Hi all - just wondering if anyone knows if we will get any 'time played' credit after Level 60 towards our Paragon leveling or will we all be starting from scratch come 1.0.4 ?
You will have to start from scratch, they havn't been tracking your gained experience and can therefore not know how many paragon levels you may have earned.
Just like how people in WoW, when a new expansion comes out, don't get credit for xp they "gained" at max level, so too will everyone start out at Paragon Level 0 when the patch is released.
I'm just curious how they will work it when an expansion gets released? I'm assuming they'll pause the paragon meter until you reach the new cap but will the paragon meter reset or continue where you left off (though obviously if you never started it by the time the expansion comes out you won't start till the new cap).
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I'm just curious how they will work it when an expansion gets released? I'm assuming they'll pause the paragon meter until you reach the new cap but will the paragon meter reset or continue where you left off (though obviously if you never started it by the time the expansion comes out you won't start till the new cap).
I honestly can't see how an expansion could even work with D3. The AH, NV and paragon systems are all aimed at letting us overgear the crap out of Inferno-level content. If an expansion happens at all, it won't be for a year or more (they haven't even announced it, after all). In the meantime, we'll be getting baked-in MF and enough DPS and EH to facetank everything we can't kill in seconds, and untold millions of gold, gems and mats. Long-term players will burn through any new content in hours unless Blizzard adds another difficulty level (and IMHO, D3 already has one too many), with truly absurd requirements
I'd like to be wrong on this, but it really seems like D3 will be forever alone.
I'm pretty sure we'll see at least one expansion, I'd be really surprised if we didn't after all this effort they're putting in.
I was wondering about that to, what will they do in that case... I guess sort of temporarily disabling it until you hit max level again seems okay.
The way the game is tailored right now also it fluidly takes you from 1-60 if you do all of the acts in every difficulty, so adding another act would ensure you're 60 before Hell's end, which isn't necessarily bad I guess. Maybe they'll do something crazy and surprise us.
The way the game is tailored right now also it fluidly takes you from 1-60 if you do all of the acts in every difficulty, so adding another act would ensure you're 60 before Hell's end, which isn't necessarily bad I guess. Maybe they'll do something crazy and surprise us.
... they'll have to. Which (if it happens) will be something worth watching. But I bet it generates a dramastorm the likes of which we...
Well this is what came out for LoD excluding patches. Two new character classes An entire new Act Increased Character Stash Higher resolution New treasure types Improved hirable NPC interface New Horadric Cube recipes Item swapping Eight new skill hotkeys Interactive environments
I imagine D3 expansion will just bring in all the stuff they removed to rush this game out like Mystic Artisan, Talisman, and whatever else I forgot on top of new act, new class, and new gear. monsters affixes etc or expand on Paragon.
I'm just curious how they will work it when an expansion gets released? I'm assuming they'll pause the paragon meter until you reach the new cap but will the paragon meter reset or continue where you left off (though obviously if you never started it by the time the expansion comes out you won't start till the new cap).
Trying not to beat an old horse, the issue with the Paragon system is that it clashes with RMAH. The RMAH is the reason we can't have ladder resets, since resetting gear people payed for doesn't work, and ladder without RMAH is just bad business. Could we have ladder reset, what you mentioned wouldn't be an issue. New expansion, new ladder. I'm guessing we'll see full Paragon resets for expansions. Paragon, while an excellent system, is just a prolonging of the game, not an actual end game, at least not without resets.
About expansions in general Jay Wilson said that he thought that only one expansion for previous Blizzard games (before WoW) were "Lost opportunities" and that he very much thought that Diablo 3 would have more than one. The biggest problem about Diablo 3 expansions is that unlike older games, the consumers today are more demanding and want changes faster. The things missing in Diablo 2 classic, were released with LoD, not continuously like for Diablo 3. Obviously bugs were fixed and the game was maintained, but the radical changes to the game we've seen in the games short life is unseen in any other pre-WoW Blizzard game outside expansions. This makes me think that there is less time for actual expansion work, but you never know what actually goes on I guess.
