I know this is now an old thread, but I only just got an opportunity to read some of the comments since my last post.
I think that some people are really missing the point entirely. I understand that you can reroll your socket back to some other stat IF YOU HAD ORIGINALLY REROLLED INTO A SOCKET, i think that is quite obvious, but what IF I ALREADY HAD A SOCKET AND REROLLED ANOTHER STAT? HOW WILL I USE RG NOW?
It is not about getting having to grind for new content, this is old content that they are making redundant by replacing with the same content? That doesnt make sense to me because I already have that weapon but now am effectively being punished for having received a weapon with a natural socket. If you are still coming in here arguing about how I might as well ask blizzard to give me everything I want, you are clearly not understanding my argument.
Bottomline is that Blizzard has implemented an item that all things being equal, is not able to enjoyed by all weapons in the game pre 2.1, which is an unfair advantage for people that are able to use it on prepatch weapons.
kNarf
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kNarf posted a message on Item/Option to reset weapon to original formPosted in: Diablo III General Discussion -
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Discontinued posted a message on They didnt ban the people that majorly exploited, i guess its okay to exploit on seasons guys!Posted in: Diablo III General Discussion
This post tells me you don't understand a lot of things. Let's go through them/your logic:Quote from copealopeSo they havent banned the people that exploited after the realms coming back up from maintenance, gabynator hit 300 levels in 2 hours and is still on streaming on his account also several others. i guess blizzard is sending a message loud and clear, its ok to exploit. im personally quitting season 1 after this joke and maybe even the game. see i like to compete and there is ALWAYS exploits, when a game company is saying its okay to do these expoits on a leaderboard then whats the point of playing legitly? also i encourage anyone else who was playing legitly and got a huge setback by this quitting until next season, not only because your at a huge disatvantage now but so blizzard can see the drop in numbers and know its not ok that people are getting away with this.
Thats blizzards theme fix the problem and hope the damage fixes itself and people turn the other way because they dont care about anything but money, and time fixing this is money wow is different because they make money on subs.
1: doesn't ban = action ok. Blizzard bans in large waves and they don't necessarily wait for realm maintenance. They also rarely do this immediately, except for extraordinary grievances. I suppose you might consider this such a grievance, but it isn't up to us to decide that.
2: why do people bring up the money point? Blizzard has SALARIED and HIRED employees who work on this game 40 hours a week. Blizzard loses money on this game if they cannot keep people enticed long enough for the next new thing (most likely an expansion). I also don't get the comparison between WoW and any other game, quite frankly. WoW should receive the most updates and be kept in line to the greatest extent. It has a lot more at stake not only in terms of income/money for Blizzard, but also for the players who take the game in a professional sense.
3: money, again. Blizzard is a corporation. The main goal of every corporation is to increase profit. Why do people talk about this and wonder in amazement about the fact that a COMPANY is trying to earn money. Would you complain if you earned less than you wanted at your job? You're damn right you would. Would you try to maximize your wage if you could? You're also damn right you would. Why are you complaining about a company when they try to do it? Makes little sense outside of the selfish perspective.
4: money one last time. Blizzard is a company that has integrity. Despite trying to maximize profits, they have always tried to do what the player base wanted. In D3 "vanilla", people complained about the lack of progression/worried about such a thing. They made sure that Inferno was hard and getting items/upgrades was not a simple or quick task. People complained about this even though they asked for it. Blizzard then made it easier to attain items. This process has occurred and developed since the beginning of this game; with Blizzard giving in to the demands of the player base to make THEIR game as close to what the large majority of the player base wants. This transformation of their game costs them time resources and has only been accomplished because the player base wanted it. I don't get why you think Blizzard is a power-hungry, only caring-about-money company. <- not very many gaming companies survive when they take this financial-centric approach.
5: there is still plenty of time to be competitive. Paragon levels matter, sure, but they're not going to destroy higher levels of greater rifts simply because they have one hundred paragon levels more than you. -
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Autocthon posted a message on They didnt ban the people that majorly exploited, i guess its okay to exploit on seasons guys!Posted in: Diablo III General Discussion
Individual levels mean just short of jack. A whole lot of levels equate to an extra affix roll. There are 40 affix rolls on gear, 200 paragon levels equates to 4 more rolls, of varying effect. Realistically it's not a big enough difference to affect grand total rift standings at the end of the season. Hell even at an 800 point difference you're looking at roughly 2 gear slots of bonus, and I'm fairly certain nobody has an 800 level lead. Any lead less than 200 is for all intents and purposes meaningless in the short, and any lead at ll is meaningless in the long run for greater rift standings.Quote from copealope
levels definitly matter, lets say someone who is level 35, they cant do t 6 without being kicked from the group, but when people see a level 350 they wont do shit. gabyanotor went from like 50 to 350 in1 day therefor allowing him to to t 6 and therefore get gear faster, and therefore getting higher on the leaderboards. just because you think paragons dont mean a lot doesnt mean it deosnt affect other aspects of the game. also it gives a slight edge in greater rifts, anything below 800 is important in paragon, even as important as a piece of gear. 50% crit damage is the equivelant of a ring, 10% cooldown is the equievelent of a major part of an amulet. they might not be drastic but they do affect gameplay and leaderboards. thats like saying 250 primary stats and 50% crit damage, 10% crit, 10% cooldown, and 10% recource cost reduction, lots of life per hit mean nothing, if it means nothing then why is it on some of the most important pieces of gear in the game with about the same ammount oif stats?Quote from Autocthon
I care about leaderboard. But I care about leaderboards that have real substance. World-first T6 kills, highest GRift, speed run conquests (a little less substance), highest "gearscore". None of those are affected by the exploit.Quote from oldschool_2o4f
To the point I highlighted, I'd probably agree with you, but if you put yourself in the seat of, or try to see from the point of view of those people that DO care about that leaderboard, it affects them. Try to see it from someone else's viewpoint.
