What your forgetting is that in D2, you just had dirt, grass, water, the odd tree (except for the jungle) and everything could be placed pretty much everywhere.
Now, with 3D, you need much more detail in everything, and if you want something to look good with detail, and play good, you're going to need to script it in some way, and not be completely random.
I'm sure they said stuff about random quests/adventures that would take place, and semi-random/random interiors would make this extremely usefull.
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What your forgetting is that in D2, you just had dirt, grass, water, the odd tree (except for the jungle) and everything could be placed pretty much everywhere.
Now, with 3D, you need much more detail in everything, and if you want something to look good with detail, and play good, you're going to need to script it in some way, and not be completely random.
I'm sure they said stuff about random quests/adventures that would take place, and semi-random/random interiors would make this extremely usefull.