They won't stop delaying it until they've had a chance to declare every new feature impossible from a technical standpoint. A large stash? HA, like that could ever be done. You'd have to hack some DLL's and cook up some really weird name like "PlugY" before you could even consider doing such a thing. (Or set a leprechaun on fire and make a wish, whichever one is easier.)
Looks like a marketing gimmick to me. Get everyone all excited, string them along for a few years, release 1.13 a week before Diablo 3 comes out with no changes except the version number.... Clever gremlins they are...
- Draxanoth
- Registered User
-
Member for 15 years, 9 months, and 24 days
Last active Fri, Aug, 19 2011 19:12:10
- 0 Followers
- 32 Total Posts
- 0 Thanks
-
Nov 21, 2009Draxanoth posted a message on More Hopes Dashed, 1.13 Delay Going StrongPosted in: News
-
Jul 26, 2009Draxanoth posted a message on Bashiok on "Encouraging People to Play Together"I hope they don't do the "only available" on battle net stuff again. I hated having to mod D2 just to get all the new stuff offline/LAN.Posted in: News
- To post a comment, please login or register a new account.
0
In the end, Blizzard will do what they want. We'll just see more people who would have purchased it for single player/LAN pirating it instead.
0
Whether or not you'd heard of D2 mods is irrelevant. That's a result of your personal habits and is anecdotal evidence at best. I'd suggest reading Gamefront or some magazines periodically, they do features on these sorts of things; mod of the year contests and whatnot. You might find some fun stuff you didn't realize you were missing.
We never played mods on D2 BattleNet. They had to be run LAN/TCPIP through unofficial servers. Blizzard is just making a big deal out of it so it looks like they have to spend years implementing mod support on BNET, when in reality people just want the same options we had in D2.
0
Their reasoning is weak at best. WoW hasn't stopped hacking. Hacks just had to evolve different tactics in order to work with the server based architecture versus direct manipulation of game values. Not to mention WoW and SC2 haven't stopped LAN play or piracy. This gives me hope that some industrious fans will create offline play when Blizzard screws us over on D3, but it also saddens me to see that the new Blizzard is really Activision's pet. They look for any reason to strip features away from the legitimate buyers with no real impact on the pirates, even forcing legal owners to use fixes developed by pirates to utilize their game to the fullest extent.
I sincerely hope they will reconsider single-player at the very least, even if they don't give us a LAN mode. Without it there will never be mods, and mods added great value to D2. That was one of the primary reasons I kept playing for over a decade. Without them I probably would have quit a year after LOD came out, and Blizzards new customer service style is throwing into doubt the likelihood that I'll ever play the next one. I don't trust the web performance to be any better for D3 than it has been for me in D2 and SC2.
0
0
Looks like a marketing gimmick to me. Get everyone all excited, string them along for a few years, release 1.13 a week before Diablo 3 comes out with no changes except the version number.... Clever gremlins they are...
0
I don't want to see retarded weapons where swords are twice as tall and half as wide as the guy wielding it... or shoulder pads that make you look like you intend to jump off the barn roof and fly... and wrists wider than your face? What did they do? See how many different drugs they could jam in the same pipe?
Any developer who even suggests such modeling should be taken out back and shot.
:thumbsup:
0
0
Blizzard needs to make sure that since the exterior maps don't change the stuff you find out there does, and dramatically. If all there is in a far corner is 2 normal monsters to club and nothing else, you're never going to go there. Much like the dungeons that exist in D2, there's a gold chest, bout it. (Unless you have MedianXL, in which case they're populated with horrible fiery death.) They need to use those roaming adventures to their full potential.
0
0
0
Shatner might be a little overly passionate, but the point is made. It's like Blizzard hired some modders to fiddle with WoW to make SC2 and D3. Probably why there isn't any LAN. The part that scares me is what happens when they decide they need to charge us for multi? It's easy to say you won't, but the Hellgate guys said you'd be able to play forever as a founder and look how that turned out. If that happens we have no alternatives.
Also keep in mind just because you assume few people are stuck behind narrowband doesn't mean it's true. If the digital TV switch has taught us anything it's that a large portion of the world still can't get a wide line. My area alone had 200,000 people lose TV service with no alternative aside from satellite, and anyone who's had internet satellite knows what a total wank that is.
0
Hellgate is Single/Online. It's exactly the same in both instances unless you subscribe.
0
I do, it was called Hellgate. I think someone took it outside and shot it after they saw what a monstrous piece of crap it became, so I'm not surprised you haven't heard of it.
BNET only would mean no CO-OP mods either. =/
0
0
http://i99.photobucket.com/albums/l318/frostwake/Diablo31.jpg <-- I like that a lot, it's a little too dark likely due to that it's photoshopped, but it has that the world is going to end feel. No doubt the entire game shouldn't look like that. If the bad mojo has JUST started, I don't expect the forces of evil have had time to torch everything, but I don't want to see a "ruined village" looking the same as the beach resort version of the blasted lands in WoW. Even those bird monsters in the blasted lands look happy to be there...
I'm not going to rag on the cartoony style, it's still better than how terrible WoW is. In WoW, the characters look like gushers candy shapes taped together, in D3 it looks solid and proportioned. The people's hands arent as big as their head like in WoW. I hear a lot of people comparing D3 to the graphics in Titan Quest. When you turn the special effects off the TQ character and equipment models are no more intricate than D3. They are just as blocky, you just can't tell with alll the AA and special effects turned on. I don't expect any less from Blizzard. It doesn't even look like AA is turned on in any of their screenshots, I imagine it can only get better.
They need to change it so you have to arrange junk in your bags. 12 hammers do not take up the same amount of space as 12 gems. I want to have to pitch out some junk to pick up something spiffy. That's how adventuring is meant to be!
Really, there's not much to complain about. The ability to stumble around in the dark without knowing exactly how close you are to your demise is something I greatly enjoy. I'm sure they can accomplish that without too much effort, and knowing blizzard I highly doubt they haven't implemented that somewhere already. That said, do you want every dungeon to be exactly the same? Diablo 1 only had ONE dungeon... I can see them using a wide range of color schemes. Not all rocks are grey you know... I don't expect every dungeon to look that way.