I just hope they don't downsize the skill capabilities. (kinda like wow talents except imagine its a skill). I wanted the system to be super complex like the orginal had, allowing you to have infine possibilities.
I liked how complex the original was but I hated how I saw a warrior casting high level wizard shit because he read some leet books.
Why roll a wizard at all then?
The Warrior couldent cast high level wizard shit becouse the warriors magic was limited. The only way that the warrior could have casted high level wizard shit by reading leet books is ushually by hacking (How Warriors used the Staff of Apocalypse) Just to point that out.
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I bet there will be no one who will just focus on the last tier of skills. Rather most will probably focus on a few main skills, and then a lot of passives to boost them all up.
Choosing JUST active skills would end up being a very badly made character I'd think. A lot of the passives are very enticing when combined with a few active skills.
My greatest question is how to avoid each and everyone picking up all the last-tier talents. They pretty much need to be better than the lower-tier ones for the incentive to get to them, but they are usually also pretty defining abilities, so being able to pick up all of them sounds a little... odd and homogenous. Perhaps you should only be allowed to pick one last-tier talent and two second-last tier ones, three of the next, four of the next etc.?
I guess it's difficult for us to speculate with much accuracy without actually seeing how it plays out at the moment, but it does sound pretty challening to balance. I think we all hate to see cookie-cutter specs and homogeneity.
Well said. I would hate to see that happen but Im sure blizz has a awnser for it.
Quote from "Daemaro" »
I bet there will be no one who will just focus on the last tier of skills. Rather most will probably focus on a few main skills, and then a lot of passives to boost them all up.
Choosing JUST active skills would end up being a very badly made character I'd think. A lot of the passives are very enticing when combined with a few active skills.
They would have to make alot of passive skills to do that and that is one of the things I remember them saying they didnt want to do.
(they combined the skill trees in order to avoid obligatory passives that each tree would need)
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They would have to make alot of passive skills to do that and that is one of the things I remember them saying they didnt want to do.
(they combined the skill trees in order to avoid obligatory passives that each tree would need)
The current list includes quite a few passives. I didn't read anything about them combining the trees to avoid passives. Where did you see that?
And they didn't really COMBINE skill trees. They're still all there just viewable next to one another and the whole first tier will count instead of you progress down each one individually.
The current list includes quite a few passives. I didn't read anything about them combining the trees to avoid passives. Where did you see that?
And they didn't really COMBINE skill trees. They're still all there just viewable next to one another and the whole first tier will count instead of you progress down each one individually.
"We don't have to throw in skills that are important, such as damage mitigation, all over the place."
That is a passive and was a example of a skill they didn't want to throw in just because.
We all know they didnt combine the trees, its a figure of speech that is in context from the previous Diablo II skill tree.
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Ah yes, so they did probably clean them up somewhat but I still think there will be a lot of nice passives to choose from. Like the "critical attacks", "stunning blows", and "slashing strikes" are all useable now together.
I'm sure the current skill list is a lot different from what we all know of though anyway.
Guys, can someone post for me?
I suggest the last skills to be versatile or extremely powerful in some areas, but weaker than the others in most. (Big flaw)
Picture a circle cut into 3rds. THe outer part of the circle would contain the Teir 1 skills which will hold the most and as you get closer to the center the stronger the skill will get.
Isn't the skill wheel the same as the skill trees except a wheel? :confused:
Diddo, just more pleasing to the eye but the same concept.
Whats TQ stand for btw?
EDIT: lol the second I hit save it hits me, titan quest. ive played the bloody game to! ><
EDITx2: The d3 skilltree is alot more similar to WOW except they arent seperate. I think TQ skill tree is more like d2 than anything.
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Sounds to me like you would have alot of "fluff" skills on the outer circles.
Or you would have to jam in alot of mediocre passives. Can just see alot of unused skills to get to the center.
Suppose it could work but didn't blizz have that idea a while back and they dumped it?
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What I think Blizzard could do is maybe make some of the last tier skills be passive buffs to earlier tier skills so that they match up or very closely match up to the last tier skills.
Allowing for players to decide if they want to keep on using lower tier skills while having only 1 or 2 final tier skills.
Firstly, the amount of skills would decrease as you near the center, and secondly, the skill in the center wouldnt be a part of any "tree" (circle third).
The middle one would be kinda like an uber skill i guess...
And i like that concept... Where is it from?
Exactly. Though there would be approximately 5-6 tier levels each decreasing as you get closer to the center.
