Path of Exile's annoyances are:
- the huge items cluttering up the small inventories. Many town trips required, or frequent pauses for sorting and discarding.
- there are enough currency items to fill out a bank page, and then some. Want more space? Buy with RL money!
- has a rather high difficulty setting, with no option to change it, and the exp loss on death is a slap to the face to top it all off.
- has the worst RNG loot system ever created on Earth! No, in the Universe! No, in the Multiverse!
- pretty much forces to trade to gear up in a reasonable time span, but without AH leaves players bickering over value - scammers are rampant.
- items are purposely made to look plain and "newbish", forcing the player to spend RL money for cosmetics to improve character appearance.
- the skill tree (forest) is saturated with uninteresting and weak passive stats, one must invest into to reach the good stuff. Re-skills are expensive.
- there are a few great builds and every thing else is "customized", diversity is an illusion.
- is campaign play through still a thing? I had to do it 3x when I played it.
- rather dated graphics
D2's (and in part D1) annoyances are:
- huge items taking up tiny inventory space, and smaller stash space yet.
- experience loss on death (also dropped all the gear in D1)
- forced campaign play through 3x
- no difficulty settings
- few builds, no diversity, no option to re-skill.
- RNG loot was off the charts bad (LoD improved on that with runewords and higher tier uniques)
- trading was a big thing, with scammers around every corner, along with cheaters and "corpse poppers"
- very dated graphics for obvious reasons
I didn't want to get into this, but you PoE-lovers forced my hand.
Given the time I could certainly come up with a couple more worms to add to this can, but I haven't got any further to waste on this Pile of Excrement.
My point of view as a player of your arguments as I played both games
-Allies targettable is annoying. The lootfilter is something you need to discover by yourself, it could be explained ingame in somehow. If you don't have an ideia what to pick up it can be very frustrating.
-Small inventory and stash is a problem, but again, I did 2 chars lvl 70+ in the abyss season and still have space in stash. D2 has a very similar stash.
-Self Found Mode is something D3 should have ages ago. I like to play solo most of times and as we can`t play offline, it is an excelente options. This way you can have a char to play with your friends, a char to push yourself and you can even give up from self found to play with your friends if you wish so. Excelent idea as the hardcore system from POE. It should be something like that because we are obligated to log in to play the game and I can say it is horrible to lose a char to a silly disconnect.
-Exp lost if you die is a good punishment. It basically says you are not prepared if you are dying a lot...
-Worst RNG? I can agree if you are saying before abyss league. Abyss is awesome right now.
-Forces to trade? Nah, play now self found in abyss league and you will see it.
-One campaing for all the difficults now, the campaing revamp is awesome.
-The graphics are something that I don't like too, D3 is much better and the fluid gameplay from D3 is awesome. D3 right now is focused in combat. In the 30 secs from rifts, you can clean all your inventory. In POE, you lose a lot of time calculating and testing if a item is better or not...
I hope the D3 flaws will serve Blizzard as a good lesson for the next Diablo. D3 is a good game, but it could be so much, much better. POE is an interesting proposal, something different to play. Different graphics, gameplay, history, a nice game but not very friendly. I just played some initial maps in POE, until yellow maps, but at this point, for me, it is the same as GR in D3. I am tired of pushing GRs so I was not motiviated to keep playing POE from this point on...
-Allies targettable is annoying. The lootfilter is something you need to discover by yourself, it could be explained ingame in somehow. If you don't have an ideia what to pick up it can be very frustrating.
-Small inventory and stash is a problem, but again, I did 2 chars lvl 70+ in the abyss season and still have space in stash. D2 has a very similar stash.
-Self Found Mode is something D3 should have ages ago. I like to play solo most of times and as we can`t play offline, it is an excelente options. This way you can have a char to play with your friends, a char to push yourself and you can even give up from self found to play with your friends if you wish so. Excelent idea as the hardcore system from POE. It should be something like that because we are obligated to log in to play the game and I can say it is horrible to lose a char to a silly disconnect.
-Exp lost if you die is a good punishment. It basically says you are not prepared if you are dying a lot...
-Worst RNG? I can agree if you are saying before abyss league. Abyss is awesome right now.
-Forces to trade? Nah, play now self found in abyss league and you will see it.
-One campaing for all the difficults now, the campaing revamp is awesome.
-The graphics are something that I don't like too, D3 is much better and the fluid gameplay from D3 is awesome. D3 right now is focused in combat. In the 30 secs from rifts, you can clean all your inventory. In POE, you lose a lot of time calculating and testing if a item is better or not...
I hope the D3 flaws will serve Blizzard as a good lesson for the next Diablo. D3 is a good game, but it could be so much, much better. POE is an interesting proposal, something different to play. Different graphics, gameplay, history, a nice game but not very friendly. I just played some initial maps in POE, until yellow maps, but at this point, for me, it is the same as GR in D3. I am tired of pushing GRs so I was not motiviated to keep playing POE from this point on...
I guess you guys are looking for something like this... from Rhykker
https://www.youtube.com/watch?v=pr3G7M_pqqE