I think they can still at least solve the MP problem using their matchmaking system. It should try to find a game at your chosen MP level, and then over time gradually include lower MP games until it eventually includes all the way down to MP0. This way you'll always get into a game eventually, and you're more likely to find something relatively near your level, where the players won't be too far below you(because people with bad gear will play MP0).
Thanks for the info +1 for you, actually in Inferno we are playing like MP3? Thanks in advance.
Live is somewhere around MP2 or 3 for 1.0.5. The main reason for this is due to damage taking roughly a 25% nerf in inferno.
No, MP0(aka the standard difficulty) is just straight up nerfed beyond that - Act 3 enemies have about half the health as before. I think the 25% damage reduction(counterbalanced by the defense skill nerfs) applies to MP2-3, with MP0 monsters possibly doing even less damage than that.
No, MP0(aka the standard difficulty) is just straight up nerfed beyond that - Act 3 enemies have about half the health as before. I think the 25% damage reduction(counterbalanced by the defense skill nerfs) applies to MP2-3, with MP0 monsters possibly doing even less damage than that.