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    posted a message on Φ Diablo III Art Design Direction Survey
    Quote from "Hunter-Wolf" »
    Really, who are you kidding, how more serious do you want them to look like, the are detailed, dark, gritty, and the WD have bones piercings all over his body, his looks look exactly like how a witch doctor would look like in real life ( if not slightly stylized, because you know what, it is a game, i hope you are not surprised by this revelation )


    Is that how serious you want then to look like ( this is the 3D model that the in-game sprite is taken from ), this guy has plastic skin and looks funny as hell, i hope you are not serious about that cause it ain't funny :rolleyes:


    Anyone can clearly see which one is more Realistic and Gritty, your argument is just funny.


    If only those who keep whining would just leave their fanaticism for few seconds and use their minds and eyes to see the fantastic work being made in D3 i'm sure we wouldn't have any whining problems at all.

    I don't really see any skin but the plastic affect is there because it was rendered using "poor" shading techniques (top of the line ten years ago?). It's not hard to see that they were aiming for a realistic figure, which can be concluded from the high polygon count.

    The characters in D3, on the other hand, have low size textures (but this doesn't really matter), along with a Warcraftish style and, well, polygon size (but this doesn't really matter again).

    So we are down to the STYLE. It can't really be pointed out in the characters you picked. You have to go down to the environment to see striking similarities between D3 and WoW (or W3).
    Posted in: Diablo III General Discussion
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    posted a message on Φ Diablo III Art Design Direction Survey
    Quote from "wolferey" »
    And Diablo III isn't dark and evil looking because it has a little more handpainted texture style and in ONE dungeon that is showed, it has a more green color to it?

    Come on, you really think that other dungeons would have a different, more Diablo-like look?

    Look at D2 caves, dungeons, whatever. You've seen one cave, you've seen them all. Same for dungeons and any other setting. There is one template for each.

    It's hard not to imagine the D3 dungeon being not reused. And any other setting drastically differentiating from it.

    Interface aside, it still doesn't look like Diablo III in terms of artstyle. Have you even played WoW?

    No but I played W3 and the same argument can be made.
    Posted in: Diablo III General Discussion
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    posted a message on Diablo 3 shouldn't be made by Blizzard.
    Quote from "Timester" »
    Can a mod please closed the retarded thread?...

    /end sarcasm

    Must say that I totally agree.
    Posted in: Diablo III General Discussion
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    posted a message on Φ Diablo III Art Design Direction Survey
    Quote from "wolferey" »
    You guys toss up screens of dark places in diablo II like there are no yesterday, but you all obviously seem to forget the not-so-dark places of Diablo II also. Since it's become sport to criticise the art direction of a "colorful" diablo III, saying Diablo II was never this bright and vibrant with color, I have only one question:

    Are you guys blind?

    Since it seems fashion to throw around screenshots, here are some obvious ones I found:

    - http://www.cdaccess.com/gifs/screen/diablo24.jpg
    - http://www.cheats.ru/uploaded/d/diablo2-03708.jpg
    - http://diabolic.planetdiablo.gamespy.com/scr/onyx-tristram1.jpg
    - http://www.juegomania.org/Diablo+2+Expansion:+Lord+of+Destruction/fotos/pc/6/6877_t/Foto+Diablo+2+Expansion:+Lord+of+Destruction.jpg
    - http://texasrugby.files.wordpress.com/2007/04/diablo2_screen002.jpg




    I have only one thing to say: Take off your fckin sunglasses, you are obviously blind O,o...

    Things can be bright and at the same time dark and evil looking, you showed it:

    It's not only about brightness.




    Less handdrawn style perhaps, but in no way as dark and gritty as you all claim. Sure Diablo II has some dark places, but it wasn't void of light places either. I still can't see the comparison to WoW or Warcraft 3 either, you claim this:
    http://www.morearnings.com/wp-content/uploads/2007/05/wow-horde-level-59-1.jpg
    looks like Diablo III?

    Ummm, no. The only thing that picture shows is a gargantuan interface.

    Take a look at some meshes which obviously look closely to what we have already seen in D2 (such as the griffin picture).
    Posted in: Diablo III General Discussion
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    posted a message on Graphics: Official Petition
    Quote from "Visko" »
    That bridge pic is just amazing. I'd marry this game if it looked like that, not by choice it'd be giving me a shotgun wedding.

    I totally agree that it looks amazing but I wouldn't want all of the areas to be this dark.

    Just a bit lighter. ;)
    Posted in: Diablo III General Discussion
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    posted a message on Φ Graphics Discussion (New art style proposal to Blizzard)
    Quote from "arsonal3" »
    Ah, the vocal minority starts to beat his chest and roar. This is a real beautiful display that shows how this fantastic creature has survived so long. When it does this defensive maneuver it is attempting to make itself seem larger then he actually is.

    Such an amazing display.

    ROFL

    I'm not sure where the 100's of thousandths comes from either.
    Posted in: Diablo III General Discussion
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    posted a message on Φ Graphics Discussion (New art style proposal to Blizzard)
    Quote from "Equinox" »
    No, that actually proves that people have no idea how graphics are made at all. You keep using sharp edges on those screens and that would take a lot more polygons in 3D. It's easy to operate with 2D. It's easy to put a tint on a static picture. But when it comes to models and lighting and performance it gets much more complicated.

    Post processing techniques made things extremely easy in the last few years.

    Look at the Unreal Engine, for example.
    Posted in: Diablo III General Discussion
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    posted a message on Φ Graphics Discussion (New art style proposal to Blizzard)
    Quote from "Frostwake" »
    One more pic I did for you guys :)



    I have to say after messing around, the really major problem about the current graphics is them being washed out... Notice how in my "manipulations" the colors remain warm and strong, so all you guys screaming "we dont want a grey game", can shut up now, its now about being grey

    I just hope Blizzard sees this...

