• 0

    posted a message on Adding Super powered Legendaries (Your thoughts)
    I agree with that, but farming is the name of the game. The more you farm the better the gear. The SoJ besides the point isn't what I was shooting at, the old Shard of Hate was fun. The game is lacking a lot of that aspect.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Fixing the "Rift it Forward" problem without using the nerf bat.
    I completely agree with you, nerfing kadala won't solve anything besides people having to farm for more shards. Make the bloods shards spread out through the rift having to battle multiple bosses to earn a certain amount of blood shards.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Is a 2 handed build viable with barbs now ?
    No, the barbarian was super nerfed into the ground and there are only two end game builds for it that require a complete set of gear. Both which require two good one handed weapons.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Adding Super powered Legendaries (Your thoughts)
    I would really like to see legendary items that are super good ultimately adding a lot more fun to the game. I used the Shard of Hate "bug" when it was still unpatched not just because it was super powerful but because it was very fun and efficient to go around and completely destroy monsters to a certain extent. Seeing items added with super fun and powerful procs is still something Diablo is missing and I would really like to see something of the sort added.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Kadala needs a buff!
    Kadala doesn't need a nerf, she seems perfectly rewarding.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on IMO dex needs major revision...please add comments!!!
    We don't want to be a fucking tank. We want to kill shit just like every other class.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on IMO dex needs major revision...please add comments!!!
    Totally agree, my monk is getting close to end game gear and I can hardly solo T3, it takes way too long to kill elites. Monk in general needs revision...
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Fixing the "Rift it Forward" problem without using the nerf bat.
    Quote from Visko
    Quote from SuchFear

    Why do you care, I think Blizzard is fine with RiF..You still need rift fragments and you have to farm them by killing monsters so there..problem solved.
    But you have to ask yourself, do you think it's responsible to balance and set up a Ladder system that depends on RIF to be successful? Currently it's not an issue, that I can agree on and in fact, in Softcore, it should never BE an issue or care for anyone. Hardcore has always been broken, so honestly that doesn't even matter until they decide they actually care enough to build a game around Hardcore too. So we have what's coming next, Ladder/Seasons. Personally I do think it needs to be "nerfed" for Ladders. It shouldn't be possible, but as a result with Lazy Design, they'll probably just lay out the flat changes across the board (if they decide to remove the ability to RIF). So, knowing what to expect from Blizzard we should expect one of two things in the next patch:

    1. Diablo Ladder system is dictated by things like RIF (among other persistent things like Clans having obvious advantages, people working together to glorify a single person) and everyone continues to enjoy standard Softcore (if people even still end up doing it as much)

    2. No more RIF. Ladder is now strictly dictated by people excelling through concerted efforts (another perceivable problem) and everyone else in Softcore goes back to playing the game the longer/drawn out way and the developers (or people making decisions) will adjust 'gear acquire times' and difficulty based on the wealth of complaining in the forums, and their own personal preferences.

    We can argue what we prefer. We can... attempt to argue what's "proper" (Hint: No 100% Good solution, must choose BEST POSSIBLE solution). But in the end, I think we know what we can likely expect. I'd imagine it'll be nerfed in some way such as Rift bosses are now entered events like normal bosses (except you can revive) and if you die in the fight at any point you're no longer "guaranteed" blood shards and excellent loot. Players only get one shot to kill him. (typically not a problem, unless you're undergeared or trying to cheat! or testing your limits; which to me aren't problems) Only seems appropriate in a scored competitive environment. Otherwise they probably should just give up on the Tiered Rift system because I'm sure this would ruin the true competitive spirit of it entirely. I can only imagine the hundreds of posts per day complaining about how people are cheating the system to get ahead in the Ladder.

    Edit: Forgot to mention botting, botting will be an obvious challenge in the success of the Ladder system. Once you begin looking at all these problems... it starts to make sense why it takes so long for these things to get developed. If only they had someone on the team who could accurately foresee most (if not all) of the problems and concerns regarding most of the changes and fixes they work effortlessly on to apply. No one's perfect, some people suffer more shortsightedness than others in this regard... so I guess we can only hope for the best... or hope someone's listening so they don't make these (what I hope would be obvious) mistakes.
    Quote from Visko

    Quote from SuchFear

    Why do you care, I think Blizzard is fine with RiF..You still need rift fragments and you have to farm them by killing monsters so there..problem solved.
    But you have to ask yourself, do you think it's responsible to balance and set up a Ladder system that depends on RIF to be successful? Currently it's not an issue, that I can agree on and in fact, in Softcore, it should never BE an issue or care for anyone. Hardcore has always been broken, so honestly that doesn't even matter until they decide they actually care enough to build a game around Hardcore too. So we have what's coming next, Ladder/Seasons. Personally I do think it needs to be "nerfed" for Ladders. It shouldn't be possible, but as a result with Lazy Design, they'll probably just lay out the flat changes across the board (if they decide to remove the ability to RIF). So, knowing what to expect from Blizzard we should expect one of two things in the next patch:

