I have no idea about Matlab, but if there was some documentation in the code (or at least how this works - most of the code looked like 20 year old Pascal code to me) I could think of re-writing this. I'd probably create a website rather than a C++ application though - if possible. Don't really know what the requirements are, but I can't imagine that the calculation is soooo extremely complex. Could do C++ or an Android app in Java or whatever, but that would require more time than a quick'n'dirty PHP thing.
This is really looking great and I want to use this, so I also have a personal interest here; don't know when I would have time to do that, though. Let me know if you can provide me with a very brief overview on how to read Matlab code, and I might look into it if I find the time and no one else is interested.
As a rough guess, I would expect Power of the Storm to increase dps by around 12%. My thought is that AP reduction of 3 means WW costs 32 which is around 10% cost reduction, and CR goes from 20 to 17 which is 15% cost reduction, so if you split the difference it's around 12-13%. That would put the total damage boost around 1.35*1.12 = 1.52 or around 50-55% damage increase for Storm Armor plus Power rune.
This could become very effective when you use Mistral Breeze. Hm... anyone ever tried Mistral Breeze + Prism + Power of the Storm? 10 AP Twisters all over the place... I'm gonna try this tonight.
Awesome! Thanks for all the work, doing the test runs and writing this up. Extremely informative.
Just to make sure: I'm assuming your two main spells were WW+EB? It would be interesting to see how this works with the non-APoC-CM builds (Blades, Shock). I'll see if I have time to run similar tests this week... probably not too soon.
I felt that Shocking Aspect is quite a DPS increase, but that much? Wow. The increase in DPS also means increased life steal - which could almost justify the decrease in survivability. If you have 4.5%, it could work out quite well...
Do you have any idea for similar benchmarks to test for survivability? It's a shame that we don't have log files about incoming damage or so, it would make things so easy. I don't like that I have to rely on my subjective feeling which defense spells work best...
This is really looking great and I want to use this, so I also have a personal interest here; don't know when I would have time to do that, though. Let me know if you can provide me with a very brief overview on how to read Matlab code, and I might look into it if I find the time and no one else is interested.
This could become very effective when you use Mistral Breeze. Hm... anyone ever tried Mistral Breeze + Prism + Power of the Storm? 10 AP Twisters all over the place... I'm gonna try this tonight.
Just to make sure: I'm assuming your two main spells were WW+EB? It would be interesting to see how this works with the non-APoC-CM builds (Blades, Shock). I'll see if I have time to run similar tests this week... probably not too soon.
I felt that Shocking Aspect is quite a DPS increase, but that much? Wow. The increase in DPS also means increased life steal - which could almost justify the decrease in survivability. If you have 4.5%, it could work out quite well...
Do you have any idea for similar benchmarks to test for survivability? It's a shame that we don't have log files about incoming damage or so, it would make things so easy. I don't like that I have to rely on my subjective feeling which defense spells work best...