Quote fromDesespoir
What disturbs me is that I thought that The Furnace proc was based on max health. But it takes a large number of hits to bring down the RG where one proc should have been enough (8% of 652.000 is much more than 999). This could mean that the max health, even if a larger amount is displayed, is in fact caped to 999 billions.
Furnace proc is % of current health, not max health, so it's not that OP. It will just chunk down the hp faster at the beginning, but soon it will be not that significant.
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With your current weapon, one attack does D = A * w * y, where A is a value in the weapon damage range
If the weapon damage gets buffed 23%, and the new passive, then you have, for that same "hit":
D' = (A*(1.23)) * w * y * (0.8)
D' = A * w * y * 1.23 * 0.8
D' = Awy * 0.984
D' = 0.984 D
So in the minimum range, it is a slight nerf, if the calculation is correct. With 25% buff it's the same damage.
Edit: you can see the elite, elemental, skill % only adds noise since everything is multiplicative, they can be ignored.