Why don't u guys kiss and make up. Dopplegannger obviously hasn't got laid it a while.
I def don't think it's worth the time and effort for some crappy variations your gonna see for 3 secs.
I think slight colour tones on the monsters could help a pack look less generic.
- Bolts
- Registered User
-
Member for 15 years, 9 months, and 19 days
Last active Thu, Nov, 19 2009 23:51:36
- 0 Followers
- 70 Total Posts
- 0 Thanks
-
Feb 28, 2009Bolts posted a message on Mobs that looks slightly different by BashiokPosted in: News
-
Aug 8, 2008Bolts posted a message on Secret Cow Level To Return in Diablo 3I thought the cow level was cool. But the idea of having more secrets in the game would be better. Maybe it could relate to the story, or just something a little extra.Posted in: News
I remember in Baldur's Gate 2 there was a a house you could only enter with a special stone. Inside was a insanely hard party u had to kill. Killing the guys within and the items they left was very rewarding. -
Aug 6, 2008Bolts posted a message on MTV - Necromancer May Return, Diablo 3 Expansion Confirmed?Yeh it's good he's not coming back, the witch doctor looks better than him already.Posted in: News
-
Jul 29, 2008Bolts posted a message on Diablo 3 Boss Damage StatesI like the covering blood idea, but the falling of limbs and armour idea will get old quick, it's not necessary.Posted in: News
I think this would be good if u had no health bars.
If there was an option to get rid of the health bars of bosses/monsters you would notice cuts on them, an arm/armour falling off and this would indicate their current health. I knoe it be alot tougher not knowing their health but it be more challenging. -
Jul 24, 2008Bolts posted a message on Diablo III Gameplay Video Q&A part 2 - July 22With wat minor info we were given i have to agree with having more static outdoors. D2 outdoor areas were very repetetive, It was like fighting in a really long paddock. The jungle stage was a tad more interesting.Posted in: News
-
Jul 24, 2008Bolts posted a message on Diablo III Gameplay Video Q&A part 2 - July 22I don't even knoe why people ask this guy questions, there all half answers. No good info at all. And there's no way that Blizzard are gonna come up with brand new characters with completely diff skills. They'll just copy the old character's, give em new names and a few new skills.Posted in: News
-
Jul 21, 2008Bolts posted a message on Bashiok Answers Gameplay Video ConcernsI think Blizzard need to hurry there asses up and use there own judgment on how the games is meant to be. They know what the hardcore fans want, they know what the other 99% want, just do it!Posted in: News
They say they've spent 5 years already on the game by the look of it it's gonna be 5 more. People always sayin they'll wait as long as it takes for the game to be perfect, by that time the game will be outdated. - To post a comment, please login or register a new account.
0
One town per act feels generic and it's predictable now.
0
0
0
D1 was simpler compared to D2. When Blizzard made D2 they packed it with so much more game but not everything worked. It seems to me that Blizzard are recognizing this and using only the gold from D2.
0
0
0
Do u reckon the Wizard will be too similar to the mage class? Except for the Time stop and disinigrate spells it may seem this way.
0
Cheers
0
0
I agree but IMO D2 looked unprofessional being graphically outdated.
I feel that Blizzard know that people will wait for this game so they're just taking their time with it, which is shit. It's not all about the hardcore gamers which will wait an eternity.
0
0
0
I never really felt scared of dying in D2 cause it was so easy goto town replenish. We need more edge!
But i spose you could just say to do Hardcore mode.
0
Will they have waypoints? I aslo wonder if there going to do the Save and exit.
In D2 they made it alot easier to get back to town (Tomb of TP, Waypoints), but with that I never felt i was on edge, it was too easy.
I hope they make it different from D2 somehow.
0
Zybon post sums it up quite nicely