Minimally now whether anyone else circumvented the system, it's all questionable, doubtful, just that bit less prestigious. And that affects some people.
If stuff like that had been exploitable? Hell yah I'd want bans. But as someone who has enough epeen to give a shit about real challenges paragon levels are laughable. All they say is "I spent a billion hours farming XP". They aren't so much a personal achievement as an afterthought.
As the whole "weraing p100 gear at p500" situation so very perfectly shows.
I have sympathy that their epeen is hurting. But wanting bans over it is basically throwing a tantrum. Those free levels don't mean jack-shit for the final power of the character when the season ends, that's going to come from long hours at a keyboard, a bit of skill, anda touch of luck. None of which has been exploited for.
GRift level correlates for all intents and purposes exclusively with time played. Yes paragon can help. No it will not be the make-or-break value for the GRift leaderboard, that will be almost exclusively luck. Serious overestimation of what the sum total stats on paragon translate into post-200 or so.
Actually I just happen to not give a shit. Ban them if it makes people feel better, but in the long run it's not going to make one whit of difference either way. Over here in the land of the normal people nobody actually cares.Quote from shaggy
Throwing a tantrum? Really?Quote from Autocthon
I have sympathy that their epeen is hurting. But wanting bans over it is basically throwing a tantrum.
That's like saying that someone who advocates that Ray Rice does jail time is throwing a tantrum because Ray Rice didn't punch HIM/HER in the face. It just doesn't work that way. We have rules in life and in games for a reason. Wanting the rulemakers to follow through with the rules they've put in place isn't throwing a tantrum.
However, standing up for cheaters is surely the mark of a scumbag.
Not feeling a ban is warranted =/= standing up for cheaters =/= feeling that measures should not be taken.
Simple fix is "no XP carryover this season, no snapshot paragon leaderboard". All problems solved, nobody gets an epeen they didn't earn and nobody gets banned. Funny thing is; banning your most dedicated customers is a BAD thing. -
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MarsMouth posted a message on They didnt ban the people that majorly exploited, i guess its okay to exploit on seasons guys!Posted in: Diablo III General Discussion
Ok fair enough. I work 10-12 hours a day and I don't pretend I have an honest shot at topping the ladder. But this is true for any competitive game (SC2, CS Go, LoL, Dota 2 etc), so it makes for a poor excuse to not care, especially when you want to contribute to a community that is bigger than yourself as an individual. When a ladder/ranking system is compromised, it's compromised on all levels, not just top. And anyone has a right to complain constructively about it. I don't think we should crucify people who take advantage of poor game designs (unless the user agreement has a specific clause against this). This just speaks to an imperfect product.Quote from ruksak
I don't get all the hub-bub about this anyway. It's a phoney contest.
Here's how ladder rankings work;
1) If you have a job, you lose.
2) See rule 1
3) See rule 2
On the other hand, to say that Blizzard can create patches for free is ignorant. Nothing is free in a business. Who knows what the trade offs are for them putting more people or hours into patching this game that doesn't really bring them any money in.
The way I see it, there is more than one aspect to this. People need to stop taking shots at each other and Blizzard, and rally around being as articulately constructive as possible. -
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shaggy posted a message on RoRG drop buffPosted in: Diablo III General Discussion
I'd like to emphasize that this situation is far less horrible with the new drop rates as compared to the old drop rates.Quote from PietrakThe point is that being somewhat forced to farm RoRG on each new character in every future season until we get the next expansion (regardless of how easy it is) is highly undesirable.
The old drop rates were a MASSIVE deterrent to playing seasons. Seriously, with the old drop rates who really would want to farm up a RoRG once per X months? Even if X is 12, that doesn't sound anywhere close to fun for me. It's very similar to why most people aren't even touching Ubers. There are simply too many layers of RNG.
Did the keys drop to make the IMs?
Did the organs drop to make the ring/neck?
