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    posted a message on Loot 2.0 Mixed Emotions
    Quote from lMarcusl

    Honestly the only thing I don't like about this patch is fusing the Health, Resistances and Armor into toughness. If my character has garbage resists but gallons of health, I'd like to know whether an item that increases my toughness by 20% actually increases my resist, or whether I'm just getting more health I don't really need.
    Really? This is the only thing that you don't like about the patch?

    First off, in vanilla there was no percent +/- for resistance when comparing items, just armor.

    There is a list of all your resistances when you click the details button in you inventory page. If those numbers go up when you equip a new item then that means the new item will increase your resistances.

    If the number in the red circle at the bottom of the screen goes down when you equip a new item, then that means the new item will decrease your health.

    It doesn't take a rocket scientist to figure out how an item will affect your toughness/damage/healing, you just need to be willing to dig a little deeper and click an extra button or two.
    Posted in: Diablo III General Discussion
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    posted a message on 2.0.1 WD Fetishes Build
    Here is my version of the fetishes/pets build.

    http://us.battle.net/d3/en/calculator/witch-doctor#SfYkPT!TVh!YaYYYb

    All my skills here are so they can tank everything on the screen and I can wear em down the zombie charger - pile on. I really like this rune, massive DPS and when all the enemies are stuck on wall of zombies or fighting your pets they are sitting ducks.

    And for more fetishes I would suggest the weapon I'm using: The Gidbinn

    http://us.battle.net/d3/en/profile/Axehammer-1226/hero/35385329
    Posted in: Witch Doctor: The Mbwiru Eikura
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    posted a message on Isn't there a way to "upgrade" our old gear ?
    Ya, sorry bud, they removed the ability to reroll/enchant old/legacy items from vanilla.

    I was keeping some great gear in hopes to re roll an affix to boost their stats, but now they are as good as crafting material.

    I was kinda mad at first, but now after playing on the new patch, 2.0.1, I really don't care. I am finding way better gear with much higher stats, and for me its fun getting new gear and trying out new builds. Plus the new gear can roll a certain % elemental or % skill bonus. Just one item can change the whole way you play, I am having a great time with this.
    Posted in: Diablo III General Discussion
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    posted a message on POLL: Favorite Class post Patch 2.0.1?!
    I agree with that, Wizards are pretty bad ass.

    Pre: Witch Doctor

    Post: Witch Doctor

    I have a feeling that everyone who responds will give the same character for pre and post favorite (Unless its is the Crusader for favorite post patch). I say this because, lets be honest, there were only like 2 builds max that any character could use pre patch. As a Witch Doctor you had 1 good efficient build with Cloud of Bats and Locus Swarm combined with all the other buffing skills (I suppose Zero dogs is a good build but it seemed like you needed ridiculous gear to make it work).

    Anyway, I think that post patch, players will find many more builds and play styles for their character, combined with all the new legendary effects.

    For me personally, I am really liking finding these new/tweaked skills and figuring out how to create some crazy build. And I don't want to try out any of my other character yet because there is still a lot to do with my main character.
    Posted in: Diablo III General Discussion
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