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Name Type Class Effects
Synod's AnointingLegendary ShouldersNecromancerSkeletal Mage maximum charges increased by 1.
Ten-ThornLegendary Off HandNecromancerCorpse Lance now collects the summoned projectiles around you, until you activate Corpse Lance again to fire them all in a direction.
The Inviting TombLegendary Chest ArmorNecromancerBone Wall now creates a circular wall of bones that traps targets within it, but no longer has multiple charges.
The ProngLegendary Off HandNecromancerDecreases time required to raise new skeletal champions by 30%.
They Rest EverywhereLegendary Chest ArmorNecromancerCorpse Explosion damage radius increased by 20%.
Thrash JawLegendary Main HandNecromancerGrim Scythe now hurls the scythe in a direction, striking enemies in its path with continuous damage and knocking them away. Grim Scythe can no longer have multiple charges.
VesperguardLegendary Off HandNecromancerSkeletal Mage now shoots continuous rays at enemies.
Visitant's SignLegendary HelmNecromancerCommand Golem duration increased by 30%.
Welcome EndLegendary Off HandNecromancerSkeletal Mage now summons a powerful grim reaper, but has a longer cooldown.
ZirocoLegendary ShouldersNecromancerSkeletal Mage damage increased by 10%.