• 1

    posted a message on Patch 1.0.8 Datamined Info - Blizzcon, Scheduled Game Maintenance - 05/07/2013, Full PTR Patch Notes Roundup
    I'm actually excited to play again. With drops being better and experience gains buffs in parties, this should be fun!
    Posted in: News & Announcements
  • 0

    posted a message on PTR 1.0.8 Datamined Info
    Now I wonder by how much the buff will be! I'll definitely be playing during that time, of course assuming patch 1.0.8 hits by then...
    Posted in: News & Announcements
  • 3

    posted a message on Blizzard Welcoming Ideas and Suggestions, Blue Posts, What's Your Favorite Hero Class in Diablo III?
    Ideas and suggestions? Take a look at Path of Exile. I'm sure you'll find something there.
    Posted in: News & Announcements
  • 0

    posted a message on What do you do when you play?
    Are you farming for gear? Are you farming for paragon levels? Both? Do you "play" the auction house with your time?

    Just curious. Since I'm only paragon 32, I have been on a magic find kick trying to maximize my drop rate at MP1.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Gold at all time low
    Quote from Sembiance

    Someone on IRC mentioned that $0.25 is the cheapest it can go, that it's a minimum. Is this correct?

    Yes, $0.25/1M gold is the lowest battlenet will let it go. So if you're a buyer, nows the time to buy like crazy.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Did everyone give up to soon?!?
    I haven't given up, but I'm the only one that is ever ever ever playing Diablo 3. All the rest of my friends who are on battlenet are either playing wow or sc2.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on sold
    Poster yer items or link yer profile please? :)
    Posted in: US Servers Trading
  • 0

    posted a message on Magic find does NOT count towards chests, barrels, vases, pots, and corpses
    As the topic title says, MF does not count towards chests, barrels, vases, pots or corpses. I've seen a lot of people saying otherwise, and I wanted to clear up the confusion.


    Official Blizzard Quote:



    Magic Find will no longer be considered when looting objects in the environment such as chests, barrels, vases, pots, and corpses

    Source
    Posted in: Diablo III General Discussion
  • 0

    posted a message on My "Top 10" Things that would make D3 better
    Thanks for the feedback everyone, but I still think I'm right on all accounts. If you disagree with some of them, give us YOUR Top 10 things you'd think would make the game better.
    Posted in: Diablo III General Discussion
  • 4

    posted a message on My "Top 10" Things that would make D3 better
    10. Elite/Champion mobs can no longer roll more than 1 CC affix. These include:
    • Frozen
    • Jailer
    • Nightmarish
    • Waller
    • Vortex
    9. Remove Reflect affix entirely. As a barb I don't care, but all my caster buddies ragequit on this one affix.

    8. Allow NV stacks to persist after quitting the game.

    7. Remove all stat caps! This includes run speed, MF, GF, etc. This game is about making crazy builds and with these caps, players simply can't have fun with it.

    6. Make purple (unique) mobs worthwhile. There are 1,000 ways to make these more exciting and worthwhile. Currently they're useless.

    5. Make chests matter. MF should count toward them, and they need to drop more items.


    4. Make bosses much more difficult and more RANDOM. They need to drop much better loot as well. What was wrong with D2 boss runs exactly???

    3. Give us perks for playing with others! 'nuff said.

    2. Make Drop Rates more predictable. It's okay that it's random, but every once in a while we need to be rewarded or people who have terrible luck have a reason to keep on playing! There are many ways to accomplish this under the hood.

    1. Auto-generated worlds need to be FAR more randomly generated. There are FAR too many static areas that get sooooo boring to grind. Sad to see independent developers do a much better job at this.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Let's Brainstorm for a Good Solution to PVP
    Blizzard says Team Deathmatch doesn't work because it gets old fast. For the sake of argument, let's assume that's true.

    What ideas do you have for PvP that would replace this system?

    Note: This is not a thread to argue about the news from yesterday - this thread is about solutions.
    Posted in: PvP Discussion
  • 1

    posted a message on The PVP Blog Is Here

    Originally Posted by (Blue Tracker / Official Forums)

    I imagine it's no surprise to anyone reading this blog that people like battling each other in video games, so if you had the chance to play our Team Deathmatch at one of the BlizzCons where we featured it you might not understand why we'd say that we don’t feel the current mode is good enough.

    I was one of the lucky people that did play the pvp arena at Blizzcon 2011... It was fucking amazingly fun. WTF? Here's me having a shitton of fun:

    Posted in: News & Announcements
  • 12

    posted a message on The PVP Blog Is Here
    Posted in: News & Announcements
  • 0

    posted a message on Rate your satisfaction level with the current Diablo 3.
    I've been a Diablo fanboy since forever, but D3 has a lot of major issues that the previous title didn't have (none of which I want to go into in this thread). I hate to say it but "It is a boring game but I still play in hope of it getting better in the future" pretty much reflects the way I feel about the game. I really do hope Blizzard can pull out some cool shit for the expansion that makes it far more interesting than the current game. By no means am I saying it's a bad game, hell, for the money it's probably one of if not the best games of the year, which is weird to say, but since I've spent over 400 hours playing my barb alone, I'm forced to say it's totally worth the money many times over.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on New Battle.net Mockup
    Quote from OneTwoSC

    Thanks for your support again, guys. I actually added the public games one yesterday because that feature means the most to me. Of course it'd be nice to have more social chat features... but I think a big part of Diablo 2's success was named games, 8 player max, and dueling. That way, the game becomes a hangout. You're always meeting people and that keeps you coming back. Who knows if they actually planned that or not, but back then, no one was complaining about Battle.net the way that we are now.

    Putting aside itemization (or w/e other) issues with Diablo 3 that may exist, if your only public interaction is auto-matching quest runs, that puts a lot of pressure on the game itself to be endlessly entertaining, rather than people creating their own entertainment. It also seems to lead to "zero talk" runs. Games like Super Mario, Half-Life, or even mobile games like Tiny Wings, are games that you go nuts on for a while, and then stop. However, games like Diablo 2, Counter Strike, and Warcraft 3 keep you coming back because of the community (in the latter 2 cases, custom maps did it for me!).

    The auction house has also had profound effects. I think it's very cool having one, but man, the one time (in D3) I had to do a real trade with someone made me realize how much I miss that interaction.

    My conclusion is that all of these slick technologies and efficiencies have made the game so streamlined that it hampered the community/social aspect, and so the game didn't build as much culture around it, in the same way older Blizz games (including WoW) did. But these are just my opinions... maybe I'm becoming a cynical grumpy 24 year old lol.

    I couldn't agree more. You took the words out of my mouth. +1
    Posted in: Diablo III General Discussion
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