I do not see them resetting paragon for expansions as there would be a lot of people upset because they have gotten rid of all their MF gear they no longer needed as they leveled up paragon.
I don't see why they would have to significantly alter the Paragon system with the release of an expansion. They can easily simply expand on the system to something like below.
Level 1-59 (no paragon xp)
Level 60-79 > paragon xp gained up to lvl 100 / normal xp gained to new level cap in the expansion / mf cap increased 12% a lvl from 61-80)
Level 80 (paragon xp up to lvl 180 / mf cap now at 540%)
Then all they have to do is tune the new content droprates so that 0%mf@lvl60 endgame is similar to having 300%mf@lvl80 endgame. This is aside from the fact they can add new tiers of items, new acts, new class, new class abilities etc.
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was just curious is all..
I honestly can't see how an expansion could even work with D3. The AH, NV and paragon systems are all aimed at letting us overgear the crap out of Inferno-level content. If an expansion happens at all, it won't be for a year or more (they haven't even announced it, after all). In the meantime, we'll be getting baked-in MF and enough DPS and EH to facetank everything we can't kill in seconds, and untold millions of gold, gems and mats. Long-term players will burn through any new content in hours unless Blizzard adds another difficulty level (and IMHO, D3 already has one too many), with truly absurd requirements
I'd like to be wrong on this, but it really seems like D3 will be forever alone.
I was wondering about that to, what will they do in that case... I guess sort of temporarily disabling it until you hit max level again seems okay.
The way the game is tailored right now also it fluidly takes you from 1-60 if you do all of the acts in every difficulty, so adding another act would ensure you're 60 before Hell's end, which isn't necessarily bad I guess. Maybe they'll do something crazy and surprise us.
... they'll have to. Which (if it happens) will be something worth watching. But I bet it generates a dramastorm the likes of which we...
... see every time Blizzard releases anything.
Lawl rofl Lawl
Two new character classes
An entire new Act
Increased Character Stash
Higher resolution
New treasure types
Improved hirable NPC interface
New Horadric Cube recipes
Item swapping
Eight new skill hotkeys
Interactive environments
I imagine D3 expansion will just bring in all the stuff they removed to rush this game out like Mystic Artisan, Talisman, and whatever else I forgot on top of new act, new class, and new gear. monsters affixes etc or expand on Paragon.
Trying not to beat an old horse, the issue with the Paragon system is that it clashes with RMAH. The RMAH is the reason we can't have ladder resets, since resetting gear people payed for doesn't work, and ladder without RMAH is just bad business. Could we have ladder reset, what you mentioned wouldn't be an issue. New expansion, new ladder. I'm guessing we'll see full Paragon resets for expansions. Paragon, while an excellent system, is just a prolonging of the game, not an actual end game, at least not without resets.
About expansions in general Jay Wilson said that he thought that only one expansion for previous Blizzard games (before WoW) were "Lost opportunities" and that he very much thought that Diablo 3 would have more than one. The biggest problem about Diablo 3 expansions is that unlike older games, the consumers today are more demanding and want changes faster. The things missing in Diablo 2 classic, were released with LoD, not continuously like for Diablo 3. Obviously bugs were fixed and the game was maintained, but the radical changes to the game we've seen in the games short life is unseen in any other pre-WoW Blizzard game outside expansions. This makes me think that there is less time for actual expansion work, but you never know what actually goes on I guess.
Level 1-59 (no paragon xp)
Level 60-79 > paragon xp gained up to lvl 100 / normal xp gained to new level cap in the expansion / mf cap increased 12% a lvl from 61-80)
Level 80 (paragon xp up to lvl 180 / mf cap now at 540%)
Then all they have to do is tune the new content droprates so that 0%mf@lvl60 endgame is similar to having 300%mf@lvl80 endgame. This is aside from the fact they can add new tiers of items, new acts, new class, new class abilities etc.