Skills
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Seismic Slam Rumble
- Seismic Slam
Cost: 30 Fury
Slam the ground and cause a wave of destruction that deals 620% weapon damage to enemies up to 50 yards in front of you.- Rumble
Expend all remaining Fury to cause the ground to shudder after the initial strike, damaging enemies in the area for 15% weapon damage for every point of Fury expended as Physical over 2 seconds.
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Leap Death from Above
- Leap
Generate: 15 Fury
Cooldown: 10 seconds
Leap into the air, dealing 180% weapon damage to all enemies within 10 yards of your destination and slowing their movement speed by 60% for 3 seconds.- Death from Above
Land with such force that enemies have a 100% chance to be stunned for 3 seconds.
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Earthquake Molten Fury
- Earthquake
Cost: 25 Fury
Cooldown: 60 seconds
Shake the ground violently, dealing 4800% weapon damage as Fire over 8 seconds to all enemies within 18 yards.- Molten Fury
Increase Earthquake's damage to 6000% weapon damage as Fire.
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Threatening Shout Falter
- Threatening Shout
Generate: 15 Fury
Cooldown: 10 seconds
Shout with great ferocity, reducing damage done by enemies within 25 yards by 20% for 15 seconds.- Falter
Enemies instead take 25% increased damage for 6 seconds.
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War Cry Veteran's Warning
- War Cry
Generate: 20 Fury
Cooldown: 20 seconds
Unleash a rallying cry to increase Armor for you and all allies within 100 yards by 20% for 120 seconds.- Veteran's Warning
Increase Dodge Chance by 30% while affected by War Cry.
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Ground Stomp Wrenching Smash
- Ground Stomp
Generate: 15 Fury
Cooldown: 12 seconds
Smash the ground, stunning all enemies within 14 yards for 4 seconds.- Wrenching Smash
Increase the area of effect to 24 yards. Enemies are pulled closer before the strike lands.
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Boon of Bul-Kathos
- Boon of Bul-Kathos
Reduce the cooldowns of your:
Earthquake by 15 seconds.
Call of the Ancients by 30 seconds.
Wrath of the Berserker by 30 seconds. -
Earthen Might
- Earthen Might
Gain 30 Fury when Avalanche or Earthquake is triggered.
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Ruthless
- Ruthless
You deal 40% additional damage to enemies below 30% health.
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Rampage
- Rampage
Increase Strength by 1% for 8 seconds after killing or assisting in killing an enemy. This effect stacks up to 25 times.
Items
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- Eyes of the Earth
Set Helm- 21 - 24 Armor
- Primary Stats
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- Sockets (1)
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- Might of the Earth
- Pull of the Earth
- Eyes of the Earth
- Weight of the Earth
- Spires of the Earth
- Spirit of the Earth
- Foundation of the Earth
- (2) Set: Reduce the cooldown of Earthquake, Avalanche, Leap, and Ground Stomp by 1 second for every 30 Fury you spend with an attack.
- (4) Set: Leap causes an Earthquake when you land. Additionally, Leap gains the effect of the Iron Impact rune and the rune's effect and duration are increased by 150%.
- (6) Set: Increase the damage of Earthquake, Avalanche, Leap, Ground Stomp, Ancient Spear and Seismic Slam by 20000%.
- + 4 Random Magic Properties
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- Spires of the Earth
Set Shoulders- 59 - 68 Armor
- Primary Stats
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- +51 - 60 Resistance to All Elements
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- Might of the Earth
- Pull of the Earth
- Eyes of the Earth
- Weight of the Earth
- Spires of the Earth
- Spirit of the Earth
- Foundation of the Earth
- (2) Set: Reduce the cooldown of Earthquake, Avalanche, Leap, and Ground Stomp by 1 second for every 30 Fury you spend with an attack.
- (4) Set: Leap causes an Earthquake when you land. Additionally, Leap gains the effect of the Iron Impact rune and the rune's effect and duration are increased by 150%.
- (6) Set: Increase the damage of Earthquake, Avalanche, Leap, Ground Stomp, Ancient Spear and Seismic Slam by 20000%.
