Not to mention that these published maps are the ONLY map (except -recently played maps- or the top 50) that you can play decide to make a game and play with friends. Just wanted to say that, because the system is incredibly bad right now.
True, and I agree it is pretty bad. Why Blizzard actually implemented it I don't know, but if I were to guess, I'd say they wanted to make people only add really good maps and not keep a lot of clutter in their map lists. Either that, or they want to make sure people can't screw with people's computers somehow :turned:
PlugY for Diablo II allows you to reset skills and stats, transfer items between characters in singleplayer, obtain all ladder runewords and do all Uberquests while offline. It is the only way to do all of the above. Please use it.
Supporting big shoulderpads and flashy armor since 2004.
There's no pay model yet, and what I think he meant is that people can opt to charge for them if they wish. To do that though, they would have to go through Blizzard approval to make sure their standards are high enough. It does not mean a map will cost as soon as it has custom content. In any case, there's no pay for maps service yet.
Maps are however hosted by Blizzard, regardless of whether they're free or not. Any one account can only host, or publish as it is called, five maps at time, which are stored on Blizzard's servers.
PlugY for Diablo II allows you to reset skills and stats, transfer items between characters in singleplayer, obtain all ladder runewords and do all Uberquests while offline. It is the only way to do all of the above. Please use it.
Supporting big shoulderpads and flashy armor since 2004.
You are actually very incorrect in that phrozen. Blizzard has stated several times that they intend to have microtransactions. They are making a blizzard store similiar to the apple app store, but instead for sc2 maps. Basically they want to promote a custom map industry and make studios that publish mods.
Right, they did mention that in the past. Perhaps that is the cause then.
PlugY for Diablo II allows you to reset skills and stats, transfer items between characters in singleplayer, obtain all ladder runewords and do all Uberquests while offline. It is the only way to do all of the above. Please use it.
Supporting big shoulderpads and flashy armor since 2004.
Doubt it has anything to do with technical limitations. Maybe legal/financial?
Legally there was no problem to have it in any other B.net game, even up until today. Perhaps if they want to have microtransactions or some such, but there's been no talk of that.
In any case, unless the barrier is actually technical and thus out of reach for Blizzard and free to confess they cannot accommodate it, we'll never hear the real reason.
PlugY for Diablo II allows you to reset skills and stats, transfer items between characters in singleplayer, obtain all ladder runewords and do all Uberquests while offline. It is the only way to do all of the above. Please use it.
Supporting big shoulderpads and flashy armor since 2004.
This sucks. It really does. I disagree with few design choices Blizzard makes, but this is the exception. Bandwidth has exploded 3 billion times since SC1. If I have to take some latency then that's my own problem isn't it?
PlugY for Diablo II allows you to reset skills and stats, transfer items between characters in singleplayer, obtain all ladder runewords and do all Uberquests while offline. It is the only way to do all of the above. Please use it.
Supporting big shoulderpads and flashy armor since 2004.
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Maps are however hosted by Blizzard, regardless of whether they're free or not. Any one account can only host, or publish as it is called, five maps at time, which are stored on Blizzard's servers.
Right, they did mention that in the past. Perhaps that is the cause then.
Legally there was no problem to have it in any other B.net game, even up until today. Perhaps if they want to have microtransactions or some such, but there's been no talk of that.
In any case, unless the barrier is actually technical and thus out of reach for Blizzard and free to confess they cannot accommodate it, we'll never hear the real reason.