Its somewhat the same concept as a Skill tree or pyramid you still need X amount of skill points to unlock the next tier.
Where is it from I am not sure. I pondered it. I mean quite honestly I'm sick the skill tree do something different please.
Quote from "StoneOfJordan" »
Sounds to me like you would have alot of "fluff" skills on the outer circles.
Or you would have to jam in alot of mediocre passives. Can just see alot of unused skills to get to the center.
Suppose it could work but didn't blizz have that idea a while back and they dumped it?
Hmm it would depend what you put in? I guess you can put all the tier 1 skills that are on the Barb and make all those skills tier 1 on the circle for the Barb and so on. The last tier wouldn't have to be a 1 skill it could end being a 3 skill tier. Which would have 1 passive, 1 Buff?, 1 attack.
I believe they trashed the idea of a skill wheel they tried that in the early stages but I'm not sure how it was done.
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I just hope they don't make respeccing easily attainable or in the game at all (except for screwups).
I dont like the thought of hoarding gear...
^The real scrub filter.^
Why roll a wizard at all then?
^The real scrub filter.^
The Warrior couldent cast high level wizard shit becouse the warriors magic was limited. The only way that the warrior could have casted high level wizard shit by reading leet books is ushually by hacking (How Warriors used the Staff of Apocalypse) Just to point that out.
If you want to arrange it
This world you can change it
If we could somehow make this
Christmas thing last
By helping a neighbor
Or even a stranger
And to know who needs help
You need only just ask
Choosing JUST active skills would end up being a very badly made character I'd think. A lot of the passives are very enticing when combined with a few active skills.
Well said. I would hate to see that happen but Im sure blizz has a awnser for it.
They would have to make alot of passive skills to do that and that is one of the things I remember them saying they didnt want to do.
(they combined the skill trees in order to avoid obligatory passives that each tree would need)
^The real scrub filter.^
http://wiki.diablofans.com/index.php/Barbarian#Abilities
The current list includes quite a few passives. I didn't read anything about them combining the trees to avoid passives. Where did you see that?
And they didn't really COMBINE skill trees. They're still all there just viewable next to one another and the whole first tier will count instead of you progress down each one individually.
"We don't have to throw in skills that are important, such as damage mitigation, all over the place."
That is a passive and was a example of a skill they didn't want to throw in just because.
We all know they didnt combine the trees, its a figure of speech that is in context from the previous Diablo II skill tree.
^The real scrub filter.^
I'm sure the current skill list is a lot different from what we all know of though anyway.
Gimme some links damnit! XD
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Or our wiki here.
Those skills were all present during Blizzcon 2008 and reported by multiple sites.
I suggest the last skills to be versatile or extremely powerful in some areas, but weaker than the others in most. (Big flaw)
Instantlite it seems like you can post just fine, im confused dood.
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Now I'm really not a fan of it.
IMO they should do a Skill Wheel.
Picture a circle cut into 3rds. THe outer part of the circle would contain the Teir 1 skills which will hold the most and as you get closer to the center the stronger the skill will get.
Diddo, just more pleasing to the eye but the same concept.
Whats TQ stand for btw?
EDIT: lol the second I hit save it hits me, titan quest. ive played the bloody game to! ><
EDITx2: The d3 skilltree is alot more similar to WOW except they arent seperate. I think TQ skill tree is more like d2 than anything.
^The real scrub filter.^
Or you would have to jam in alot of mediocre passives. Can just see alot of unused skills to get to the center.
Suppose it could work but didn't blizz have that idea a while back and they dumped it?
^The real scrub filter.^
Allowing for players to decide if they want to keep on using lower tier skills while having only 1 or 2 final tier skills.
Yes just a different way to do it.
Exactly. Though there would be approximately 5-6 tier levels each decreasing as you get closer to the center.
Its somewhat the same concept as a Skill tree or pyramid you still need X amount of skill points to unlock the next tier.
Where is it from I am not sure. I pondered it. I mean quite honestly I'm sick the skill tree do something different please.
Hmm it would depend what you put in? I guess you can put all the tier 1 skills that are on the Barb and make all those skills tier 1 on the circle for the Barb and so on. The last tier wouldn't have to be a 1 skill it could end being a 3 skill tier. Which would have 1 passive, 1 Buff?, 1 attack.
I believe they trashed the idea of a skill wheel they tried that in the early stages but I'm not sure how it was done.