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    posted a message on D2
    Quote from Volrod
    if u haven't d2 is a very good approximation of a harder version of d3.
    Quote from Volrod
    if u haven't d2 is a very good approximation of a harder version of d3.
    Quote from Volrod
    if u haven't d2 is a very good approximation of a harder version of d3.



    Yes, D2 was punishing when it came to building your character. But I think D3 will be insanely more difficult at the end of Inferno than D2 ever was. E.g. in D2, 1 Hammerdin could solo Hell Baal with 8 players. That will not happen in D3 Inferno.
    Posted in: Diablo III General Discussion
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    posted a message on Imbalance of Barb/Monk
    You're not taking into account the Monk's attack speed. He attacks really fast, the difference for me when playing the beta was huge. Monk with Fists of Thunder felt faster than a Barb on 6 stacks of Frenzy, and it's permanent, i.e. you don't lose stacks and then slow down. That's what I liked most about the Monk in the beta, really fast attacks and high mobility.

    Edit: forgot to talk about your other point, as in Barb being able to stun for ever.

    Don't forgot that Monk can get a high dodge chance, which is one of his tanking mechanisms. He also has a variety of things like damage reduction on enemies, heals, Inner Sanctuary, Serenity, mantras, etc etc. You can also rune Lashing Tail Kick to have a 50% chance to stun rather than knockback, and that skill can be spammed, so you could end up perma stunning enemies around you for 7 seconds if you do it right, as far as I can tell.

    Regarding your Earthquake / Wave of Light comparison, Earthquake is on a 2 minute cooldown, whereas Wave of Light has 0 cooldown. It's spammable as long as you have enough Spirit (and yes, you can build towards Spirit regen). In 2 minutes, you can use Seven-Sided Strike 4 times, which adds up to be 3108% weapon damage without runes.

    I think if you look through Monk's skills carefully, you will see that he can definitely compete with Barb in all respects. Some of his skills are weird and take some thinking to realise that they are actually awesome, so you might need to wait and try him to really understand how he works.
    Posted in: Monk: The Inner Sanctuary
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    posted a message on Weapon tier sets?
    Quote from overneathe

    I don't know about the spell effect, but the model will be exactly like in the thumbnail, since those icons are screenshots of the actual 3D models of gear/weapons. :)

    Don't you mean, it's a screenshot of the inventory icon, but not the 3D model when it's equipped?

    Pretty sure it's not a screenshot of how it will look when your character holds it in the game.

    Quote from Sulfoslush

    i know that diablo 3 has about 17 armor tier sets.
    (EDIT: And by sets, i mean visual sets, not set-items. Just how they look.).
    Which mean that a lot of items has the same model.
    Example, if we have 2 different chest armors, there are only 17 different visual models to choose from.
    But does this apply to weapons as well?

    Or do weapons have unique models?
    If we take this sword for example: http://eu.battle.net...-of-the-warlord
    will it be a golden-glowing sword (like in the picture) when you equip it, or will it have a fixed model, and look the same as many other end-game swords?

    I hope u understand my question

    As far as I know, there are a number of different weapon tiers with fixed models. E.g. "Sabre" and "Cutlass" have the same model, but the Cutlass is a higher level and has better damage.

    But unique weapons like Blade of the Warlord will have their own unique model, that no other weapon shares.
    Posted in: Diablo III General Discussion
  • 2

    posted a message on Me & Some Friends
    You're a red panda... and you're OPERATING A COMPUTER...

    Posted in: Off-Topic
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