Yes, the weapon has never been good, but can still be fun to play with for some in the lower tiers. Personally I really do hope they revamp Rimeheart, especially with the CC changes coming next patch. Same can be said about Frostburn. I like the idea behind it, frost shattering shit to hell. Cold needs some love.
2 pieces: [Every time you hit with an attack while not in Archon form, 350% weapon damage is added to the Wave of Destruction, stacking up to 20 times.]
P3_ItemPassive_Unique_Ring_013 -Every second while in Archon form you expel a Wave of Destruction, dealing [{VALUE1}*100]% weapon damage to enemies within 30 yards.
P3_ItemPassive_Unique_Ring_021 -Every time you hit with an attack while not in Archon form, [{VALUE1} * 100]% weapon damage is added to the Wave of Destruction, stacking up to 20 times.
Also excited about the fact we get more options with other elements, but the first questions that popped into my mind was:
Will 300% really be enough? I assume it's not meant to compete with Firebird, we get Delsere for that, but i feel they could safely up the number to 400% or even higher. Will be exciting to test various combinations tho!
Tal Rasha's Elements 6 pieces: [Attacks increase your damage by 75% for 3 seconds. Arcane, Cold, Fire, and Lightning attacks each add one stack. Adding a stack refreshes the duration.]
This one i'm curious about. Does the last line "Adding a stack refreshes the duration" mean you refresh all stacks or just the element you attack with? Must be tested!
WIZARD SET Ring of extended force
Boots of rippled gravity Belt of solid waves
Force of Conviction
(2) Set
Reduces the resource cost of Wave of Force by 30%
(3) Set
Casting Wave of Force 3 times infuses you with clarity, reducing the recource cost all spells by 50% for 3 seconds
(4)
Wave of Force has a 20% chance on hit to cause another Wave of Force to erupt from enemy location
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Yes, the weapon has never been good, but can still be fun to play with for some in the lower tiers. Personally I really do hope they revamp Rimeheart, especially with the CC changes coming next patch. Same can be said about Frostburn. I like the idea behind it, frost shattering shit to hell. Cold needs some love.
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When the game rolls a legendary for a given slot, the percent chance of the possible items that can appear:
Rimeheart: WD 2,5%, Wizard 2,38%, Barbarian 2,17%, Monk 2,08%, DH 0%, Crusader 0%
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For those wondering what the fuzz is about:
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Also excited about the fact we get more options with other elements, but the first questions that popped into my mind was:
Will 300% really be enough? I assume it's not meant to compete with Firebird, we get Delsere for that, but i feel they could safely up the number to 400% or even higher. Will be exciting to test various combinations tho!
This one i'm curious about. Does the last line "Adding a stack refreshes the duration" mean you refresh all stacks or just the element you attack with? Must be tested!
0
Ring of extended force
Boots of rippled gravity
Belt of solid waves
Force of Conviction
(2) Set
Reduces the resource cost of Wave of Force by 30%
(3) Set
Casting Wave of Force 3 times infuses you with clarity, reducing the recource cost all spells by 50% for 3 seconds
(4)
Wave of Force has a 20% chance on hit to cause another Wave of Force to erupt from enemy location