farming tnts on my dh since a month already para 440 found 3 tnts all rolled strength as main stat and shit affixes ty blizzard
Comments like this just make my blood boil. Why not tell us about the good rolls you got? Always with the negative for some of these people.
Look at extaz101's Crusader weapons posted just above, one of them damn near perfect. I bet that dude is proud as shit for having them, and if some of these whiny bastards got their way, there would be little reason to be proud of such rolls.
I agree on this one with you. In the rorg example, I had my share of bags, pre 2.1. And though it was grindy as hell(isn't it the reason we play d3?), and when I finally got it, it wasn't anything special. It still was very rewarding feel.
On the topic.
Got this beauty in my stash for quite a while. Maybe it's not perfect, maybe not eu best, but still amazing rolls if you ask me. But getting a gift was such a pain for me. Being almost 500 para on seasons, and getting only 2 gifts, was not very cool. But, hell, you get what you get.
And finally, yesterday, a guy from clan, gave me ramaladni's gift. Thank you mate, I really appreciate it.
Now to find even better one, and whine again, that I don't get damn gifts :D.
That is a fantastic BoP. As well, exactly what I mean. I've found a few with OK'ish rolls. But when you nail down a set of rolls like that on a top-tier item, the feeling is immeasurable and with "guaranteed" high rolls, that feeling is greatly diminished.
The topic was, essentially, for the top 1% rarest items, a "good roll" should be guaranteed. The OP doesn't suggest what he thinks a good roll should entail, just that it should be guaranteed.
The responses are what sickens me. At the time posting this, a unanimous +1. It sickens me, it really does. Back before 2.0, the roll ranges had such a disparity that players had a legitimate bitch. WD Mojo's, for example, could be utterly useless. Leaving the player feeling robbed.
But Blizz did a fantastic job IMO shortening this disparity so that top-tier item types could roll between good and godly.
I want ALL items to retain a roll range that allows truly great rolls to stand out, while, in the case of low end rolls, still be quite useful. If it's not particularly useful because the roll wasn't competitive with what you already have, too frickin' bad. That's how I see it. I certainly don't want to find a poorly rolled Flying Dragon for my Monk. But if I do, I man up and hope for a better one.
Too much entitlement ruins the thrill of great drops with great rolls. I remember when a clanmate would find an Rorg (for example), everyone in the clan would spam the chat with "GRATS, gratz, GG, congrats". Nobody does that anymore because it's too easy to find one. As it is, if you find a very well rolled 1% item-type, people still congratulate you and share in your excitement. If the people in the thread I linked to had their way, that too would disappear.
I really don't understand what happened to Diablo players.
Lol i see ppl complaining about the fact they've spent 3-4 k shards for a set item and still didn't drop. I'm sitting now at 35 k + shards spent only on shoulders , to get the Pauldrons of Akkhan for my gay crusader.I m about to fuckin delete the character lol.So Fuck the "RNG" gods deep and hard....
GL with drops
PS:I got 10 Burdens of the invoker and countless homing pads and other shit...what a joke
What's your point? Because you can't gamble a particular item, you think the system is flawed?
This game would be shit if I could count on gambling a particular end-game item. I wouldn't even play. Gheed would've owned your ass, cuz that was one stingy motherfucker.
but in order to get a specific item you're looking for you need to have the luck to be in the 'Right" game wich has that specific loot table generated.
That's a myth, you realize that, right?
It always amazes me how fast people accept rumor as fact just because they see people making such claims.
A Blue came right out and called this a myth, in so many words. But, then the thick headed proclaim deception and lies. Does it make ANY sense to you that Blizzard would lie about how items in a game drop? .....any sense at all? Does this make them more money? Does it increase their player base, their profits? Of course not.
People/corporations lie for one reason and one reason only. Because they would have something to gain from the lie. If there's nothing to gain, then it's safe to assume they aren't lying about this.
This game would be shit if I could count on gambling a particular end-game item. I wouldn't even play. Gheed would've owned your ass, cuz that was one stingy motherfucker.
But you can, at least from my experience. Usually between 3-5k Shards, sometimes 10k. Never gambled longer for a set item or T&T / Harringtons.
