One feature request: could we get a map/minimap? Maybe an overlay map as in D2 would be easier to implement, not sure.
I also found a little "bug/exploit": monsters stop chasing you too soon, so you can just "outrun" them, they'll stand at the edge of the screen and you can kill them from there without them taking note of you (only played 3 level as of now).
Also, a question: what programming languages/toolkits are you using, and how do you render the graphics? Looks a bit like sprites? Not sure if it's because of my resolution, but lots of text is almost unreadable (my resolution is 1920x1200). I don't care about graphics at all, I actually liked the simplistic layout - it kinda felt like walking through the Diablo 1 dungeons! (Although it never rained in there ;-)).
One feature request: could we get a map/minimap? Maybe an overlay map as in D2 would be easier to implement, not sure.
I also found a little "bug/exploit": monsters stop chasing you too soon, so you can just "outrun" them, they'll stand at the edge of the screen and you can kill them from there without them taking note of you (only played 3 level as of now).
Also, a question: what programming languages/toolkits are you using, and how do you render the graphics? Looks a bit like sprites? Not sure if it's because of my resolution, but lots of text is almost unreadable (my resolution is 1920x1200). I don't care about graphics at all, I actually liked the simplistic layout - it kinda felt like walking through the Diablo 1 dungeons! (Although it never rained in there ;-)).
Nicely done.