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    posted a message on Legacy of Nightmares theory craft builds

    This will definitely get nerfed. If by chance that it won't, they probably need to buff other existing class sets.

    Posted in: Diablo III General Discussion
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    posted a message on This is just for fun. Hydra Set

    Hydra set


    2 piece bonus - Hydra gets all rune

    4 piece bonus - Hydra stays indefinitely and follows you around(the place they appear is randomized)

    6 piece bonus - You get a 50% damage buff and 2.5% damage reduction buff per hydra active


    Note: The rune you choose on the skill with determine what hydra will be summon from your mouse cursor. The other will appear in random places

    around the entire screen.


    Note: Serpent Sparker Would double the amount of hydras. Hence, 12 in total. No rune hydra, frost, lighting, arcane, blazing, and Mammoth.


    Weapon and Offhand Set


    2 piece Bonus


    When you are within 15-20 yards of a hydra, they get a buff specific to the rune.


    Lightning Hydra - The lightning attacks gains 10 bounces and can bounce to the same target with 15% chance to stun.


    Arcane Hydra - Instead of their normal attack, they shoot out arcane orbs. When the orbs hit, it slows the attack speed of the target by 4% per stack(Max:6)


    Frost Hydra - Frost attacks becomes an area of effect(30 yards with damage per second) around the hydra instead of a cone and

    applies a frostbite debuff. Enemies with this debuff takes 25% more damage from other hydras.


    Blazing Hydra - The fireballs becomes piercing, The flaming ground appears with each enemy hit and stacks(Max:10)


    Mammoth Hydra - The line of fire becomes a wall. All enemies that goes in and out with the flaming attack gets rooted for 1 second. This

    can only activate once per enemy per hydra.


    Hydra set would be nice :D

    Posted in: Diablo III General Discussion
  • 0

    posted a message on This is just for fun. Hydra set

    Hydra set


    2 piece bonus - Hydra gets all rune

    4 piece bonus - Hydra stays indefinitely and follows you around(the place they appear is randomized)

    6 piece bonus - You get a 50% damage buff and 2.5% damage reduction buff per hydra active


    Note: The rune you choose on the skill with determine what hydra will be summon from your mouse cursor. The other will appear in random places

    around the entire screen.


    Note: Serpent Sparker Would double the amount of hydras. Hence, 12 in total. No rune hydra, frost, lighting, arcane, blazing, and Mammoth.


    Weapon and Offhand Set


    2 piece Bonus


    When you are within 15-20 yards of a hydra, they get a buff specific to the rune.


    Lightning Hydra - The lightning attacks gains 10 bounces and can bounce to the same target with 15% chance to stun.


    Arcane Hydra - Instead of their normal attack, they shoot out arcane orbs. When the orbs hit, it slows the attack speed of the target by 4% per stack(Max:6)


    Frost Hydra - Frost attacks becomes an area of effect(30 yards with damage per second) around the hydra instead of a cone and

    applies a frostbite debuff. Enemies with this debuff takes 25% more damage from other hydras.


    Blazing Hydra - The fireballs becomes piercing, The flaming ground appears with each enemy hit and stacks(Max:10)


    Mammoth Hydra - The line of fire becomes a well. All enemies that goes in and out with the flaming attack gets rooted for 1 second. This

    can only activate once per enemy per hydra.


    Hydra set would be nice :D

    Posted in: Wizard: The Ancient Repositories
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