Cause an enemy to Bleed for 1200% weapon damage as Physical over 9 seconds. If the enemy dies while bleeding, it explodes and deals 2770% weapon damage as Physical damage to all nearby enemies.
The Flesh is Weak
Enemies hit take 15% additional damage for 9 seconds.
Have an Epiphany, increasing your Spirit Regeneration per Second by 20 and enabling your melee attacks to instantly dash to your target for 15 seconds.
Soothing Mist
Imbue yourself with water, causing your abilities to heal yourself and allies within 30 yards for 16093 Life.
Heal amount is increased by 4% of your Health Globe Healing Bonus.
I kinda miss that there are never any descriptions on builds, like talking about how it works and stuff. This I find a general problem for this site, just got recently into Diablo again and it doesn't always makes sence to me how things work.
Why would you use gogok in a build where you don't need it? =S You hardly stop to get the stacks to proc cooldown+dodge and esoteric lets you tank everything that is elemental damage (no need for star of azkaranth)
The idea of this build is to lvl fast and get loot, you want to be able to keep the shrine for 10 minutes to get an insane exp boost and lvl up super quickly, not using gloves of worship is also less exp than what you are using. Check it out kragga, it is perfected and don't need the best gear, you can see me very often use this build here: https://www.twitch.tv/marwangaming
Flesh is weak rune of palm gives 15% addative damage, and unity passive also gives addative damage which buffs the wizards damage alot in these speeds. That is why my friend =) Also it doesn't have to be "82" speeds, if the wizards dps is high enough and you play well collecting orbs and grouping up enemies you can go 84-86 and still do it in 2-3 minutes.
why do you run ice blink? Afaik it does nothing for Manald wizards. The damage of the proc is calculated from the wizard's sheed DPS and ice blink adds nothing to that, so it has not benefit for the damage.
I use gogok instead of esoteric, and I use dash /radiance for attack speed as well. I pull faster, dash faster, palm faster, and I'm overall way faster than any monk with esoteric / dashing speed ( dodge rune).
ofc it's only 10-20 sec/per run faster, but at the end of the second, it counts
Tried it aswell but with ias on all gear gogok felt useless specially when compared to gogok you when you auto attack it is not a big difference.
If you run with coe wizards they need ingeom all the time which will let you have ingeom all the time aswell.
Low lvls I strongly recommend esoteric. That is why I have not died a single time this season on my monk on these speeds.
So since there's no description I'm going to ask a few questions. What should we be aiming for in terms of pickup radius, cdr, attacks per second, bonus health globe...etc? How optimized does this build need to be in order to be effective?
I am sorry for that, it's a very simple build where pickup radius, cdr and attack speed is the most important stats. I will make a video soon explaining different ways you can play the build =)
This Monk setup thrives in GR80-92 rifts with a focus on speed and efficiency. Prioritize CDR, attack speed, and pickup radius for optimal performance. Raiderlink
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I kinda miss that there are never any descriptions on builds, like talking about how it works and stuff. This I find a general problem for this site, just got recently into Diablo again and it doesn't always makes sence to me how things work.
I will do my best to get a video out asap, just streaming so much atm that I don't have time for anything else =/
Why would you use gogok in a build where you don't need it? =S You hardly stop to get the stacks to proc cooldown+dodge and esoteric lets you tank everything that is elemental damage (no need for star of azkaranth)
The idea of this build is to lvl fast and get loot, you want to be able to keep the shrine for 10 minutes to get an insane exp boost and lvl up super quickly, not using gloves of worship is also less exp than what you are using. Check it out kragga, it is perfected and don't need the best gear, you can see me very often use this build here: https://www.twitch.tv/marwangaming
the rune is important
Flesh is weak rune of palm gives 15% addative damage, and unity passive also gives addative damage which buffs the wizards damage alot in these speeds. That is why my friend =) Also it doesn't have to be "82" speeds, if the wizards dps is high enough and you play well collecting orbs and grouping up enemies you can go 84-86 and still do it in 2-3 minutes.
Hey,
why do you run ice blink? Afaik it does nothing for Manald wizards. The damage of the proc is calculated from the wizard's sheed DPS and ice blink adds nothing to that, so it has not benefit for the damage.
I run iceblink because it does something for the manald wiz, read what the gem does again my friend.
To rebound on your comment on top Marwan,
I use gogok instead of esoteric, and I use dash /radiance for attack speed as well. I pull faster, dash faster, palm faster, and I'm overall way faster than any monk with esoteric / dashing speed ( dodge rune).
ofc it's only 10-20 sec/per run faster, but at the end of the second, it counts
Tried it aswell but with ias on all gear gogok felt useless specially when compared to gogok you when you auto attack it is not a big difference.
If you run with coe wizards they need ingeom all the time which will let you have ingeom all the time aswell.
Low lvls I strongly recommend esoteric. That is why I have not died a single time this season on my monk on these speeds.
Ingeom is there so that you can keep up with the wizards and keep ephiphany for spirit regen and some healing for the wizards.
So since there's no description I'm going to ask a few questions. What should we be aiming for in terms of pickup radius, cdr, attacks per second, bonus health globe...etc? How optimized does this build need to be in order to be effective?
I am sorry for that, it's a very simple build where pickup radius, cdr and attack speed is the most important stats. I will make a video soon explaining different ways you can play the build =)
what GR is best to run with this build for speeds ?
GR80-92. You want the rifts to take under 3 minutes, avg time 2:30.
This Monk build excels in speed and efficiency for GR80-92 rifts. Prioritize CDR, attack speed, and pickup radius. paybyplatema
This Monk setup thrives in GR80-92 rifts with a focus on speed and efficiency. Prioritize CDR, attack speed, and pickup radius for optimal performance. Raiderlink