I've clearly got too much HP, i think, but looking for more resists is quite painful. What pieces should I try to improve, what should I aim for, or is it just a lost cause? LOL
Your high hp is from gemming vit instead of str. You could use another ~100 resists, maybe from a ring, and some more loh (get 800+ on a weapon with a socket), but mostly you need more dps (better weapons especially).
You didn't say how far you're progressed but I finished a2 with worse stats. a3 needs much higher dps to do it smoothly.
All you need is a little more loh. Your stats, otherwise, are good enough for a3/4 as I do them with similar stats to yours but with 2100 LoH.
Where would you suggest picking it up? I can get ~350loh from neck, and probably ~600 in offhand so we're looking at almost 1k. About 300ish from the two rings might put be around 1250-1300. I'm guessing the only real option is to pick up an expensive main hand 700+ DPS mace with a socket?
While dps is nice and will greatly increase your farm speed, it really takes a backseat to defense for the ww barb. With the exception of certain ranged packs where it's much more beneficial to burst them down in a single wotb rather than a drawn-out kite fest that ends in an enrage (looking at you, a3 occultists), dps is really just icing on the cake. Resists should be your priority, especially given that your hp is so high. Ideally you should look to replace some of your high vit pieces with AR pieces as that will boost your effective health significantly; so long as your resists are decent you can afford to run as low as 40k hp. I would look to find high str/high AR pieces on the shoulders, bracers, and pants and sacrifice some of that vit in the process. You would be surprised on the deals you can get by ignoring either vit *or* AR on a piece. I would also replace as many vit gems with str gems as you're comfortable with.
Personally, I find loh rings to not generally be worth their cost. Even a low amount of loh tends to multiply the price of an item enormously, and those 100 loh rings aren't as cost effective as nabbing an 800+loh stat stick off hand. If you can find loh on rings cheap, great, but those pieces are huge for dps and in my opinion you lost far too much dps in the tradeoff. Same philosophy applies to the ammy, but yours strikes a nice balance so there's no need to replace it. You mh looks alright, more dps is better but it's adequate and expensive to upgrade. I would definitely try to find a very high loh off hand, preferably one with a socket for more crit damage and whatever other stats you can find for cheap. Keep in mind that off hand dps is 90% inconsequential with this spec since it only affect ww damage, which isn't a large % of your total. Find an offhand with huge stats for cheap due to it's low dps. Finding another lifesteal piece is essential, however, if you lose it on your spear. One piece of lifesteal pretty much makes wotb into godmode for the duration, losing that is a big hit. Easiest place to find it is on the belt.
All in all, you're still pretty well-equipped to clear the game so long as you get the playstyle down. Your biggest need is loh imo, nothing else really screams immediate attention. I've run with significantly lower defenses (think 300 unbuffed resists and 45k health) and was able to clear inferno without too much trouble. So long as you just learn when to cut your losses and skip a tough pack of elites (when doing a3 speed runs I typically don't even deal with heralds, firemages, or occultists unless the affixes are easy and I can pin them in a small area), and know which mobs you can't afford to facetank, you should be able to handle most of the game's content.
As far as spec goes, I absolutely loathe the leap and overpower builds. Iron impact is easy to start fights with and the defense is killer, but I find myself wanting to save it as an escape tool rather than an offensive tool. Obviously that's just my opinion, but there were just too many situations where I had used leap to generate fury and found myself unable to get out of a bad wall/arcane sentry combo as a result. Overpower is just way overpowered (heh), but starting fights is a pain and it slows down your farm speed enormously. Crushing advance makes nearly any pack with an aoe affix piss easy, but comes at the cost of more reliable fury generation, which was a deal breaker for me. While probably not an immediate concern of yours, trying to clear acts quickly and having to wait on overpower's cd to finish before generating any fury just didn't work for me. I prefer a traditional fury generator because it gives on-demand fury for when you run dry mid-fight, allows you to perma-sprint through zones by breaking things along the way, and makes finishing off that last ranged mob easy instead of trying to outrun him with sprint to get tornados rolling. I use bash with instigation for maximum fury, but the choice comes down to preference.
I've been trying replacing wotb with overpower lately, and it has been working pretty well. I find that being able to facetank super stacked aoe packs with crushing advance generally provides as much if not more benefit as being able to burst down packs with wotb, but I find myself not wanting to deal with bad ranged packs very often due to not being able to kill them quickly with wotb. Bosses are generally easier too since you Ghom's clouds, azmodan's pools and diablo's fire all heal you, but they weren't much of an issue anyways. Point is, there a couple ways to play and you should experiment to find what works for you, not what someone says is the only way to play on some forum.