    I like it but some of the textures would have to be changed, too.

    Such as the rocks on the side, for example. Way too washed out and... Just blend looking.

    Good job.
    Posted in: Diablo III General Discussion
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    posted a message on Just a thought of mine : The complaining
    I would rather let Blizzard know what I don't like so far rather than what I like.

    That's where complaining comes from :P
    Posted in: Diablo III General Discussion
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    posted a message on Epic Diablo Player
    Quote from "Rift" »
    Definitely a Necromancer.

    Hehe, lol. :thumbsup:
    Posted in: General Discussion (non-Diablo)
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    posted a message on Φ Graphics Discussion (New art style proposal to Blizzard)
    Quote from "russianKd"" »
    Don't tell me to STFU, little misunderstanding child. I meant to say when it comes out, it will come out improved b'cuz blizz has so much time to do it. But some of these whinners here are already complaining it just GOT ANNOUNCED.... FUCK, I believe there is already a complain thread.:mad:

    The more we complain, the better Blizzard will hear us. ;)
    Posted in: Diablo III General Discussion
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    posted a message on Φ Graphics Discussion (New art style proposal to Blizzard)
    Quote from "SkjedE" »
    Avid players of the previous installments of Diablo understand why ambiance, mood, texture, grit, and macabre play such an important role in the series. I remember being about twelve and venturing into the final level of the catacombs; the fear was palpable. From the pools of blood that gathered in the wrecked stone floors to the corpses which were callously strewn across the unforgiving landscape, D2 had a definite and dynamic element of terror that D3 seems to have been left behind. One complaint in particular that has me a bit dumbfounded is the notion that everything doesn't have to be so sinister and that D2 had scenes which ran replete with sunshine and hope; this wasn't the case. Disparity was the overwhelming mood. Act 2 is a great example of this. It'll take you about ten steps outside the city's walls before you discover fly ridden-bodies spitted on spears and left to roast in the desert sun. These little touches is WHAT MADE ME LOVE THIS GAME! I think I speak for a lot of people when I say I want to see pure, unadulterated, sadomasochistic evil! I want the backgrounds to display the most heinous, hell ridden acts of depravity and hedonism. I want a spine shivering experience of true horror! I want a worthy successor to the morally bankrupt environment which is DIABLO!

    I think you have it a little too drastic since, personally, I wouldn't want Diablo 3 to be a survival-horror type of game. But for the boss fights, hell yeah.

    Good (INTENSE!) memories. :)
    Posted in: Diablo III General Discussion
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    posted a message on Monster difficulty?
    Quote from "AlphaX" »
    They had rigged gear and stats to show how everything worked, not to die.

    +1

    The maul was a good example of this. From a sword that does ~20 dmg to a ~100 dmg hammer.
    Posted in: Diablo III General Discussion
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    posted a message on D3 Graphics. Where's the love?!
    Quote from "Lucan" »
    No, it's not. If I were to change it to 1000, you cannot predict what the percentage would be.

    LOL

    That's like saying mathematical statistics is wrong no matter what the size of the population is.

    Furthermore, your assumption argues that, for example, a country can not elect a president because not everyone will vote. Of course. ROFL


    It's quite possible the only people who bothered to respond were the "ignorants", leaving the other 946 who would vote otherwise. I'm not saying this is what would happen, but it's not out of the question. Your assumption that the majority shares the same opinion as a select few on a forum only further proves your ignorance.
    A sample of a ~100 people (yesterday in that poll) is a SIGNIFICANT sample considering this forum has ~30,000 users.

    If you take a look at the poll again (roughly 200 people voted), the percentages haven't changed much.

    If you ever looked at any population-wide study (such as a study of women in the U.S., roughly 160 million people), the numbers usually don't exceed a 1,000 participants and are considered to be a representation of a whole population.

    So please, don't call me ignorant because you are really making yourself look foolish.

    To your other assumption, yes the 'mood' could change drastically from environment to environment. Have you personally seen all of Sanctuary? Is it not possible that some areas of the world are vibrant, whereas others are dark? Yes, it is possible and it's even happened in Diablo 2. The "small portion" was referring to one small piece of a dungeon and an outdoor scene. The environments they've designed are a lot more interesting than the previous Diablo games'. Act 1 was mundane, boring, bland. The new environment gives a change of scenery and is very appealing to the eyes.
    We are all talking about the art style, which according to most people should be changed to a darker, more Diablo-ish one. The reflected "mood" is an outcome of the style (cartoon-ish being considered cute and adorable).

    There has been 20 years of peace lore-wise. There's no reason for all of Sanctuary to be covered in blood and darkness. It's only recently that the demons have made their return. It's pretty easy to infer that parts of Sanctuary will still be uncorrupted, whereas other parts will be defiled and sprawling with demons.
    Realism is not what Diablo is striving for.

    What needs to be shown is a world that is being overrun by evil and violence. Cute and adorable STYLE has no place in such a game.

    Stop trying to argue with me kid, you make a fool of yourself. This is not Diablo II, the scenery will be different. Get the fuck over it boy.
    Yes, let's throw pancakes at each other. Definitely shows how mature you are.

    Boy.
    Posted in: Diablo III General Discussion
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    posted a message on Φ Graphics Discussion (New art style proposal to Blizzard)
    Quote from "VonFIDDE" »
    Haha havent Diablo been cartoonish all along? I meen really do the monsters in D2 feel real? have you totaly lost it? :)

    Cartoonish and unrealistic are not synonyms.


    A game can be unrealistic but it doesn't have to be cartoonish (ie, Crysis).
    Posted in: Diablo III General Discussion
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