaZab
What's the most important thing a DH needs other than resource management? Range from enemies - this build stuns/immobilizes/slows enemies to such a high extent while doing damage through a mass ammount of traps and Rapid Fire (Main ranged attack).
If this build should work it would cause such high ammounts of CC in PvP the DH could effectively keep all enemies at range while dealing plenty of damage.
Here goes:
Active Skills:
However this build is just theorycrafting - may need revised if there is too much discipline management, may have to swap out for different hatred spender/generators.
More hatred generators may be needed to keep rapid fire uptime, but however, rapid fire isn't the main attack/purpose of this build - The Traps are.
But the idea is for the DH to be a trapper (like D2 Assassin), but utilizes a bow when enemies are stunned at max range.
Build isn't perfect yet but, what do you guys think?
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Both sides agree to have (randomly) one piece of their gear drop for the person who wins the Duel/match.
I think it would make things very interesting, also another cool idea would be for that item to have the defeated person's name on it, such as:
"So-and-so's Late Bracers of the Eagle"
That would be pretty funny.
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With Rares, you'll never know where they'll be. There will be more than just 1 monster in the "pack". Random monster affixes/resistances, etc. Random loot.
Looking forward to it!
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