- + 4 Random Magic Properties
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- Spirit of Adventure
Set Amulet- Primary Stats
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- 26 - 30% Better Chance of Finding Magical Items
- +812 - 1242 Thorns Damage
- +9 - 10% Life
- Regenerates 175 - 202 Life per Second
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- Endless Journey
- Spirit of Adventure
- Wanderlust
- (2) Set: +100 VitalityCritical Hit Damage Increased by +50%
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- Spirit of the Earth
Set Chest Armor- 51 - 68 Armor
- Primary Stats
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- Sockets (1)
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- Might of the Earth
- Pull of the Earth
- Eyes of the Earth
- Weight of the Earth
- Spires of the Earth
- Spirit of the Earth
- Foundation of the Earth
- (2) Set: Reduce the cooldown of Earthquake, Avalanche, Leap, and Ground Stomp by 1 second for every 30 Fury you spend with an attack.
- (4) Set: Leap causes an Earthquake when you land. Additionally, Leap gains the effect of the Iron Impact rune and the rune's effect and duration are increased by 150%.
- (6) Set: Increase the damage of Earthquake, Avalanche, Leap, Ground Stomp, Ancient Spear and Seismic Slam by 20000%.
- + 4 Random Magic Properties
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- Ancient Parthan Defenders
Legendary Bracers- Primary Stats
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- +4 Random Magic Properties
- Secondary Stats
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- Each stunned enemy within 25 yards reduces your damage taken by 9–12%.
- One of 3 Magic Properties (varies)
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+85–108 Dexterity
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+85–108 Strength
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+85–108 Intelligence
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- Pull of the Earth
Set Gloves- 42 - 55 Armor
- Primary Stats
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- Critical Hit Chance Increased by 6 - 6.5%
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- Might of the Earth
- Pull of the Earth
- Eyes of the Earth
- Weight of the Earth
- Spires of the Earth
- Spirit of the Earth
- Foundation of the Earth
- (2) Set: Reduce the cooldown of Earthquake, Avalanche, Leap, and Ground Stomp by 1 second for every 30 Fury you spend with an attack.
- (4) Set: Leap causes an Earthquake when you land. Additionally, Leap gains the effect of the Iron Impact rune and the rune's effect and duration are increased by 150%.
- (6) Set: Increase the damage of Earthquake, Avalanche, Leap, Ground Stomp, Ancient Spear and Seismic Slam by 20000%.
- + 4 Random Magic Properties
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- Girdle of Giants
Legendary Mighty Belt- 53 - 61 Armor
- Primary Stats
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- Attack Speed Increased by 5 - 6%
- Secondary Stats
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- +7 - 9 Maximum Fury
- Seismic Slam increases Earthquake damage by 200 - 250% for 3 seconds.
- + 3 Random Magic Properties
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- Weight of the Earth
Set Pants- 33 - 38 Armor
- Primary Stats
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- Sockets (1)
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- Might of the Earth
- Pull of the Earth
- Eyes of the Earth
- Weight of the Earth
- Spires of the Earth
- Spirit of the Earth
- Foundation of the Earth
- (2) Set: Reduce the cooldown of Earthquake, Avalanche, Leap, and Ground Stomp by 1 second for every 30 Fury you spend with an attack.
- (4) Set: Leap causes an Earthquake when you land. Additionally, Leap gains the effect of the Iron Impact rune and the rune's effect and duration are increased by 150%.
- (6) Set: Increase the damage of Earthquake, Avalanche, Leap, Ground Stomp, Ancient Spear and Seismic Slam by 20000%.
- + 4 Random Magic Properties
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- Foundation of the Earth
Set Boots- 30 - 35 Armor
- Primary Stats
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- +78 - 83 Vitality
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- Might of the Earth
- Pull of the Earth
- Eyes of the Earth
- Weight of the Earth
- Spires of the Earth
- Spirit of the Earth
- Foundation of the Earth
- (2) Set: Reduce the cooldown of Earthquake, Avalanche, Leap, and Ground Stomp by 1 second for every 30 Fury you spend with an attack.
- (4) Set: Leap causes an Earthquake when you land. Additionally, Leap gains the effect of the Iron Impact rune and the rune's effect and duration are increased by 150%.
