Items
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Head
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Shoulders
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Amulet
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Torso
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Wrists
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Hands
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Waist
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Legs
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Feet
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Rings
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Weapon
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Offhand
Kanai's Cube
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The Furnace
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Lut Socks
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Band of Might
https://www.d3planner.com/293043027
Play rotation:
3x leap, Threatening Shout, & Seismic Slam.
3x leap, War Cry, & Seismic Slam.
3x leap, Earthquake, & Seismic Slam.
Repeat cycle.
Wrath of the Beserker (WOTB) for big mobs, elites, rift guardian, or to get out of crowd control cast on you.
May need to gather trash around elites to kill them as you go higher in greater rifts.
Gear and gear stats:
- 33.35% total cooldown reduction (CDR) from the diamond in the helm, CDR roll on shoulders & hands, and paragon points. Rest of the cooldown for leap comes from dumping maxed out fury (get +max fury on weapon & belt & max fury in paragon) with Seismic Slam;
- Crowd Control Reduction as secondary on helm and rings (up to 40%; you don't have 100% up time on WOTB) are important;
- Where all resistance is not rolled, get physical resistance;
- LPS should be Life per Kill (I could not choose this when making my stat selections for some reason) as it can be a secondary on pants and boots. Life per fury spent is needed as well. Can be on belt and weapon;
- Pick up radius and health globe bonus (shoulders, chest, jewelery, & boots) are helpful secondary stats;
- Since using Esoteric Alteration & Band of Might, you could use rubies (vs diamonds) in armour slots with the exception of a diamond in the helm;
- Convention of Elements for Band of Might in high greater rifts (90+ depending on paragon and augments).
Skills:
- 5th passive (from Hellfire Amulet): Brawler, Relentless, Animosity (increase max fury) or Nerves of Steel. I'd go with Nerves of Steel or Relentless;
- Could use Battle Rage: Bloodshed or Swords to Plowshares instead of War Cry;
- Could switch Falter to Demoralize for more defense and grouping or to have elites follow.
Legendary gem alternatives:
- Bane of the Powerful for Esoteric for more damage in general and to help further with killing elites;
- Gogok of Swiftness can help with CDR as well.
Paragon Priorities
Core
Primary Stat
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Vitality
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Movement Speed
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Maximum Resource
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Offense
Attack Speed
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Cooldown Reduction
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Critical Hit Chance
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Critical Hit Damage
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Defense
Life
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Armor
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Resist All
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Life Regeneration
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Utility
Area Damage
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Resource Cost Reduction
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Life on Hit
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Gold Find
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Movement speed, max. resource, primary stat
CDR then Crit. stats
All resist, life, then armour
Area damage, life on hit.
Build Guide
Here are helpful resources:
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