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This is a Signature spell. Signature spells are free to cast.Shoot a deadly Poison Dart that deals 185% weapon damage as Poison and an additional 40% weapon damage as Poison over 2 seconds.
Transform your Poison Dart into a snake that has a 35% chance to Stun the enemy for 1.5 seconds.
Cost: 175 ManaCause acid to rain down, dealing an initial 300% weapon damage as Poison, followed by 360% weapon damage as Poison over 3 seconds to enemies who remain in the area.
Increase the initial area of effect of Acid Cloud to 24 yards.
Cooldown: 10 secondsLeave your physical body and enter the spirit realm for 2 seconds. While in the spirit realm, your movement is unhindered.This ability does not start its cooldown until after its effects expire.
Increase the duration of Spirit Walk to 3 seconds.
Cooldown: 12 secondsFeed on the life force of enemies within 18 yards. Gain 3% Intelligence for 30 seconds for each affected enemy. This effect stacks up to 5 times.
Increase your Armor by 10% per harvested enemy and reduce their movement speed by 80% for 5 seconds.
Cooldown: 120 secondsSummon an army of 5 dagger-wielding Fetishes to fight by your side for 20 seconds. The Fetishes attack for 180% of your weapon damage as Physical.
Increase number of dagger-wielding Fetishes summoned by 3.
Cooldown: 60 secondsSummon a Gargantuan zombie to fight for you. The Gargantuan attacks for 450% of your weapon damage as Physical.
The Gargantuan gains the Cleave ability, allowing its attacks to hit multiple enemies for 585% of your weapon damage as Cold.
When you hit enemies with your spells, you have up to a 15% chance to summon a dagger-wielding Fetish to fight by your side for 60 seconds.
The damage of your Zombie Dogs and Gargantuan is increased by 50%.Additionally, you may have 1 additional Zombie Dog summoned at one time.
Gain 1% of your maximum Life and Mana and reduce the cooldown of all of your skills by 1 second when an enemy dies within 20 yards.The range is extended by items that increase your gold pickup radius.
When you receive fatal damage, you automatically enter the spirit realm for 2 seconds and heal to 50% of your maximum Life. This effect may occur once every 60 seconds.
+330–524 Dexterity
+330–524 Strength
+330–524 Intelligence
+220–349 Dexterity
+220–349 Strength
+220–349 Intelligence
+85–108 Dexterity
+85–108 Strength
+85–108 Intelligence
+(6–7)–(8–9) Arcane Damage
+(6–7)–(8–9) Poison Damage
+(6–7)–(8–9) Lightning Damage
+(6–7)–(8–9) Holy Damage
+(6–7)–(8–9) Cold Damage
+(6–7)–(8–9) Fire Damage
+(6–7)–(8–9) Damage
+24–29 Dexterity
+24–29 Strength
+24–29 Intelligence
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