After different tests can also suggest to try Healing-Voodoo. In hard situation can be very useful and can help to be more "tanky"... Especially for party.
For Hardcore.
You can change Haunt to Spirit Walk for more survivability as you like.
But I think trade Bad Medicine with Spirit Vessel is not a good idea.
Spirit Vessel is good for a fragile build that can die in a split second.
But for this build, thing like that are hardly to happen because you have a lot of Pets and 45% damage reduction from all skills sum up.
Even with half DPS gear, this build still a bit over-tanky in my opinion.
So, if you want to play it more safely, try to aim for defensive stat from gear and you'll be fine.
I was lucky to get Mask of Jeram. And now experiment with some VB-fetish buids. For now i like more "agressive" build with 'Pierce the veil' and 'Spirit vessel'. (like from build "Fire Doc/VB+FP"). Mostly because i afraid to play withoiut SV: you are some kind "risky melee range" and without SV it can be some bad elite affixes and RiP.(i twice almost die... ) With SV you know - you can't die instantly. If it is activated - you can return home, or avoid fights and wait cd-off.) So for hc play without SV scary for me. But i also understand idea of build(like it, rly!) and understand that all 4 passives 'must be'. I can take more defensive stats, but will lose dps. How much dps/toughness you need for solo T2, T3? Resists? For example i can take "Ukhapian Serpent (60lvl) with 30%reduce" or 2sets(blackthorne) or change smth.But with lower dps mobs will live longer and dps yourself... I will try some more experiments, hope will survive.
2-nd thing i don't like in the build: No bbVoodoo. But it can be replaced with Gargantuan i think...
After different tests can also suggest to try Healing-Voodoo. In hard situation can be very useful and can help to be more "tanky"... Especially for party.
With SV you know - you can't die instantly. If it is activated - you can return home, or avoid fights and wait cd-off.) So for hc play without SV scary for me.
But i also understand idea of build(like it, rly!) and understand that all 4 passives 'must be'. I can take more defensive stats, but will lose dps.
How much dps/toughness you need for solo T2, T3? Resists?
For example i can take "Ukhapian Serpent (60lvl) with 30%reduce" or 2sets(blackthorne) or change smth.But with lower dps mobs will live longer and dps yourself... I will try some more experiments, hope will survive.
2-nd thing i don't like in the build: No bbVoodoo. But it can be replaced with Gargantuan i think...
a) If you don't have pet-buffs-items(Mask of Jeram, Tasker and theo, 4-zuni set)?
if you have some of this from (a)
2) Changes in build for hardcore. What you think?
a) simple way: change hount to spirit walk. (but as a hc-player - afraid to play without passive "spirit vessel")
take spirit vessel: change bad medicine?