No but I could back my claim up if you wanna look like a bigger moron?
Sure, because that "theory" is one of the dumbest things I've heard in a long time, and the same thing has been said again and again by someone displeased with the cheating situation in every game ever made. The truth is that detecting bots is HARD - every false positive will be a legitimate gamer you piss off, and just because someone won't talk to you while they are farming the same spot for hours on end doesn't mean they are bots, you need to programatically detect what is going on on the other end, and even when you DO manage to detect a specific attack vector, you always delay bans by a significant period of time from detection so that there's always a huge uncertainty about what exactly was detected and when. There is also significant effort to ban the accounts that "collect" from bots instead of the bots themselves - when a bot is detected, it's far more effective to watch someone bot up a million gold and then ban the account with all those ill-gotten gains in it instead of just playing whack-a-mole with bot accounts.
If you think it's good business sense to let legitimate players suffer on the behalf of botters then I hope you'll never run a triple-A MMO studio.
Lol, that would be a nice way to piss of their userbase at least.
Don't forget, Blizzard actually loves botters and cheaters. They make tons of money from all the cd keys they have to buy. They want us to think that they are terrible, and in some sense they are, but the bottom line is that Blizzard makes millions of dollars from them.
Their warden software is deliberately ineffective anti-cheating system and is only in place to gather a ton of personal information, with the goal of making more money by understanding their users better.
But can you tell me who actually killed JFK?
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Sure, because that "theory" is one of the dumbest things I've heard in a long time, and the same thing has been said again and again by someone displeased with the cheating situation in every game ever made. The truth is that detecting bots is HARD - every false positive will be a legitimate gamer you piss off, and just because someone won't talk to you while they are farming the same spot for hours on end doesn't mean they are bots, you need to programatically detect what is going on on the other end, and even when you DO manage to detect a specific attack vector, you always delay bans by a significant period of time from detection so that there's always a huge uncertainty about what exactly was detected and when. There is also significant effort to ban the accounts that "collect" from bots instead of the bots themselves - when a bot is detected, it's far more effective to watch someone bot up a million gold and then ban the account with all those ill-gotten gains in it instead of just playing whack-a-mole with bot accounts.
If you think it's good business sense to let legitimate players suffer on the behalf of botters then I hope you'll never run a triple-A MMO studio.
But can you tell me who actually killed JFK?