Rating
+10

2.6.1 T13 Sage FrozenOrb DB Speedfarm

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Skills

  • Arcane Orb Frozen Orb
  • Electrocute Surge of Power
  • Blizzard Frozen Solid
  • Magic Missile Conflagrate
  • Teleport Calamity
  • Familiar Arcanot
  • Illusionist
  • Astral Presence
  • Power Hungry
  • Unstable Anomaly

Items

More Details
  • Legendary Gems

    • Bane of the Trapped
    • Zei's Stone of Vengeance
    • Boon of the Hoarder

Kanai's Cube

  • Unstable Scepter
  • Goldwrap
  • Ring of Royal Grandeur

BoTT - One of the best gems available

Zei Stone of Vengeance - Damage & CC

BoTH - Gives you toughness (in comibnation with GoldWrap) and speed. For GR can be replaced with BoTT (damage) or Esoteric Alteration (toughness)

Paragon Priorities

Core

Movement Speed
Maximum Resource
Primary Stat
Vitality

Offense

Critical Hit Chance
Critical Hit Damage
Attack Speed
Cooldown Reduction

Defense

Armor
Life
Resist All
Life Regeneration

Utility

Resource Cost Reduction
Life on Hit
Area Damage
Gold Find

Core - MS up to 25% total, Max Resource, INT.

Offense - CHC,CHD,AS,CDR

Defense - Armor, Life, AR, Life Regen.

Utility -RCR, LoH, AD, GF

Build Guide

2.6.1 T13 Wizard Sage FrozenOrb DB Speedfarm


Intro

D2 Sorc Frozen Orb (Meteorb) build was one of my favorite D2 speedfarmin builds, and following the recent changes in the PTR:


Arcane Orb - Frozen Orb

  • Create an orb of frozen death that shreds an area with ice bolts, dealing 950% weapon damage as Cold

Triumvirate

  • Your Signature Spells increase the damage of Arcane Orb by 300-400% for 6 seconds, stacking up to 3 times.

Unstable Scepter

  • The damage of Arcane Orb’s is increased by 350-450% and its explosion triggers an additional time.

Seems like we finally got our beloved ForzenOrb Sorc back :)

This is a high mobility/high damage build for speedfarming T13 DB/Bounties.


Skills


Arcane Orb - Frozen Orb, Main damage dealer, activates Tal's cold stack.

Electocute Surge of Power, Grants Triumvirate stack, supplies some resource, activates Tal's Lightning stack
Blizzard - Frozen Solid, applies Zei's Stone of Vengeance at range, use to keep elites frozen to easily hit them with Frozen Orb.
Magic Missile - Also Grants Triumvirate stack, however only used to activate Tal's fire stack.
Teleport - Calamity, Mobility & activates Tal's arcane stack.
Familiar - Arcanot , Resource regeneration (can be replaced with Magic Weapon - Conduit)


Passives
Illusionist - MS

Astral Presence

Power Hungry - Damage@range
Unstable Anamoly - Cheat Death


Other recommended passives:

Glass Cannon, Cold Blooded , Prodigy (more resource)


Items & Stats


This build does not rely on CDR at all, the only thing important is enough RCR to have resource for Teleport, Frozen orb & Blizzard casts.
Aim for around 40% RCR & 4 ApoC on off-hand.


Tal's Set - Damage & Mitigation

Sage's Set - More DB per run

Pauldron of Skeleton King - 25% to proc Cheat Death. There aren't many good shoulders for this build, you may use whatever.

Nemesis Bracers - Best bracers for speedfarming

F&R - Damage

Aether Walker - CC, Mobility & Tal's arcane stack activator through Calamity.

Triumvirate - Orb Damage


Cube:

Unstable Scepter - Orb Damage

GoldWrap - Godlike toughness in combination with BoTH

RoRG - Required to equip both Tal's set and Sage's


Gems

Head - Topaz (RCR)
Chest&Pants - Topaz
Weapon - Emerald


Proffered items&stats (before Caldesann's Despair)

https://www.d3planner.com/449372343