    1. Diablo Ladder system is dictated by things like RIF (among other persistent things like Clans having obvious advantages, people working together to glorify a single person) and everyone continues to enjoy standard Softcore (if people even still end up doing it as much)

    2. No more RIF. Ladder is now strictly dictated by people excelling through concerted efforts (another perceivable problem) and everyone else in Softcore goes back to playing the game the longer/drawn out way and the developers (or people making decisions) will adjust 'gear acquire times' and difficulty based on the wealth of complaining in the forums, and their own personal preferences.

    We can argue what we prefer. We can... attempt to argue what's "proper" (Hint: No 100% Good solution, must choose BEST POSSIBLE solution). But in the end, I think we know what we can likely expect. I'd imagine it'll be nerfed in some way such as Rift bosses are now entered events like normal bosses (except you can revive) and if you die in the fight at any point you're no longer "guaranteed" blood shards and excellent loot. Players only get one shot to kill him. (typically not a problem, unless you're undergeared or trying to cheat! or testing your limits; which to me aren't problems) Only seems appropriate in a scored competitive environment. Otherwise they probably should just give up on the Tiered Rift system because I'm sure this would ruin the true competitive spirit of it entirely. I can only imagine the hundreds of posts per day complaining about how people are cheating the system to get ahead in the Ladder.

    Edit: Forgot to mention botting, botting will be an obvious challenge in the success of the Ladder system. Once you begin looking at all these problems... it starts to make sense why it takes so long for these things to get developed. If only they had someone on the team who could accurately foresee most (if not all) of the problems and concerns regarding most of the changes and fixes they work effortlessly on to apply. No one's perfect, some people suffer more shortsightedness than others in this regard... so I guess we can only hope for the best... or hope someone's listening so they don't make these (what I hope would be obvious) mistakes.
    Do you realize farming for caches and babysitting a chat will take way longer than just farming gear? I honestly could care less if they use RiF on ladders. Some people get a little caught up in a video game.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Microtransactions: What would you pay for?
    Quote from DannieRay23
    Hahah, I wish I worked at Blizzard.

    I'm doing research for an article I'm writing and I wanted to connect with the player base a bit and hear their thoughts on the subject.
    No, just no. You would be terrible at it. I already see all these unnecessary threads that have been posted time and time again.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Fixing the "Rift it Forward" problem without using the nerf bat.
    Why do you care, I think Blizzard is fine with RiF..You still need rift fragments and you have to farm them by killing monsters so there..problem solved.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on The RNG Thread!
    Over 7,500 blood shards with Kadala on Chests and still no cinder coat...NOT ONE....WTF

    The balance of all the legendaries needs to change so we don't get 10 of this item and 0 of the other...People don't like that.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Adding New Bounties/Changes (Idea)
    I totally agree with you, I don't want anything fixed, I just want to see more things to do.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Adding New Bounties/Changes (Idea)
    Well, I was farming bounties and I had an idea similar to the tiered rifts. What if in a way timed bounties were implemented just like cursed chests. The timed bounties would be a step up from the existing bounties and would be more difficult therefore more rewarding. Another thought would be bounties dedicated to rift fragments and would be even more difficult but even more rewarding, maybe could also be timed or more rewarding as the difficulty is increased. One more thought I had was the time it takes to complete every bounty in a group or solo, it would be very nice being rewarded differently according to these factors. I for one am getting sick of the current bounties because they are all the same and take roughly the same time to farm and the same items/# of rift fragments are waiting for you every time.

    Adding one more thing, what if there was a weekly or daily challenge that awarded rift fragments...Like for an example.
    Complete x amount of bounties and you will be rewarded x amount of rift fragments. (Changes via difficulty)



    Thanks for reading!
    Posted in: Diablo III General Discussion
  • 0

    posted a message on How the ladders will work?
    Ok, I just wanted to know how they are going to work? Can someone tell me if they will work like Diablo II's? I really don't see the fun in restarting every season. Also how long is a season?
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Why we should be able to buy Gold/trading system
    I never said I wanted the AH back. Just simply a way to buy Gold or trade items...What's wrong with that... Some people would enjoy being able to trade items freely.
    Posted in: Diablo III General Discussion
  • To post a comment, please or register a new account.