• 0

    posted a message on SERIOUS Leapquake problems with barbarians. do NOT roll leapquake build.
    that was a mistype i meant to type 40, because thats what the last person replied that they did. and yes you can do leapquake with 40+, because the group carries you, its at least half the damage as anyone else in the group, but you can 40 with 3 1/2 people, plus most of those barbs are coldquake with support skills and barely do any damage. look...i dont even play barb anymore, and neither does my friend that i share my account with, we both play crusader. and its MUCH better then barb, in every way possible. and there is even more viable builds as crusader. sounds like you guys are mad because you guys worked hard to get somewhere but realized you cant compete solo with leapquake without shrines cause it sucks, and guess what? Shrines are getting removed in tommorows patch. sucks to be you guys.
    Posted in: Barbarian: Bastion's Keep
  • 0

    posted a message on SERIOUS Leapquake problems with barbarians. do NOT roll leapquake build.
    Quote from Successbear

    But you know, I actually did complete several 41 and 42 greater rifts as fire earthquake in a group this season. I don't disagree that Raekor's is better in almost every way (except raekor single target is really shitty compared to EQ), but you absolutely can complete and contribute to 40+ greater rifts with fire EQ. Well, maybe you can't...
    you mustve gotten a conduit, shielding on boss, and lots of skelatons and zombies. theres honestly no other way as leapquake. and no it doesnt compete, look at the leaderboards nobody is leapquake at all. probably for a good reason. and any class can do do 40 with good gear and almost any set in the game bsides blackthorns and invoker given the right mob density and shrines for bosses.

    lightning boss - 1 shots you insatly over and over unless your immune
    Hoss that splits - 1 shots you if you even jump on him
    iron maiden - jump on her = die + mortors that 1 shot..not likely as leapquake
    rime - impossible as leapquake
    mallet lord - more then likely your going to get hit and die leaping in and wont be able to leap out quick enough
    Coldsnap - not going to happen as well, you jump in and the range to jump out usually isnt big enough unless you save 2 leaps which still doesnt work most of the time.
    Man Carver - leap in, get meleed, dead, and its bound to happen usually but its possible if you have enough time left and play smart.
    the bug boss with tornadoes - jump in to bugs, dead, unless you have stun, but if you had stun. you wouldnt of made it to a rift guardian on tier 40+ anyways. you have to leapquake and lure them into the quake and hope you have enough damage for them not to get through. and if your leaps on coldown, goodbye, very unlikely leapquake is gonna kill this boss either.

    so thats what, 1 boss you can kill as leapquake? im guessing shrines had a lot to do with this rift, just like all of the other barbs high on the leaderboards "even watched some of the top 5 on stream witth shielding pylon" and yes, if you did a tier 42 rift in under 10 minutes, guarenteed there was a shrine involved at this point in time. raekor however can kill more of these bosses, and even thats bad. most other classes can kill almost all of these rift guardians.
    Posted in: Barbarian: Bastion's Keep
  • 0

    posted a message on Need helm rerolling Earth Shoulders
    I just got new earth shoulders and i really do not have the slightest clue what to reroll, any input would be appreciated. Please keep in mind that i have 3 socketed flawless royal diamonds in my gear so please take that into account. "all in armor" also i am a support cold quake build so i need to stay alive for the group. cooldown is very important for the ignore pain group buff and stun lock. also does anyone know if might of the earth pants can roll health globe bonus? or what pieces can?

    Earth shoulder Stats: 93 all res, 486 vitality, 450 strength, 14% earthquake damage.

    My health is currently at 415k with all paragon points into strength. cooldown is 33.33% "wearing skull of ressonance""

    my resists are

    872 phisical resistance 71.56%

    1162 cold resistance 77%

    1168 fire resistance 77%

    872 lightning resistance "with immune neck" 71%

    1027 poison resistance 75%

    827 arcane resistance 71.50%
    Posted in: Barbarian: Bastion's Keep
  • To post a comment, please or register a new account.