you know the monk reminds me of the partners you could hire in act 2 of diablo 2 kinda...and on the videos he had like a tabard and yes i saw shoulder pads! small ones...beeds which is always there lol...pants(ofc) the 2 fucking dots on his forhead lol! the beard and some gloves and shoes really is all
My monk will use a Great helms and plate armos just like my assassin and my necro.
A very valid point if not for the new dimension of the 3rd game. They cant get away with what they used to in D2.
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"I want to say something but I'll keep it to myself I guess and leave this useless post behind to make you aware that there WAS something... "
-Equinox
"We're like the downtown of the Diablo related internet lol"
-Winged
hmm still deciding between barb wizard or monk...monk looks pretty cool and btw if you do look closely to the monk on the videos you can see small shoulder pads he has
Anyone who played the demo check out the inventory and armor of their characters? Did they show D3's armor system?
Frpm the lore, description, gameplay and art for the Monk, Blizz is taking Shaolin monks as their main and strongest source of inspiration with only minor additions from other cultures and traditions. If so, I really can't imagine the Monk wearing main body armor heavier than leather (and even leather is a stretch). He's a very fast and agile fighter who runs on flexibility and speed. His description in the tavern brawl fiction mentions the legend of his kind:
The monks? skin, the accounts said, was as hard as iron, impenetrable by the blade of any sword or by the point of any arrow...
I suspect D3 would have a class-based or material-based armor system that would restrict the Monk to "Monk only" or "light armor/cloth armor" only. The former would make more sense, where some of the minor pieces of his armor aren't exactly "cloth"- greaves, boots, crown, etc. A class-based armor system would have armor items that are very specific and appropriate to their respective classes.
Ultimately, even in the highest levels and wearing top-of-the-line armor, I imagine a monk still wearing something "traditional", though obviously powerful and badass. :cool:
A very valid point if not for the new dimension of the 3rd game. They cant get away with what they used to in D2.
-Equinox
"We're like the downtown of the Diablo related internet lol"
-Winged
Frpm the lore, description, gameplay and art for the Monk, Blizz is taking Shaolin monks as their main and strongest source of inspiration with only minor additions from other cultures and traditions. If so, I really can't imagine the Monk wearing main body armor heavier than leather (and even leather is a stretch). He's a very fast and agile fighter who runs on flexibility and speed. His description in the tavern brawl fiction mentions the legend of his kind:
I suspect D3 would have a class-based or material-based armor system that would restrict the Monk to "Monk only" or "light armor/cloth armor" only. The former would make more sense, where some of the minor pieces of his armor aren't exactly "cloth"- greaves, boots, crown, etc. A class-based armor system would have armor items that are very specific and appropriate to their respective classes.
Ultimately, even in the highest levels and wearing top-of-the-line armor, I imagine a monk still wearing something "traditional", though obviously powerful and badass. :cool:
Other than that, this is how i picture his armor to look like.