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    posted a message on The Diablo 3 Rainbow T-Shirt Survey
    I thought about starting up a little operation to keep paying for school... As long as you guys are complaining about stuff in DIII, I could make t-shirts! I didn't go through with it because I'm sure it's the right of the DIII team to make fun of the community, not mine.

    So far:

    - Art debacle
    - Now auto stats t-shirt!

    I'm sure more issues will arise and there will be the perfect t-shirt for the occasion.
    Posted in: News & Announcements
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    posted a message on BlizzCon -- Submit your questions
    Quote from "wtfomgbbq" »
    That I think would be very interesting.

    Or even more interesting:

    :offtopic:

    going back to find that as a result of failing "quest x" ... a town is burned down, people slaughtered, and overrun with demons, etc! This would definitely add to the creepy/fearful feeling we'll hopefully all get from the game. :thumbsup:
    Posted in: News & Announcements
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    posted a message on The Ultimate Countdown Or Count Up
    you could have saved your self a lot of work and lol'd to a higher post count ....


    Im just saying...
    Posted in: General Discussion (non-Diablo)
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    posted a message on BlizzCon -- Submit your questions
    Is is possible to move to previous world locations in Diablo III, even though your player character has progressed to another act? Or is one limited to staying within the zone the act is focused on?

    For example:

    - I just completed A1, A2. In A3 (assuming there is one), can/will a player visit A1 again in addition to being able to access a new area?
    Posted in: News & Announcements
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    posted a message on Diablofans link removed from D3 website?
    Is it just me, or is anyone else seeing this?


    Addendum by Medievaldragon: Mockery replied about the link removal here.
    Posted in: Diablo III General Discussion
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    posted a message on SOLUTION: Textures and graphics not dark enough (STICKY ME)
    Quote from "ShadowGoat" »
    what i really mean to say is i dont like his idea. i actually like the new look. the diablo 3 is evolving and i like seeing that. if blizzard is going to redo the look for the people that are complaining redo the art itself, dont slap on a gay filter. thats the cheap way out. i especially like the casting effects. a filter would apply a grain over everything which is stupid... even water...


    soo... what im trying to say is i dont like his idea.

    The idea is merely trying to provide you, who likes the graphics, the option to keep them the way they are.

    It also provides for someone who doesn't like them to tweak them. Thats it.

    And also, if you read the link about HLSL I posted, you will see that a shader can be applied ( AND ISOLATED ) to specific regions, therefor it wouldn't necessarily affect spell casting particles / effects.
    Posted in: Diablo III General Discussion
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    posted a message on SOLUTION: Textures and graphics not dark enough (STICKY ME)
    Instead of petitioning for Blizzard to go back and change art, textures and dungeons to give them a darker feel, a compromise might be more influential. Complaining about it is probably frustrating them because of the numerous artwork direction changes in the past, and has little hope of changing any direction whatsoever. Blizzard has obviously heard the community outcry and has stated their standpoint on the artwork (http://multiplayerblog.mtv.com/2008/07/02/diablo-iii-art-direction/). To me, the community who wants a change has two options now:
    1. Come to a compromise which enables those who like the graphics to keep them, and those who do not to have a way to change the look (Please see below).
    2. Accept things the way they are and move on.
    So I propose the following:

    Why not request / change your petition for an option that is essentially a combination of a a grain filter, brightness adjustment, contrast adjustment, or perhaps politely ask Blizzard to write you guys a HLSL (http://en.wikipedia.org/wiki/High_Level_Shader_Language) Shader you can turn off and on at your will?

    This would not be a solution for the "smiley griffin" or lack of polygons in some of the models and architecture (which is probably why Blizzard is hiring a "*3D Environment Artist" - http://www.blizzard.com/us/jobopp/), but it would at least give you the ambiance you want or desire. This would also have the effect of making you not focus so hard on the detail -- thus not noticing the smiley griffin :)

    Hopefully taking this approach will get everybody what they want!

    Comments / Feedback are welcome.

    Edit: Blizzard "stated" their standpoint on the graphics. Thanks Ivaron.
    Posted in: Fan Art
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    posted a message on Act 4 Corrupted Tyrael End Boss
    Quote from "visualnoise" »
    if i'm allowed to speculate...and keep in mind i'm a little hazy on my lore.

    Tyrael killed the worldstone didn't the angels make the worldstone for a reason?

    If this is true I think Tyrael will be punished/imprisoned by the angels.

    If THIS is true then there will probably be an awesome mission in which you infiltrate heaven and rescue Tyrael.

    Also if you look at the D3 mainsite it says something about a threeway conflict between angels, burning hells and Sanctuary I'll try to find the quote.

    here is it: "The comet carries a dark omen in its fiery being and it calls the heroes of Sanctuary to defend the mortal world against the rising powers of the Burning Hells – and even the failing luminaries of the High Heavens itself."

    taken from main page of d3.com

    angel fight anyone?


    It would have been immediately after he destroyed the world stone if they did enforce some sort of punishment, not twenty years later... Would make for an interesting story, though.
    Posted in: Lore & Storyline
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    posted a message on Act 4 Corrupted Tyrael End Boss
    Quote from "Freeid" »
    The Meteor crashes through the roof of the original church at Tristram not into mount Areat, and an Angel possibly Tyreal (but judging by the winged helm and shoulder armour + orange/yellow wings I doubt it) rises from the hole in the church floor.



    You can notice the same use of color from a screen shot of the cinematic trailer right after it hits the church. Perhaps these concept art are to depict Tyreal "rising from the ground" ...




    If you look, they are both set in a cathedral style setting ... Likely, old Tristram's cathedral.

    BUT the MOST convincing evidence of this to me is the following:


    This is the background setting for the main page, and on the main page, Tyreal is standing in front of this image.

    The simple chandelier in the photo on the main page also gives me the idea that it could be Tristram. Yes, the chandelier is different in the concept art, but I think since it's an early piece of art that it might have been decided that the chandelier in the artwork was too "grand" for Tristram.
    Posted in: Lore & Storyline
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    posted a message on Diablo iii questons now -- first come first served
    What gameplay aspects and ideas (for example: questing) have been drawn from recent blizzard games, such as World of Warcraft, and why?

    Which aspects (besides the obvious ones pertaining to the hack-n-slash style of diablo) have NOT been taken from other games, and why?
    Posted in: Diablo III General Discussion
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    posted a message on Hello from Paris ... Wee Wee, Merci and all that
    Quote from "ChaosCode" »
    Medievaldragon, I hope you have a good camera becuase I want some ingame shots of Diablo 3 :P


    This would mean that some how, his camera would have to some how place him inside the game.

    Only one thing comes to mind with this.... *WARNING* INCOMING GAME *WARNING*
    Posted in: News & Announcements
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