Items
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Head
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Shoulders
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Amulet
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Torso
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Wrists
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Hands
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Waist
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Legs
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Feet
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Rings
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Weapon
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Offhand
Kanai's Cube
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Orb of Infinite Depth
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Tasker and Theo
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Manald Heal
For affixes reference:
http://www.d3planner.com/918609998
Paragon Priorities
Core
Movement Speed
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Primary Stat
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Vitality
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Maximum Resource
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Offense
Attack Speed
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Critical Hit Chance
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Critical Hit Damage
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Cooldown Reduction
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Defense
Resist All
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Armor
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Life
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Life Regeneration
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Utility
Resource Cost Reduction
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Life on Hit
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Area Damage
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Gold Find
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While CDR is listed lower, a few points in this Paragon might help if you have no CDR on gear.
Build Guide
Build guide included with video.
Highlights:
+Very tanky build
+Elite Hunting
-Hydras pretty much deal single target damage, attack somewhat randomly
+However, Hydras attack very fast, and hit hard.
+"Stricken not required" - good RG killer build.
+Be your own master summoner.
+Cool Factor =)
Positioning of yourself and the hydras is key to performing well. Some elites can even be focused down just by spawning the hydra underneath their hitbox.
For more info on latest MH hydra mechanics and other builds:
https://us.battle.net/forums/en/d3/topic/20753695205
Could you use torrent with lighting for extra chance to proc manald? If you're igniting off magic wep and chain reaction???
Stromzor, the answer is no for two reasons:
You need 3 fire skills to ignite, not just two, and on top of that there is currently a 'bug' or 'odd interaction' between hydra and other lightning channeling type skills where the hydra MH procs will interrupt and prevent other channeling lightning skill from proccing MH regularly. This makes putting two skills on your bar inefficient unless you are only using one at a time during combat.
Bug report for more info:
https://us.battle.net/forums/en/d3/topic/20753677495
Ok sweet thanks for the info! Wish there was more viable Manald Heal builds besides hydra and boring archon!
I did this build with Lightning Twister and it doesn't seem to proc Manald Heal either not sure why...
http://www.diablofans.com/builds/89716-gr-80-slow-time-twister
And % dmg from Lightining ele still no need to roll?
Those two builds are about the same in power, maybe 1GR edge to AT:SD build, plus benefit where you get more control over attacks. However, the Hydra build just demolishes the RG, which affords it more time in the rift. Both are good, it's more about which you prefer.
As far as I know, still no change on ele%, no need to roll for non-archon builds. I don't have access to the beta though, maybe someone else can confirm there for you.
Thnx alot, mate! Ele% i so only Archon builds, and guess may be for this build also need roll ele%, so no need.
Im try it in s11)
P.S. why dont roll % from Hydra on gear? If we are use TaskerTeo?
Skill% on gear does not increase MH hydra proc damage either. For archon, you'll only need one %ele roll to tell vyr2 which element to use. It doesnt even have to be a max roll. You're right though - non-archon MH won't need ele% unless you want to increase base AT damage, which just isn't worth it I think when you could have a different stat there.
Thnx alot!
Hello there. Thanks for the work put into this! Is this still viable in 2.6?
Hi Neoken, yes, it should still be viable. Note however that until you get enough paragon and augments, about GR88 and higher can be difficult. Take care!