Firebird Star Pact Meteor for Group Push

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  • Storm Armor Scramble
  • Arcane Torrent Flame Ward
  • Meteor Star Pact
  • Electrocute Forked Lightning
  • Wave of Force Arcane Attunement
  • Magic Weapon Ignite
  • Astral Presence
  • Audacity
  • Conflagration
  • Arcane Dynamo


More Details
  • Legendary Gems

    • Bane of the Trapped
    • Esoteric Alteration
    • Mutilation Guard

Kanai's Cube

  • The Grand Vizier
  • Nilfur's Boast
  • Halo of Karini

Helm: crit chance, meteor damage (Velvet Camaral: arcane power on crit / max arcane resource)

Shoulders: area damage

Amulet: arcane damage, crit chance, crit damage

Bracers: arcane damage, crit chance

Rings: area damage, crit chance, crit damage

Gloves: area damage, crit chance, crit damage

Weapon: area damage, % damage

Source: arcane power on crit, crit chance, area damage, max arcane resource, meteor damage

Attack speed on gear isn't needed and Int is probably better for damage.

Alternative gearing options for more mobility:

- Teleport Safe Passage, Illusionist, Velvet Camaral (or Mantle of Channeling), Ring of Royal Grandeur instead of Storm Armor, Conflagration, Halo of Karini

- Energy Armor Tap (or Black Hole Spellsteal), Illusory Boots, Ring of Royal Grandeur instead of Storm Armor, Halo of Karini

Paragon Priorities


Maximum Resource
Movement Speed
Primary Stat


Critical Hit Chance
Critical Hit Damage
Attack Speed
Cooldown Reduction


Resist All
Life Regeneration


Area Damage
Life on Hit
Resource Cost Reduction
Gold Find

Build Guide

This is a New Meta build for 4 player pushing and speeds. Works best with a rift guardian killer, support barb, and support monk.


- Ignite an Elite with Arcane Torrent and Electrocute to get 20 Firebird stacks

- Cast Wave of Force in large groups to get damage stacks

- Fill your Arcane Power with Electrocute (at least 5 casts to gain Arcane Dynamo)

- Cast Meteor

- Cast Electrocute 3-4 times to gain some Arcane Power

- Channel Arcane Torrent while Meteor hits. You need to be fast enough to start channeling before the Meteor lands!

Video explaining the rotation and how to practice it in town: www.twitch.tv/videos/218355045 (Warning: I sound condescending due to someone accusing me of using a macro since my "timing was too good.")

In large groups, wait until 1 second before Arcane Convention of Elements rotation starts to cast your first Meteor. The second Meteor needs to be casted 1.25 seconds before Arcane Phase ends. You want 2 Meteors to land during the Arcane rotation. If you have enough trash coming in, you can continue to cast 3-4 more meteors between Convention of Elements Arcane phases.

You can also drop Magic Weapon Ignite for Black Hole Spellsteal and use the 2pc Firebird bonus to ignite elites. (Warning: This variation is much harder to play and only recommended for trying to push to the limits.)

Speed GR115s: www.twitch.tv/videos/240514380

Speed GR110: www.twitch.tv/videos/214791916

Solo Push Version: www.diablofans.com/builds/97267-firebird-star-pact-meteor-for-solo-push

Watch this build and many others live: www.twitch.tv/lexyu

My other builds: www.diablofans.com/members/97114-lexyu/builds