Welcome!Quote fromI been lurcking around this forum for about a week and finally registered. I just wanted to add my thoughts in about this. Read before you flame please.
Quote from1. Keep the kiddies out. I am tired of 14 year old punks ruining my gaming experience. With a monthly fee, that is payable by credit card not game card, it would get rid of a lot of immaturity and would result in a better game. The game is rated M for a reason. Go watch your bob the builder and leave the gaming to the adults, thanks.
Very untrue... I've played many MMO's that required you to pay with a credit card. In most of them I've ran into annoying kids, either playing their parents account, or who have parents who don't give a crap about letting them use their credit card. Adding a monthly payment to keep immature children out of games doesn't work. People who preach it as a reason to have a monthly fee over look the fact that if parents are going to buy Wii's off e-bay for $500 for their kids for christmas... than parents will let their kids use 15 dollars off their credit card every month to play a game they know nothing about.
Quote from2. If blizzard plans to regularly update this game like wow, then I don't mind one bit paying for the content. It would give extra money to blizz for new enhancements and whatnot. We were all complaining about how d2 hardly ever got updated. Well, why should they when they have no reason incentive to. Added levels, bosses, items, bug fixes, and world events is way worth the cost to me.
Blizzard has the uncanny ability to complete a game and make it solid once launched. After this they will tweak the game until nothing else is truely needed. Now... as long as Diablo 3 sells, they will update it. They will patch it until no glitches (major atleast) remain, and as long as people play it they will be able to pull money from advertisements or from expansions. And Diablo 2 didn't hardly get updated. Firstly it didn't need updated in the beginning, then a year later they added a patch that added new runewords and new things of that sort. Then after that they added the Synergy patch and then another patch with even more runewords and other content, new monsters and new unique items. Sure they didn't do a lot of little updates, but their updates were large and very well thought out.
Lastly... Diablo 2 and Diablo 1 were so popular because you could play online with your friends for absolutely free. That's why they sold so well after the first year. The online play was so expansive, and it was free! MMO's die because people realise they're spending money for nothing... that is completely true. I'd rather buy a case of bear and hang with some friends playing a lan of Diablo 2 than pay 15 dollars to play Diablo 3. Hell... with 4 of us that would be 60 dollars to play together... when it would only cost of 2 dollars a pop to buy a case of bear and play Diablo 2. Look at how that works...
Hell... if they charge for Diablo 3 I'll buy it. Beat it... and then play Diablo 2 online. Nuff said.
Quote fromAlso, something else i thought of. Let say they start out with a fee of 5-10 dollars a month. Thats cheap as hell. However, every time you are caught using a hack, cheat, or exploit they raise that price 5 dollars. It would be a incentive not to cheat because it would start effecting the wallet.
No it won't... I'm sorry but there are people out there who get off on just beating the system by cheating. They're always there.. no matter what.
Quote fromWell thats my two cents, flame on.
See I didn't flame you... I just brought up points... good ones.
Monthly fee's are bullshit anyways. 95% of the money that they recieve goes into their coffers... not the developement of the game. If you truely believe that Blizzard spends $150,000,000 on developement for World of Warcraft every month... than you sir... are a fool.
Wow has 10 million subscribers, that means they must have sold atleast 10 million copies of the game itself. Now they sometimes have sales for the game as low as 14.99 just for the base World of Warcraft without any expansions. But lets round the amount people bought it for to a nice even 30 dollars. That's 300,000,000 Dollars alone from World of Warcraft sales. I'm sure it's a crapload more money than that... but i'm going for a very very very low estimate. Now... WoW has 10 million subscribers.. like I said. That's 150,000,000 Dollars a month. Give or take a million, but still... that's a shit load of money.
What I'm getting at?
Blizzard has not spent 450,000,000 on developing WoW... however... all the blizzard and Vivendi CEOs are driving Ferrari's.... because 10 million people are retarded.
This is why Captain Planet failed... this is why...