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    posted a message on Whats your favorite Necro build so far?

    I was always a big fan of the summoner back in the day - current build I'm working with is all about keeping 10 mages up permanently.

    1 - Devour (aura rune)
    2 - Command Skeles (attack speed rune)
    3 - Command Golem (Bone)
    4 - Army of the dead (Death valley)
    LC - Siphon Blood (aoe globe eating rune)
    RC - Mage (The one that leaves corpses)
    Passives: Life from death (makes globes when corpses get eaten), Extended servitude (mages last longer), commander of the dead (cheaper skele nuke/golem stun), Overwhelming essence (extra padding for initial skele summons)

    Bone set - Convention of the Elements, Obsidian Ring of the Zodiac, and reaper's wraps. When its out, the phylactery that gives another second to skele mage will be vital.
    Cube: Furnace, Tasker & Theo, (jewelry idrk, I just use star of azkaranth)
    Topaz in helm, prioritize resource cost reduction rather than CDR.

    Upcoming notes: Furnace may be replaced by the one that fires free death novas when you eat corpses, or the one that gives a free random curse when minions hit stuff. Main hand I wont know until we get the legendary powers revealed, im currently just using a high dmg roll witchwood.

    Basically I just nonstop spam-cast skele mages, walking around to eat corpses and occasionally left clicking to suck up every globe in the room to fully fill health/essence.

    Posted in: Necromancer
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