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    posted a message on Why we should be able to buy Gold/trading system
    Well, now I'm starting to believe you guys, I've tried not to reroll every single item I get and I've stopped playing every single toon. :) I would still like to see a trading system implemented within clans or worldwide. :')
    Posted in: Diablo III General Discussion
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    posted a message on Why we should be able to buy Gold/trading system
    Quote from Snowchief
    To be honest the point of any game is: the more you play, the better you (should) get, and should reap more rewards. I do not agree with buying gold or trading equipment at this point. However trading legendary mats, forgotten souls (even crafted items) etc for gold amongst other players could be a way to fix gold aquisition for some people and I would welcome that change.
    Here is an example of another thing I would like to see, instead of our items we don't want to become useless when someone could use them and we could trade for something we need. Hopefully this thread is being put into consideration and read. I would like seeing Gold or a trading system that we could trade EVERYTHING.
    Posted in: Diablo III General Discussion
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    posted a message on Why we should be able to buy Gold/trading system
    Quote from Passover04
    To the OP:

    I have no idea where your at in terms of game difficulty and what you can do but for me its a case of work smarter not harder.

    There are lots of Gold farming guides out there that dont require exploits to achieve, such as bounty farming. Popular T6 Runs are Clear the Hell Rift (A4), Cryder's outpost and Forward Barracks (A3), Khazra Den (A1) - these are all 'Kill and clear' bounties with high rewards (T6 = 401-421k, T5 = 301k-321k etc) while the lower diff you go the lower the rewards, the reward vs effort is still pretty high. While recently fixed A Miner's Gold so you have to actually help the Miner rather than TP out and let him do it himself, its an easy one to complete as is A Miser's Will.

    The game is about farming and working for your rewards, not paying your way to victory, Gold isnt hard to get just keep working at it.
    I'm not sure if you have read my other posts but I don't have the time to farm for enough gear to play on t6 efficiently at all. I just think farming gold on lower difficulties isn't nearly as rewarding as I think it should be. Still bottom line, I don't want to play hours to maintain my gold spending habits. Gold was rather cheap and spending it is the easiest thing in the game.
    Posted in: Diablo III General Discussion
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    posted a message on Why we should be able to buy Gold/trading system
    Quote from Bleu42
    I might be able to get in 1-2 hours a night, I've been working a ton since launch. Even with that, I'm still able to maintain 5-10m gold, while re-rolling for 3 classes that I switch back and forth from.

    Gold's at an O.K spot.
    Do you craft any items? And you must not have my luck I get to 5 to 6 million and then I find a really good item that I want to reroll, and boom there goes all the Gold I've been grinding for. I can understand being able to maintain millions when you have a t6 toon, but not everyone has enough time to grind out a t6 toon. (Not that I'm saying you do, just in general)
    Posted in: Diablo III General Discussion
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    posted a message on Why we should be able to buy Gold/trading system
    If you are anything like me, you want your gear to be better and therefore you reroll your items and it can be very costly. I don't play everyday so I never accumulate much Gold. When the auction house was still around it was such a relief being able to buy gold and not have to grind for it all day long. I do think the auction house should remained closed but buying gold should be implemented in some way or another.
    Not to mention removing gems and or crafting them in big quantities. It also seems very costly to craft numerous rare items and not getting the correct one for your class.

    All in all, I think it would be a good idea to implement some sort of money to gold system, for people that have my current luck.

    Another thing that has been brought up in the thread is being able to trade. I also think a trading system should be implemented so we can trade items we don't need and receive something we do need. Ultimately including crafting mats and legendary itmes.

    Thanks!
    Posted in: Diablo III General Discussion
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    posted a message on New Powerleveling Exploit: 5 Billion XP / Hour
    Seems like way too much work and time to start it.
    Posted in: Diablo III General Discussion
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    posted a message on Bounty Caches
    I have now opened another 15 caches and still no legendary, all my friends have not gotten anything!
    Posted in: Diablo III General Discussion
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    posted a message on Bounty Caches
    My friend and I both opened 42 bags from bounties and neither of us got a legendary. Is something wrong?
    Posted in: Diablo III General Discussion
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    posted a message on Legendary Hotfix
    I really want to know why we are only getting one item for killing rare elites and only 1 item for killing purple groups. Yes, I know they increased the drop rate of legendarys but decreasing the items dropped is ridiculous.
    Posted in: Diablo III General Discussion
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