I replaced some pieces but still need to fix the HP issue I think, my biggest issue is getting "it" started, the lack of initial fury. By the time it's going, I'm either in a bad position or dead.
I'm curious as to how much LoH most tornado barbs are running with. I recently grabbed about 1k in LoH for my DW set and gave it a go, but the sustain was absolutely pathetic unless I was plowing through a screen full of monsters and getting tornado/overpower hits left and right. Lone elites, especially ranged, were a big problem. I tried swapping Overpower for Bash-Instigation as a fury gen, but stopping to top off fury, even momentarily, was a death-defying stunt.
I'm curious as to how much LoH most tornado barbs are running with. I recently grabbed about 1k in LoH for my DW set and gave it a go, but the sustain was absolutely pathetic unless I was plowing through a screen full of monsters and getting tornado/overpower hits left and right. Lone elites, especially ranged, were a big problem. I tried swapping Overpower for Bash-Instigation as a fury gen, but stopping to top off fury, even momentarily, was a death-defying stunt.
Tbh I run 0 LoH and only 5.4% life steal and I don't run Bash or Overpower. I use Frenzy(Maniac) and have been since I started Whirlwind build back with like 30k dps and now im at 100k.
This includes my offhand in it...only cuz I was using it for another thread but yea.
You don't "need" loh or life leech to be effective if you can kite really well and grab multiple elites together and Wrath of Zerker(Slaughter) them down in 2-4 seconds flat.
CHD is usually gonna be the better choice in most cases since tornadoes is the main focus of your dmg. It scales better than Str at least from what I see in my gear.
Normal tornado hits for like 5-6k? maybe in my gear and crits are upwards of 30k avg is prob like 25k. Str doesn't seem to bring up the base tornado damage as much as just pure weapon dmg on your Main Hand does.
You don't "need" loh or life leech to be effective if you can kite really well and grab multiple elites together and Wrath of Zerker(Slaughter) them down in 2-4 seconds flat.
And when you can't collect a large group of elites or monsters in general?
You probably indeed don't need LoH when you have 100k dps, since you will be killing monsters before they even touch you, but if you have 30k dps like most of us do, i'd say LoH is a must, without LoH you will have a hard time trying to survive.
Eh I did it with 8.4% life steal at 35k dps. Its doable its all in the kiting really, but yea having LoH def helps no doubt. I myself want some so I can be lazy when I farm instead of having to never mess up, but I started the game as a glass cannon 100k before sharpshoot DH then sold all my gear when 1.03 hit lol. So I am used to the don't get hit playstyle.
You don't "need" loh or life leech to be effective if you can kite really well and grab multiple elites together and Wrath of Zerker(Slaughter) them down in 2-4 seconds flat.
And when you can't collect a large group of elites or monsters in general?
Depends on the elite really. If it is something like scorpions or just melee mobs they are a joke and just kite in circles(unless you can whirlwind inside them if you have enough healing/resists). Most ranged mobs are annoying, but kiteable. With Boon I can usually just wrath on every elite pack I find or at least like 80% of them.
Stats: http://i.imgur.com/0Lldk.jpg
Gear: http://i.imgur.com/dEknd.jpg
I have a few other pieces I was using but switched to the current gear to get more hp/resists/defense. The extra pieces:
Amulet: 141str, 389 LOH, 55% crit dmg, 26% gf
Ring: 22-42 dmg, 60 str, 47 int, 29 lightning resists, 143 LOH, 18% gf, 4.0 crit
Offhand: 580 1h dps, 513 loh, 55% crit dmg and open socket
Chest: 345 armor, 76 str, 146 vit, 43 lightning resists, 53 resistance to all, 2 sockets (with 42 vit currently)
Gloves: 257 armor, 79 str, 41 dex, 124 vit, 31% crit dmg, 7% crit
Helm: 332 armor, 60 str, 70 vit, 45 cold, 55 resists, 4% crit
You didn't say how far you're progressed but I finished a2 with worse stats. a3 needs much higher dps to do it smoothly.