That's.......a lot IMO, and you still have no guarantee whatsoever of getting a targeted item. I wouldn't call those kind of numbers easily manageable in a short amount of time. 10 thousand shards takes many many hours to earn.
Personally, I see Kadala as more of a complement, not as a store where I buy stuff.
That is exactly how gambling should be viewed. People have gotten so rotten now with D3, that they forget gambling is supposed to be a VERY slim off-chance at great items. IMO....Kadala should have a slim-to-none chance to drop end-game items.
Lol i see ppl complaining about the fact they've spent 3-4 k shards for a set item and still didn't drop. I'm sitting now at 35 k + shards spent only on shoulders , to get the Pauldrons of Akkhan for my gay crusader.I m about to fuckin delete the character lol.So Fuck the "RNG" gods deep and hard....
GL with drops
PS:I got 10 Burdens of the invoker and countless homing pads and other shit...what a joke
What's your point? Because you can't gamble a particular item, you think the system is flawed?
This game would be shit if I could count on gambling a particular end-game item. I wouldn't even play. Gheed would've owned your ass, cuz that was one stingy motherfucker.
BurningRope#1322 (US~HC) Request an invite to the official (NA) <dfans> Clan
Look at extaz101's Crusader weapons posted just above, one of them damn near perfect. I bet that dude is proud as shit for having them, and if some of these whiny bastards got their way, there would be little reason to be proud of such rolls.
BurningRope#1322 (US~HC) Request an invite to the official (NA) <dfans> Clan
There's much pride in a roll that stands out.
BurningRope#1322 (US~HC) Request an invite to the official (NA) <dfans> Clan
I saw this thread this morning @Bnet.
The topic was, essentially, for the top 1% rarest items, a "good roll" should be guaranteed. The OP doesn't suggest what he thinks a good roll should entail, just that it should be guaranteed.
The responses are what sickens me. At the time posting this, a unanimous +1. It sickens me, it really does. Back before 2.0, the roll ranges had such a disparity that players had a legitimate bitch. WD Mojo's, for example, could be utterly useless. Leaving the player feeling robbed.
But Blizz did a fantastic job IMO shortening this disparity so that top-tier item types could roll between good and godly.
I want ALL items to retain a roll range that allows truly great rolls to stand out, while, in the case of low end rolls, still be quite useful. If it's not particularly useful because the roll wasn't competitive with what you already have, too frickin' bad. That's how I see it. I certainly don't want to find a poorly rolled Flying Dragon for my Monk. But if I do, I man up and hope for a better one.
Too much entitlement ruins the thrill of great drops with great rolls. I remember when a clanmate would find an Rorg (for example), everyone in the clan would spam the chat with "GRATS, gratz, GG, congrats". Nobody does that anymore because it's too easy to find one. As it is, if you find a very well rolled 1% item-type, people still congratulate you and share in your excitement. If the people in the thread I linked to had their way, that too would disappear.
I really don't understand what happened to Diablo players.
BurningRope#1322 (US~HC) Request an invite to the official (NA) <dfans> Clan
Those are tighter than a teenage burrito. Grats!!!
BurningRope#1322 (US~HC) Request an invite to the official (NA) <dfans> Clan
It always amazes me how fast people accept rumor as fact just because they see people making such claims.
A Blue came right out and called this a myth, in so many words. But, then the thick headed proclaim deception and lies. Does it make ANY sense to you that Blizzard would lie about how items in a game drop? .....any sense at all? Does this make them more money? Does it increase their player base, their profits? Of course not.
People/corporations lie for one reason and one reason only. Because they would have something to gain from the lie. If there's nothing to gain, then it's safe to assume they aren't lying about this.
Be objective. Be reasonable.
BurningRope#1322 (US~HC) Request an invite to the official (NA) <dfans> Clan
BurningRope#1322 (US~HC) Request an invite to the official (NA) <dfans> Clan
BurningRope#1322 (US~HC) Request an invite to the official (NA) <dfans> Clan
BurningRope#1322 (US~HC) Request an invite to the official (NA) <dfans> Clan
This game would be shit if I could count on gambling a particular end-game item. I wouldn't even play. Gheed would've owned your ass, cuz that was one stingy motherfucker.
BurningRope#1322 (US~HC) Request an invite to the official (NA) <dfans> Clan