"So what if I turn down the difficulty, and run at 3-4 minutes?" That's always possible, but then you're averaging approx 18 Grifts per hour, but without the increased experience and drop chances. Also, that's a lot of keys to burn in an hour. Lowers your overall gem levels as well, as 1% does happen, and running 75's still gives you a 1% chance to 90. 70's have a 0% chance. It's all about finding that balance, and making it work for you instead of against you.
Sorry, just figured out the whole quote the quote bit. This part. Thanks.
And thanks to the rest of the responses. I just enjoy hearing other people's experiences, helps me figure out better strategies. I had to laugh at myself, the other primal drop I got that night was the Guard of Johanna, and I almost lost my shit when I saw the name that popped up because my highest performing spec is Hammerdin, so of course, I was stoked. And the rolls were worse than on the regular legendary that I still had sitting in my bag. I couldn't believe it, and no matter what one stat I change, the shield is still remarkably worse than the decent ancient I got. The only thing holding me back from getting up to a solid run at 90 is the ancient, decently rolled Johanna's Argument, which doesn't seem to exist in my world of Diablo.
You have 7 possible 1H Flails and a 14,29% possibilities of a Johanna's Argument.
Random is random, but if ancient is 10:1, in 70 yellow upgrades you get 1 ancient one. Yeah, I know, 1.750 DBs, pfff...
Necro has 4 possible 1h scythes (25%) and 4 possible 2h scythes (25%). Much easier...
I got a very nice ancient Johanna's Argument just doing speed 64 Grs with my speed LoN sader, so you never know...
Good luck!!!
Drop rates aren't split evenly among legendary items. Some drop more often than others. So in actuality it's more likely to be less than 14% drop chance.
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.