Akara and Drognan have a special intro for the Sorc
Geglash has a special intro for the Barbarian.
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-Humankind cannot gain anything without first giving something in return. To obtain, something of equal value must be lost. That is alchemy's First Law of Equivalent Exchange. In those days, we really believed that to be the world's one, and only, truth.
-Humankind cannot gain anything without first giving something in return. To obtain, something of equal value must be lost. That is alchemy's First Law of Equivalent Exchange. In those days, we really believed that to be the world's one, and only, truth.
No they had the special intros for the orginal 5 in classic D2.
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-Humankind cannot gain anything without first giving something in return. To obtain, something of equal value must be lost. That is alchemy's First Law of Equivalent Exchange. In those days, we really believed that to be the world's one, and only, truth.
There is already several attachments of it floating around here. But I'll assume your too lazy to find them
It would seem that only expansion NPCs respond differently to expansion characters. Classic NPCs don't seem to care too much, they just about all give their standard intro speeches.
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-Humankind cannot gain anything without first giving something in return. To obtain, something of equal value must be lost. That is alchemy's First Law of Equivalent Exchange. In those days, we really believed that to be the world's one, and only, truth.
Just flicked through my word doc of NPC dialogs and came up with buttkiss.
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-Humankind cannot gain anything without first giving something in return. To obtain, something of equal value must be lost. That is alchemy's First Law of Equivalent Exchange. In those days, we really believed that to be the world's one, and only, truth.
That is correct, The Compelling Orb was corrupting every member of the Zakarum faith, this includes, Faithful, Zealots, Zakuramite Priests, Sextons, Hierophants, Cantors, even the High Council themselves were influenced by the orb, but also from having a portion of Mephisto's soulstone in them.
As for Natalya returning in D3, i would like to see that too, she was hardly in the game, and once you kill Mephisto she is gone for good.
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-Humankind cannot gain anything without first giving something in return. To obtain, something of equal value must be lost. That is alchemy's First Law of Equivalent Exchange. In those days, we really believed that to be the world's one, and only, truth.
It's only speculation, but it makes sense. Assuming Mephisto is capable of corrupting more than priests. Which I think he, in the grand scheme of things is, virtually all the people of Kurast become corrupted. That's the City in the jungle (Lower, Bizaar, Upper), not the docks.
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-Humankind cannot gain anything without first giving something in return. To obtain, something of equal value must be lost. That is alchemy's First Law of Equivalent Exchange. In those days, we really believed that to be the world's one, and only, truth.
She dissappears only after Mephisto and his strangle hold over the priests of the Zakarum is gone, while Assassins hunt down mages, that wouldn't change the fact that this huge evil entity is able to corrupt so many, including mages, such as Ormus, or possibly Deckard Cain while he is in Kurast, once you put a stop to that, there is little to no risk of mages in the area betraying their fellow mages, thus Natalya feels her task is complete and leaves, But I already mentioned that.
I wouldn't exactly say the fact she was there hinted in anyway at the Assassin being a playble class in an expansion, if anyone was thinking of mentioning that. Sure that is infact what happened, but at the time there was no way to know.
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-Humankind cannot gain anything without first giving something in return. To obtain, something of equal value must be lost. That is alchemy's First Law of Equivalent Exchange. In those days, we really believed that to be the world's one, and only, truth.
"Greetings, hero. I've heard of your exploits and… I'm quite impressed. Very few mortals are capable of dealing with the Three and their minions as you have. My name is Natalya. I am a hunter of Evil, part of an ancient Order sworn to hunt down corrupted sorcerers. If I could, I would gladly join your quest to stop the Three. But I must wait here for further news. I can't predict what will happen, but the danger is greater than we can know. Until I receive my orders, I'll assist you with the information I have."
"My Order has been keeping watch over Ormus for many years, now. He seems to champion the cause of good, but who knows what shadow lurks within his soul?" And Cain says "Have you met, Natalya? She appears to be a member of the Khral-Harzhek, a secret order that has been around for centuries… almost as long as the Horadrim, itself. Her presence here makes me uneasy, for they are traditionally sworn to hunt down Magi who have betrayed the trust of their order. I wonder why she is here."
So we can safely assume she is an Assassin sent there to watch over Ormus, and make sure he doesn't give in to the dark corruption Mephisto has infected the order of the Zakarum with.
Once Mephisto is out of the picture, and Natalya is sure Ormus will remain a good soul, she feels her task is complete and leaves.
Rollback Post to RevisionRollBack
-Humankind cannot gain anything without first giving something in return. To obtain, something of equal value must be lost. That is alchemy's First Law of Equivalent Exchange. In those days, we really believed that to be the world's one, and only, truth.
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Geglash has a special intro for the Barbarian.
It would seem that only expansion NPCs respond differently to expansion characters. Classic NPCs don't seem to care too much, they just about all give their standard intro speeches.
Just flicked through my word doc of NPC dialogs and came up with buttkiss.
That is correct, The Compelling Orb was corrupting every member of the Zakarum faith, this includes, Faithful, Zealots, Zakuramite Priests, Sextons, Hierophants, Cantors, even the High Council themselves were influenced by the orb, but also from having a portion of Mephisto's soulstone in them.
As for Natalya returning in D3, i would like to see that too, she was hardly in the game, and once you kill Mephisto she is gone for good.
I wouldn't exactly say the fact she was there hinted in anyway at the Assassin being a playble class in an expansion, if anyone was thinking of mentioning that. Sure that is infact what happened, but at the time there was no way to know.
"Greetings, hero. I've heard of your exploits and… I'm quite impressed. Very few mortals are capable of dealing with the Three and their minions as you have.
My name is Natalya. I am a hunter of Evil, part of an ancient Order sworn to hunt down corrupted sorcerers.
If I could, I would gladly join your quest to stop the Three. But I must wait here for further news. I can't predict what will happen, but the danger is greater than we can know.
Until I receive my orders, I'll assist you with the information I have."
"My Order has been keeping watch over Ormus for many years, now. He seems to champion the cause of good, but who knows what shadow lurks within his soul?"
And Cain says
"Have you met, Natalya? She appears to be a member of the Khral-Harzhek, a secret order that has been around for centuries… almost as long as the Horadrim, itself.
Her presence here makes me uneasy, for they are traditionally sworn to hunt down Magi who have betrayed the trust of their order.
I wonder why she is here."
So we can safely assume she is an Assassin sent there to watch over Ormus, and make sure he doesn't give in to the dark corruption Mephisto has infected the order of the Zakarum with.
Once Mephisto is out of the picture, and Natalya is sure Ormus will remain a good soul, she feels her task is complete and leaves.