- (6) Set: Increase the damage of Earthquake, Avalanche, Leap, Ground Stomp, Ancient Spear and Seismic Slam by 20000%.
- + 4 Random Magic Properties
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- Wanderlust
Set Ring- Primary Stats
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- 13 - 14% Better Chance of Finding Magical Items
- Regenerates 100 - 115 Life per Second
- Reduces duration of control impairing effects by 9 - 10%
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- Endless Journey
- Spirit of Adventure
- Wanderlust
- (2) Set: +100 VitalityCritical Hit Damage Increased by +50%
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- Convention of Elements
Legendary Ring- Primary Stats
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- Critical Hit Chance Increased by 3.5%
- Sockets (1)
- Secondary Stats
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- Gain 150 - 200% increased damage to a single element for 4 seconds. This effect rotates through the elements available to your class in the following order: Arcane, Cold, Fire, Holy, Lightning, Physical, Poison.
- + 2 Random Magic Properties
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- Blade of the Tribes
Legendary Two-Handed Mighty Weapon- 15.5 Damage Per Second
- Secondary Stats
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- War Cry and Threatening Shout cause an Avalanche and Earthquake.
- One of 2 Magic Properties (varies)
- +66 - 132 Minimum Damage
- +88 - 176 Maximum Damage
- + 3 Random Magic Properties
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Head
- Eyes of the Earth
- Stat Priority: None
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Shoulders
- Spires of the Earth
- Stat Priority: None
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Amulet
- Spirit of Adventure
- Stat Priority: None
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Torso
- Spirit of the Earth
- Stat Priority: None
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Wrists
- Ancient Parthan Defenders
- Stat Priority: None
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Hands
- Pull of the Earth
- Stat Priority: None
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Waist
- Girdle of Giants
- Stat Priority: None
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Legs
- Weight of the Earth
- Stat Priority: None
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Feet
- Foundation of the Earth
- Stat Priority: None
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Rings
- Wanderlust
- Convention of Elements
- Stat Priority: None
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Weapon
- Blade of the Tribes
- Stat Priority: None
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Offhand
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Legendary Gems
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Bane of the Stricken
- Bane of the Stricken
Gem- Primary Stats
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- Each attack you make against an enemy increases the damage it takes from your attacks by 0.80%.
- Gain 25% increased damage against bosses and Rift Guardians. (Requires Rank 25)
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Bane of the Trapped
- Bane of the Trapped
Gem- Primary Stats
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- Increase damage against enemies under the effects of control-impairing effects by 15.00%.
- Gain an aura that reduces the movement speed of enemies within 15 yards by 30%. (Requires Rank 25)
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Esoteric Alteration
- Esoteric Alteration
Gem- Secondary Stats
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- Gain +10% non-Physical damage reduction.
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Bane of the Stricken
Kanai's Cube
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- Fury of the Vanished Peak
Legendary Two-Handed Mighty Weapon- 1030 Damage Per Second
- Secondary Stats
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- Gain 2500 - 3000 Life per Fury Spent
- Reduces the Fury cost of Seismic Slam by 50% and increases its damage by 400 - 500%.
- One of 2 Magic Properties (varies)
- +66 - 132 Minimum Damage
- +88 - 176 Maximum Damage
- + 3 Random Magic Properties
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- Lut Socks
Legendary Boots- 44 - 57 Armor
- Secondary Stats
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- Leap can be cast up to three times within 2 seconds before the cooldown begins.
- + 4 Random Magic Properties
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- Band of Might
Legendary Ring- Primary Stats
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- Critical Hit Chance Increased by 3.5%
- Secondary Stats
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- After casting Furious Charge, Ground Stomp, or Leap, take 60 - 80% reduced damage for 8 seconds.
- + 3 Random Magic Properties
Paragon Priorities
Primary Stat |
Vitality |
Movement Speed |
Maximum Resource |
Attack Speed |
Cooldown Reduction |
Critical Hit Chance |
Critical Hit Damage |
Life |
Armor |
Resist All |
Life Regeneration |
Area Damage |
Resource Cost Reduction |
Life on Hit |
Gold Find |
Comments