S10 Hydra COE Push Build
Skills
Items
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Head
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The Swami
- Stat Priority: None
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Shoulders
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Vyr's Proud Pauldrons
- Stat Priority: Int Vit Armor + CDR
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Amulet
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Tal Rasha's Allegiance
- Stat Priority: CHD CHC AS
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Torso
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Tal Rasha's Relentless Pursuit
- Stat Priority: AS Int Vit
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Wrists
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Lacuni Prowlers
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Ancient Parthan Defenders
- Stat Priority: Lightning % CHD
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Hands
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Vyr's Grasping Gauntlets
- Stat Priority: CDR CHD CHC
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Waist
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Tal Rasha's Brace
- Stat Priority: Int Vit Armor + Life
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Legs
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Tal Rasha's Stride
- Stat Priority: Int Vit Armor +
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Feet
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Vyr's Swaggering Stance
- Stat Priority: Int Vit Armor + AR
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Rings
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Convention of Elements
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Manald Heal
- Stat Priority: CHD CHC CDR
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Weapon
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Serpent's Sparker
- Stat Priority: AS Dmg %
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Offhand
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Tal Rasha's Unwavering Glare
- Stat Priority: CDR CHD
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Legendary Gems
Kanai's Cube
This COE build is a end season group push build for 105+
Swami- Need 20 second secondary, 4 apoc, 6 crit and int
Offhand -Need apoc, 8 cooldown and 10 crit
This build requires perfect CDR on every slot (other than amulet) You can get CDR on amulet to make up for missing alittle CDR somewhere else.
There are a few Variations to this build shown in the video below.
Gear changes: If you dont have a 20 sec Swami with apoc and crit run Tals helm + Fazulas and cube Swami.
Skill changes: Switch static discharge to Magic Missile (Glacial Spike) or Shock Pulse (Explosive Bolts) and change Snowbound to Slow Time (Stretch Time)
If you have any questions leave a comment below or swing by the stream at www.twitch.tv/zhanji_ts or www.Youtube.com/Zhanji
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Paragon Priorities
Primary Stat |
Vitality |
Movement Speed |
Maximum Resource |
Cooldown Reduction |
Attack Speed |
Critical Hit Chance |
Critical Hit Damage |
Life |
Armor |
Resist All |
Life Regeneration |
Area Damage |
Resource Cost Reduction |
Life on Hit |
Gold Find |
I believe 63-65% cdr with gogok is needed, that will make u able to not miss a coe lightning cycle for archon, first rotation you have to start at the beginning of the fire cycle then you will be set from there
blizzard interferes with manald procs. that's why everyone stopped running it.
and 62.22222223% is the breakpoint. (if you hit 62.21 it's a 1/4 of a frame off). and the breakpoint before this one is 56% i believe.