Rating
+19

Rathma's Singularity T13 Speed 2-3 Min Rifts

Regular
Hybrid
BBCode Link
Edit

Skills

  • Skeletal Mage Singularity
  • Bone Armor Harvest of Anguish
  • Simulacrum Reservoir
  • Blood Rush Molting
  • Devour Cannibalize
  • Land of the Dead Frozen Lands
  • Extended Servitude
  • Overwhelming Essence
  • Final Service
  • Blood is Power

Items

More Details
  • Legendary Gems

    • Boon of the Hoarder
    • Bane of the Trapped
    • Enforcer

Kanai's Cube

  • In-geom
  • Tasker and Theo
  • Krysbin's Sentence

Hey guys!


It's been quite sometime since I put a guide out, I'll try to have a video guide up on the youtube soon.


The basic idea behind the build is that you are increasing your essence pool by 100% with Simulacrum, then dropping 4 beefed up Singularity's which use all of your available essence but gains increased damage based off how much essence you spent on the ability. You're dropping 2 Singularity's yourself with the Circle of Nailuj's Evol ring and then your Simulacrum will cast 2 more. Then we're keeping the essence pool topped off with Devour paired with the Requiem Cereplate in the cube, this allows you to almost instantly shoot back up to full essence as long as you're killing quick enough. Land of the dead paired with Devouring Aura is also an on demand way to constantly refresh your essence pool while Land of the Dead is active.


Now keep in mind, this build is somewhat difficult to gear for. You need ALOT of cooldown reduction to make it function smoothly. I would say the 50% mark is right where you need to be and that means rolling CDR on just about every piece you can get it on besides the necklace.

Paragon Priorities

Core

Movement Speed
Maximum Resource
Primary Stat
Vitality

Offense

Cooldown Reduction
Critical Hit Chance
Critical Hit Damage
Attack Speed

Defense

Armor
Life
Resist All
Life Regeneration

Utility

Gold Find
Area Damage
Resource Cost Reduction
Life on Hit

Build Guide