Did the ring/neck roll well?
Did you get a legendary from the cache?
Was it a ring?
Did it roll well?
That kind of RNG clusterfuck is completely counterproductive in seasons. The game is based on RNG, surely. But there's just too many RNG walls to slam into for those two systems, in particular, to be engaging and enjoyable when repeated every X months. Think about the Hellfire Ring/Amulet. Even if they made the keys and organs 100% drop rate on T6 there would still be a ton of RNG in terms of how the items are rolled.
The RNG most people are used to conquering in these games are:
1) Rarity (like Starmetal Kukiri, Wand of Woh, or Enigma); and,
2) Quality of stat rolls
Once you lump in that third layer of RNG it becomes rather punitive and unbearable for most players. Having high drop rates for non-rift activities tends to make up for the otherwise-horrible legendary drop rates outside of rifts, so I'm OK with it. Split bounties are still a total exploit as far as I'm concerned, but there really does need to be a reason to do things other than rifts. This, at least partially, addresses that by making cache-only items not seem like an impossible task unless you have three other people split farming with you. They need to similarly address Ubers.
When we're not doing rifts we're sacrificing drops. Therefore the items we're trying to target MUST be more-accessible to counterbalance that. Risk vs. reward. It's important. -
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TheRealFasteddy posted a message on Is there even a point to me playing a seasonal character?Its not a stupid question...there a few specific season only items that wont drop if you aren't playing a season char. After seasons end they will be put in hype normal item pool though.Posted in: Diablo III General Discussion -
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Porpoh posted a message on Who's still playing Seasons and why?Posted in: Diablo III General Discussion
We're not asking for constant endgame updates friend. THERE WAS NEVER ONE TO BEGIN WITH, WHICH HAS BEEN A STANDING ISSUE SINCE RELEASE.Quote from Pietrak
The real problem is that people expect "endgame" from an hack'n'slash game just because it was released by the same company which owns the current king of MMO's. You can't expect a constantly updated endgame from a game which isn't subscription based and doesn't have any kind of microtransaction system to constantly bring in money...Quote from Porpoh
So really the problem here is the lack of an endgame, you just don't know how to express yourself properly
No one in their right mind wants to play THE SAME SHIT for the XXX'th time for a CHANCE at some new ("better" lol debatable) legendaries, especially when all the crap I get is the crap I already have....and oh look, another epic 2h fucking hammer for my season DH, that never gets old, especially since I've been through this countless times before
Maybe that's how Diablo works, maybe that's how all hack'n'slashes work, but obviously none of us here are happy with it. You're deluding yourself by playing the same shit ALL OVER AGAIN for a shitty reward (ie new half assed legs, one piece of tier lmao) and accepting the millionth rehashed playthrough as new content instead of wanting a real endgame?
tl;dr same shit new day, blizz just wants $$$$ -
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Ducha posted a message on Good going Blizzard.Posted in: Diablo III General Discussion
Are they really? Or are you just that ignorant that you actively refuse to listen to any kind of reasoning that people are providing?Quote from ConundrumNSA
This thread is full of people who are a perfect example of what I was talking about in my last post.
Did you make this thread to have a discussion about this topic or did you just create it to tell us about your view and disregard anything anyone else has to say because it's not what you want to hear?
What you're basically saying is "They're a bunch of hackers and exploiters and they should be banned". In your last post you put "You're just making convoluted excuses for people who are cheating. And yes, they are cheating and exploiting no matter how people try to dress it up as some sort of legitimate gameplay." Which is basically saying you don't care what anyone else has to say because you've already made up your mind.
You have to be open-minded about this kind of thing mate, if you come onto a public forum expecting people to share the same view and opinions as you then you're going to have a bad time. There's plenty of valid and reasonable posts in this thread that point out some very discussion-worthy points. Don't be rude and dismiss them. -
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Nerf them because the top no-lifes are 2-3 tiers above the average tier of the rest of the top no-lifes in other classes? Because this game is suppose to be perfect and every class is suppose to be at the same exact tier? Such logic.Posted in: Diablo III General Discussion -
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oldschool_2o4f posted a message on ddos attack by Lizard SquadBased solely on what's been written in this thread, I don't "believe" he has the education or the industry knowledge he claims. And he can retort to the end of time, it'll just reinforce my "belief". I agree p88.Posted in: Diablo III General Discussion - To post a comment, please login or register a new account.
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If Blizzard don't play their cards right, this will be the beginning of the end. Although I do not condone internet terrorism, I have found it can shake up certain companies for their own good and also for the consumer. Companies can become slack, forget about the customer and become too profit oriented
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There are ways to lessen the problem using sophiscated load balancing technology with algos idenitifying DOS, tunnelling, routing but theses usually only to lessen the issue rather than to prevent the problem completely.
Internet terrorists are smart. If you step it up, so will they and they will always catch up.
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I just pity them as they must have had an awful life to have their character shaped that way.
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