I have to say one thing.. If you look at the 1ST EVER TRAILER! and compare it to the Monks you will see a coplete difference in the amount of blood. I mean in the 1st it was good splatters coming out when the axes tore trough the demons bodies but in the monk i mean its an entire explosion of blood fumes and i think it is overkill but i dont want it to be like one drop comes out and then a small pool appears under the body the way they had it originally was ood enough cause it showed enough blood that it looked like the damn thing was dying but wasnt fake and dumb with alot of it or not enough of it.
Edit: WOAH! i just watched the monk video to make sure my memorry was correct and THE SKELETONS BLEED... that's a little odd dont you think i mean they have no flesh and the exact same animation comes up when he uses that skill so im wondering if it's the skills animation rather than the amount of blood in the monster.
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Not even Death will save you from Diablo Bunny's Cuteness!
Yea the reality of the game bothers me sometimes but we can only hope they realize that skeletons dont bleed before the game comes out.
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[SIGPIC][/SIGPIC]"The lord of murder shall perish, but in his death he shall spawn a score of mortal progeny. Chaos shall be sown in their footsteps"
-So sayeth the wise Alaundo
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Edit: WOAH! i just watched the monk video to make sure my memorry was correct and THE SKELETONS BLEED... that's a little odd dont you think i mean they have no flesh and the exact same animation comes up when he uses that skill so im wondering if it's the skills animation rather than the amount of blood in the monster.
-So sayeth the wise Alaundo