What items/weapons should I be gunning for? Hows my build? What can I do better? I'm in the process of getting the gem in my pants upgraded and adding another one, then ill work on getting an flawless royal emerald for my weapon and an flawless royal amethyst for my helm.
I've found through my testing that you can have a lot of "fun" with various builds, but unless you have a specific legendary like a Mortal Drama or Maximus etc. that is a real build-changer...
You really can't beat the Hammerdin build - especially now with an increase to Justice's damage, taking Heavenly Strength and Blunt is just about mandatory, Wrathful is quite good healing, and beyond that just stack as much crit and crit damage as you can, as much All Resist as you can, and try and stay above 400k health.
I've found Templar to be a great companion when solo - the heal, health regen, and increased resource gen help a bit as you are pushing from T1 to T2 and beyond.
Based on what I see on your current build - I'd replace Divine Fortress with Wrathful, and then Blessed Shield with Blessed Hammer - Thunderstruck. Put the Charged Up rune on your Provoke, and replace Laws of Valor (good for groups, for solo it's meh) with Judgement - Resolved.
With your stats, you'll easily take care of normal mobs with Justice and Hammers, then for elite packs CC them w/ Judgement, Provoke and start going to town with hammers. For yellow/purple mobs do the same as above but also pop Akarat's and Bombardment.
If you end up liking this playstyle, keeping rolling Shards on 2H until you get a well rolled Mortal Drama. How much you change your build w/ any other legendary 2H you'll get will depend on the item.
After a quick look, I can see that your Chest Armour has a Heaven's Fury bonus which you don't have as a skill. That would probably be a step in the right direction.
Having said that, I am still trying to find some direction with my 'Sader so ignore me completely ;-)
What items/weapons should I be gunning for? Hows my build? What can I do better? I'm in the process of getting the gem in my pants upgraded and adding another one, then ill work on getting an flawless royal emerald for my weapon and an flawless royal amethyst for my helm.
You really can't beat the Hammerdin build - especially now with an increase to Justice's damage, taking Heavenly Strength and Blunt is just about mandatory, Wrathful is quite good healing, and beyond that just stack as much crit and crit damage as you can, as much All Resist as you can, and try and stay above 400k health.
I've found Templar to be a great companion when solo - the heal, health regen, and increased resource gen help a bit as you are pushing from T1 to T2 and beyond.
Based on what I see on your current build - I'd replace Divine Fortress with Wrathful, and then Blessed Shield with Blessed Hammer - Thunderstruck. Put the Charged Up rune on your Provoke, and replace Laws of Valor (good for groups, for solo it's meh) with Judgement - Resolved.
With your stats, you'll easily take care of normal mobs with Justice and Hammers, then for elite packs CC them w/ Judgement, Provoke and start going to town with hammers. For yellow/purple mobs do the same as above but also pop Akarat's and Bombardment.
If you end up liking this playstyle, keeping rolling Shards on 2H until you get a well rolled Mortal Drama. How much you change your build w/ any other legendary 2H you'll get will depend on the item.
Having said that, I am still trying to find some direction with my 'Sader so ignore me completely ;-)