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Personally, I find loh rings to not generally be worth their cost. Even a low amount of loh tends to multiply the price of an item enormously, and those 100 loh rings aren't as cost effective as nabbing an 800+loh stat stick off hand. If you can find loh on rings cheap, great, but those pieces are huge for dps and in my opinion you lost far too much dps in the tradeoff. Same philosophy applies to the ammy, but yours strikes a nice balance so there's no need to replace it. You mh looks alright, more dps is better but it's adequate and expensive to upgrade. I would definitely try to find a very high loh off hand, preferably one with a socket for more crit damage and whatever other stats you can find for cheap. Keep in mind that off hand dps is 90% inconsequential with this spec since it only affect ww damage, which isn't a large % of your total. Find an offhand with huge stats for cheap due to it's low dps. Finding another lifesteal piece is essential, however, if you lose it on your spear. One piece of lifesteal pretty much makes wotb into godmode for the duration, losing that is a big hit. Easiest place to find it is on the belt.
All in all, you're still pretty well-equipped to clear the game so long as you get the playstyle down. Your biggest need is loh imo, nothing else really screams immediate attention. I've run with significantly lower defenses (think 300 unbuffed resists and 45k health) and was able to clear inferno without too much trouble. So long as you just learn when to cut your losses and skip a tough pack of elites (when doing a3 speed runs I typically don't even deal with heralds, firemages, or occultists unless the affixes are easy and I can pin them in a small area), and know which mobs you can't afford to facetank, you should be able to handle most of the game's content.
As far as spec goes, I absolutely loathe the leap and overpower builds. Iron impact is easy to start fights with and the defense is killer, but I find myself wanting to save it as an escape tool rather than an offensive tool. Obviously that's just my opinion, but there were just too many situations where I had used leap to generate fury and found myself unable to get out of a bad wall/arcane sentry combo as a result. Overpower is just way overpowered (heh), but starting fights is a pain and it slows down your farm speed enormously. Crushing advance makes nearly any pack with an aoe affix piss easy, but comes at the cost of more reliable fury generation, which was a deal breaker for me. While probably not an immediate concern of yours, trying to clear acts quickly and having to wait on overpower's cd to finish before generating any fury just didn't work for me. I prefer a traditional fury generator because it gives on-demand fury for when you run dry mid-fight, allows you to perma-sprint through zones by breaking things along the way, and makes finishing off that last ranged mob easy instead of trying to outrun him with sprint to get tornados rolling. I use bash with instigation for maximum fury, but the choice comes down to preference.
I've been trying replacing wotb with overpower lately, and it has been working pretty well. I find that being able to facetank super stacked aoe packs with crushing advance generally provides as much if not more benefit as being able to burst down packs with wotb, but I find myself not wanting to deal with bad ranged packs very often due to not being able to kill them quickly with wotb. Bosses are generally easier too since you Ghom's clouds, azmodan's pools and diablo's fire all heal you, but they weren't much of an issue anyways. Point is, there a couple ways to play and you should experiment to find what works for you, not what someone says is the only way to play on some forum.
Tbh I run 0 LoH and only 5.4% life steal and I don't run Bash or Overpower. I use Frenzy(Maniac) and have been since I started Whirlwind build back with like 30k dps and now im at 100k.
This includes my offhand in it...only cuz I was using it for another thread but yea.
You don't "need" loh or life leech to be effective if you can kite really well and grab multiple elites together and Wrath of Zerker(Slaughter) them down in 2-4 seconds flat.
Normal tornado hits for like 5-6k? maybe in my gear and crits are upwards of 30k avg is prob like 25k. Str doesn't seem to bring up the base tornado damage as much as just pure weapon dmg on your Main Hand does.
Grats on 100k tho, pretty insane
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And when you can't collect a large group of elites or monsters in general?
Eh I did it with 8.4% life steal at 35k dps. Its doable its all in the kiting really, but yea having LoH def helps no doubt. I myself want some so I can be lazy when I farm instead of having to never mess up, but I started the game as a glass cannon 100k before sharpshoot DH then sold all my gear when 1.03 hit lol. So I am used to the don't get hit playstyle.
Depends on the elite really. If it is something like scorpions or just melee mobs they are a joke and just kite in circles(unless you can whirlwind inside them if you have enough healing/resists). Most ranged mobs are annoying, but kiteable. With Boon I can usually just wrath on every elite pack I find or at least like 80% of them.
I guess, but I was running 8.4% life steal and no LoH with 35k dps when I first started this. Worked just fine.