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    posted a message on One Bug
    Unfortunately this bug has also caused a fatal crash in the latest build of the game, and blizzard is struggling to repair it.
    Posted in: Diablo III General Discussion
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    posted a message on Diablo 1 & 2 (LoD) mod for D3
    Lets begin.

    Ive been around modding for a long long time, since the age of 12 (started getting into it with Battlefield 1942) and from then on I had been on various mod teams, i had worked on the Homefront halo mod for 1942 , Infinity Mod which was a scifi mod created by myself and my cousin. and also a few free lance models for half life mods.

    Currently Im studying to major in Digital Art & Visual Effects at my city college, and will transfer to the Academy of Art University in San Franscisco where I will continue my studies.

    I come here on behalf of the Diablo Community to assemble a team of skilled artists to rebuild the first and second Diablo games on the new Diablo 3 Engine.

    You ask how are we able to start building the mod if we dont have the game?

    - In almost every aspect of videogame design, it all starts from several core programs, and these programs are your modelling/animation programs, (3ds max, Maya) your coding (any C++ or similar proggy) and your texturing tools ( Photoshop etc). The tools have been available for us since i can remember, and are the very tools the professionals use to create these games. We can get a head start by finishing models, textures, etc until the SDK for Diablo 3 comes out, thus being able to start the mod months before the game is out and giving is an earlier release date (thats good!!).

    Are you allowed to do this on blizzards behalf?

    - Reinventing THEIR original games onto THEIR new ones brings no harm, to the modding community, if anything blizzard will encourage it, and will be happy about it because they dont have to do it!.

    How many people would you need?

    - Currently I do not know the amount of people that I would need to begin this, currently myself as a modeller and texture artist, I could start on the varies original diablo 1 & 2 enviroment/char/item models myself, but with the amount of content in the originals im sure that the team will at least be 10 people or more.

    What does the team get out of it?

    - Whats in it for you? well the fact that you can play diablo 1 & 2 on the new engine is one thing, but being remmebered as one of the guys that worked on it, theres a whole another golden ball park. You build portfolio work for those who are also looking into major in the field of videogames etc. We might even get recognition from blizzard themselves! Who knows. In the end its all about the love of the game, the fans, and yourself.

    How can i contact you? do i have to show you any of my previous work?

    Contact me at adad.morales@gmail.com , i will try to get to you asap.

    Portfolio work IS a plus. but if none, ill be open to test you out.

    Thanks.

    - Chili
    Posted in: Fan Art
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