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[S13 - 2.6.1] Sage's Hoarde - Loot Build

Seasonal
Hybrid
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Skills

  • Ray of Frost Cold Blood
  • Teleport Calamity
  • Diamond Skin Sleek Shell
  • Meteor
  • Black Hole Supermassive
  • Storm Armor Scramble
  • Evocation
  • Illusionist
  • Unwavering Will
  • Power Hungry

Items

More Details
  • Legendary Gems

    • Boon of the Hoarder
    • Bane of the Trapped
    • Wreath of Lightning

Kanai's Cube

  • The Grand Vizier
  • Nilfur's Boast
  • Halo of Karini

[S13 - 2.6.1] A Deaths Breth farming Build - Tal`s 6 + Sage´s 3:


Have you ever played the StarPact push build yet? no?
..well the Deathwish says while channeling (...) all damage is increased by 250-325% - so casting a meteor (by keys, not by etched sigil) only gets buffed when you channel while the meteor hits the ground! And thats gonna be your 1 shot elite strategy!


The listed gear works towards DethsBreath farming (nemesis, sages, rorg). Sage`s on Wizards is only viable with TalsRashas set, the others cant be combined to 6 + 3 (poor wizard).
When you are low on GRKeys pick up homing pads, you might want to be the Rift closer. If not go for the Mantle! Rings are self explaining, I cubed the Halo since its the only one that profits from max roll in the qube.


Deathwish and Etched Sigil buff your meteors damage, same goes for Nilfur`s and Grand Vizier.
the build works good in solo games, when you run with fast clearing monks or DH´s swap out the Vizier for an In-Geom to keep up the speed - it is a hard damage drop though..

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Skills rotate through your Tal`s but Ray and Calamity will not keep up your 4 stacks so cast anything in between followed by a chort ray. When you encounter an elite pack hold force "stand still" to start channeling and also activating Unwavering Will (after 1.5 sec), cast your BlackHole (2 sec duration) right away followed by a meteor cast (ca. 1 sec after force "stand still") and keep channeling your Ray of Frost till it lands and BOOM - elite pack gone, deaths breath`s extradrop for you.

TP-Calamity is to proc tals and with Illusionist its even more mobility.
DS-Sleek shell is mobility
SA-Scramble is mobility
Evocation is more TP and DS so its more mobility
you should be able to speed rift (unless you pick up everything)

Ray, BlackHole and Meteor are your damage Skills - I choose the "unRune" to fullfill the firestack and hitting the drawn mobs. Feel free to go for Meteor shower, I personally do prefer to combinethe the deathwish proc with 1 meteor to wait for then the 7 meteors with their extra delay...

Power Hungry can be swaped out for anything you feel compftable with (blure, audacity, EE, Galvanizing ward, Unstable Anomaly..)

If you keep dieing due to bad gear, switch out your Sigil for Tal`s orb and the belt for Goldwrap - makes you super tough! with goldwrap you could even out the damage lack by swaping the Halo vs a CoE
on the other hand, if someone else has nemesis on, get your strongarms!

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For Gems:
Juwelry should be filld with legendary gems ofc. Torso and Pants will be Topaz, helm should be a Diamond, emerald for weapon!
I choose Wreath of Lightning for the mobility boost, Gogok is hard to keep at 15 stacks, Zei`s and Powerfull can be good

Paragon Priorities

Core

Primary Stat
Movement Speed
Maximum Resource
Vitality

Offense

Cooldown Reduction
Critical Hit Chance
Critical Hit Damage
Attack Speed

Defense

Armor
Life
Resist All
Life Regeneration

Utility

Area Damage
Gold Find
Life on Hit
Resource Cost Reduction

Straight forward to add damage and mobility. We focus on CDR over CHC in this build since we want to TP and sleek shell as much as possible.

Build Guide