Would you rather the game be released unbalanced, then after you make your class/build they do the nerfs? OR spend time before hand balancing now so there are very few, if any, balance changes needed once we start playing?
Common sense much?
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Would you rather the game be released unbalanced, then after you make your class/build they do the nerfs? OR spend time before hand balancing now so there are very few, if any, balance changes needed once we start playing?
Common sense much?